view src/privacy.h @ 9550:de83d2cb87a4

[gaim-migrate @ 10379] " When unqueuing messages and "sounds while away" is set, Gaim will play a message receieved for every message unqueued. If there are a large number of messages, my SB Audigy tries playing them all and ends up creating a crackly ugly sound. Friends of mine have complained about this as well. This patch fixes that by making sure sounds are disabled when unqueuing messages. Sounds will be re-enabled afterwards if necessary. Something to note is that playing the sounds when unqueuing messages crashes Gaim on occasion, with about 50% success. After applying this patch, the crashes stopped. The backtrace isn't particularly helpful...it's all question marks and valgrind doesn't say much either. Crash or no crash though, this eliminates annoying behavior so that is probably more important. I originally fixed this for my plugin AutoProfile, but since they use similar code for queuing messages, it would be nice if Gaim has it as well :)" --Casey Ho committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 16 Jul 2004 14:56:47 +0000
parents 068db3a28cf6
children f03dce7ea408
line wrap: on
line source

/**
 * @file privacy.h Privacy API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_PRIVACY_H_
#define _GAIM_PRIVACY_H_

#include "account.h"

/**
 * Privacy data types.
 */
typedef enum _GaimPrivacyType
{
	GAIM_PRIVACY_ALLOW_ALL = 1,
	GAIM_PRIVACY_DENY_ALL,
	GAIM_PRIVACY_ALLOW_USERS,
	GAIM_PRIVACY_DENY_USERS,
	GAIM_PRIVACY_ALLOW_BUDDYLIST
} GaimPrivacyType;

#ifdef __cplusplus
extern "C" {
#endif

/**
 * Privacy core/UI operations.
 */
typedef struct
{
	void (*permit_added)(GaimAccount *account, const char *name);
	void (*permit_removed)(GaimAccount *account, const char *name);
	void (*deny_added)(GaimAccount *account, const char *name);
	void (*deny_removed)(GaimAccount *account, const char *name);

} GaimPrivacyUiOps;

/**
 * Adds a user to the account's permit list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was added successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_permit_add(GaimAccount *account, const char *name,
								 gboolean local_only);

/**
 * Removes a user from the account's permit list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was removed successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_permit_remove(GaimAccount *account, const char *name,
									gboolean local_only);

/**
 * Adds a user to the account's deny list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was added successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_deny_add(GaimAccount *account, const char *name,
							   gboolean local_only);

/**
 * Removes a user from the account's deny list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was removed successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_deny_remove(GaimAccount *account, const char *name,
								  gboolean local_only);

/**
 * Sets the UI operations structure for the privacy subsystem.
 *
 * @param ops The UI operations structure.
 */
void gaim_privacy_set_ui_ops(GaimPrivacyUiOps *ops);

/**
 * Returns the UI operations structure for the privacy subsystem.
 *
 * @return The UI operations structure.
 */
GaimPrivacyUiOps *gaim_privacy_get_ui_ops(void);

/**
 * Initializes the privacy subsystem.
 */
void gaim_privacy_init(void);

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_PRIVACY_H_ */