view src/gtkroomlist.h @ 9550:de83d2cb87a4

[gaim-migrate @ 10379] " When unqueuing messages and "sounds while away" is set, Gaim will play a message receieved for every message unqueued. If there are a large number of messages, my SB Audigy tries playing them all and ends up creating a crackly ugly sound. Friends of mine have complained about this as well. This patch fixes that by making sure sounds are disabled when unqueuing messages. Sounds will be re-enabled afterwards if necessary. Something to note is that playing the sounds when unqueuing messages crashes Gaim on occasion, with about 50% success. After applying this patch, the crashes stopped. The backtrace isn't particularly helpful...it's all question marks and valgrind doesn't say much either. Crash or no crash though, this eliminates annoying behavior so that is probably more important. I originally fixed this for my plugin AutoProfile, but since they use similar code for queuing messages, it would be nice if Gaim has it as well :)" --Casey Ho committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 16 Jul 2004 14:56:47 +0000
parents 19885cb8a24c
children db62420a53a2
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line source

/**
 * @file gtkroomlist.h GTK+ Room List UI
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _GAIM_GTK_ROOMLIST_H_
#define _GAIM_GTK_ROOMLIST_H_

#include "roomlist.h"


typedef struct _GaimGtkRoomlistDialog GaimGtkRoomlistDialog;

/**
 * Initializes the room list subsystem.
 */
void gaim_gtk_roomlist_init(void);

/**
 * Determines if showing the room list dialog is a valid action.
 *
 * @return TRUE if there are accounts online that support listing
 *         chat rooms.  Otherwise return FALSE.
 */
gboolean gaim_gtk_roomlist_is_showable(void);

/**
 * Shows the roomlist dialog.
 */
void gaim_gtk_roomlist_dialog_show(void);

/**
 * Creates a new room list dialog.
 *
 * @return The new dialog.
 */
GaimGtkRoomlistDialog *gaim_gtk_roomlist_dialog_new(void);

/**
 * Creates a new room list dialog and fetch the list on
 * the specified account.
 *
 * @param account The account to force.
 * @return The new dialog.
 */
GaimGtkRoomlistDialog *gaim_gtk_roomlist_dialog_new_with_account(GaimAccount *account);

#endif /* _GAIM_GTK_ROOMLIST_H_ */