view src/sslconn.c @ 9550:de83d2cb87a4

[gaim-migrate @ 10379] " When unqueuing messages and "sounds while away" is set, Gaim will play a message receieved for every message unqueued. If there are a large number of messages, my SB Audigy tries playing them all and ends up creating a crackly ugly sound. Friends of mine have complained about this as well. This patch fixes that by making sure sounds are disabled when unqueuing messages. Sounds will be re-enabled afterwards if necessary. Something to note is that playing the sounds when unqueuing messages crashes Gaim on occasion, with about 50% success. After applying this patch, the crashes stopped. The backtrace isn't particularly helpful...it's all question marks and valgrind doesn't say much either. Crash or no crash though, this eliminates annoying behavior so that is probably more important. I originally fixed this for my plugin AutoProfile, but since they use similar code for queuing messages, it would be nice if Gaim has it as well :)" --Casey Ho committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 16 Jul 2004 14:56:47 +0000
parents fa6395637e2c
children b76c6de0c3b5
line wrap: on
line source

/**
 * @file sslconn.c SSL API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"

#include "debug.h"
#include "sslconn.h"

static gboolean _ssl_initialized = FALSE;
static GaimSslOps *_ssl_ops = NULL;

static gboolean
ssl_init(void)
{
	GaimPlugin *plugin;
	GaimSslOps *ops;

	if (_ssl_initialized)
		return FALSE;

	plugin = gaim_plugins_find_with_id("core-ssl");

	if (plugin != NULL && !gaim_plugin_is_loaded(plugin))
		gaim_plugin_load(plugin);

	ops = gaim_ssl_get_ops();
	if (ops != NULL && ops->init != NULL)
		return ops->init();
	else
		return FALSE;
}

gboolean
gaim_ssl_is_supported(void)
{
#ifdef HAVE_SSL
	ssl_init();
	return (gaim_ssl_get_ops() != NULL);
#else
	return FALSE;
#endif
}

GaimSslConnection *
gaim_ssl_connect(GaimAccount *account, const char *host, int port,
				 GaimSslInputFunction func, GaimSslErrorFunction error_func,
				 void *data)
{
	GaimSslConnection *gsc;
	GaimSslOps *ops;
	int i;

	g_return_val_if_fail(host != NULL,            NULL);
	g_return_val_if_fail(port != 0 && port != -1, NULL);
	g_return_val_if_fail(func != NULL,            NULL);
	g_return_val_if_fail(gaim_ssl_is_supported(), NULL);

	ops = gaim_ssl_get_ops();

	g_return_val_if_fail(ops != NULL, NULL);
	g_return_val_if_fail(ops->connect_cb != NULL, NULL);

	if (!_ssl_initialized)
	{
		if (!ssl_init())
			return NULL;
	}

	gsc = g_new0(GaimSslConnection, 1);

	gsc->host            = g_strdup(host);
	gsc->port            = port;
	gsc->connect_cb_data = data;
	gsc->connect_cb      = func;
	gsc->error_cb        = error_func;

	i = gaim_proxy_connect(account, host, port, ops->connect_cb, gsc);

	if (i < 0)
	{
		g_free(gsc->host);
		g_free(gsc);

		return NULL;
	}

	return (GaimSslConnection *)gsc;
}

static void
recv_cb(gpointer data, gint source, GaimInputCondition cond)
{
	GaimSslConnection *gsc = data;

	gsc->recv_cb(gsc->recv_cb_data, gsc, cond);
}

void
gaim_ssl_input_add(GaimSslConnection *gsc, GaimSslInputFunction func,
				   void *data)
{
	GaimSslOps *ops;

	g_return_if_fail(func != NULL);
	g_return_if_fail(gaim_ssl_is_supported());

	ops = gaim_ssl_get_ops();

	gsc->recv_cb_data = data;
	gsc->recv_cb      = func;

	gsc->inpa = gaim_input_add(gsc->fd, GAIM_INPUT_READ, recv_cb, gsc);
}

GaimSslConnection *
gaim_ssl_connect_fd(GaimAccount *account, int fd,
					GaimSslInputFunction func,
					GaimSslErrorFunction error_func, void *data)
{
	GaimSslConnection *gsc;
	GaimSslOps *ops;

	g_return_val_if_fail(fd > 0,                  NULL);
	g_return_val_if_fail(func != NULL,            NULL);
	g_return_val_if_fail(gaim_ssl_is_supported(), NULL);

	ops = gaim_ssl_get_ops();

	g_return_val_if_fail(ops != NULL, NULL);
	g_return_val_if_fail(ops->connect_cb != NULL, NULL);

	if (!_ssl_initialized)
	{
		if (!ssl_init())
			return NULL;
	}

	gsc = g_new0(GaimSslConnection, 1);

	gsc->connect_cb_data = data;
	gsc->connect_cb      = func;
	gsc->error_cb        = error_func;

	ops->connect_cb(gsc, fd, GAIM_INPUT_READ);

	return (GaimSslConnection *)gsc;
}

void
gaim_ssl_close(GaimSslConnection *gsc)
{
	GaimSslOps *ops;

	g_return_if_fail(gsc != NULL);

	ops = gaim_ssl_get_ops();

	if (gsc->inpa)
		gaim_input_remove(gsc->inpa);

	if (ops != NULL && ops->close != NULL)
		(ops->close)(gsc);

	if (gsc->fd)
		close(gsc->fd);

	if (gsc->host != NULL)
		g_free(gsc->host);

	g_free(gsc);
}

size_t
gaim_ssl_read(GaimSslConnection *gsc, void *data, size_t len)
{
	GaimSslOps *ops;

	g_return_val_if_fail(gsc  != NULL, 0);
	g_return_val_if_fail(data != NULL, 0);
	g_return_val_if_fail(len  >  0,    0);

	ops = gaim_ssl_get_ops();

	if (ops != NULL && (ops->read) != NULL)
		return (ops->read)(gsc, data, len);

	return 0;
}

size_t
gaim_ssl_write(GaimSslConnection *gsc, const void *data, size_t len)
{
	GaimSslOps *ops;

	g_return_val_if_fail(gsc  != NULL, 0);
	g_return_val_if_fail(data != NULL, 0);
	g_return_val_if_fail(len  >  0,    0);

	ops = gaim_ssl_get_ops();

	if (ops != NULL && (ops->write) != NULL)
		return (ops->write)(gsc, data, len);

	return 0;
}

void
gaim_ssl_set_ops(GaimSslOps *ops)
{
	_ssl_ops = ops;
}

GaimSslOps *
gaim_ssl_get_ops(void)
{
	return _ssl_ops;
}

void
gaim_ssl_init(void)
{
}

void
gaim_ssl_uninit(void)
{
	GaimSslOps *ops;

	if (!_ssl_initialized)
		return;

	ops = gaim_ssl_get_ops();

	if (ops != NULL && ops->uninit != NULL)
		ops->uninit();

	_ssl_initialized = FALSE;
}