view src/xmlnode.h @ 9550:de83d2cb87a4

[gaim-migrate @ 10379] " When unqueuing messages and "sounds while away" is set, Gaim will play a message receieved for every message unqueued. If there are a large number of messages, my SB Audigy tries playing them all and ends up creating a crackly ugly sound. Friends of mine have complained about this as well. This patch fixes that by making sure sounds are disabled when unqueuing messages. Sounds will be re-enabled afterwards if necessary. Something to note is that playing the sounds when unqueuing messages crashes Gaim on occasion, with about 50% success. After applying this patch, the crashes stopped. The backtrace isn't particularly helpful...it's all question marks and valgrind doesn't say much either. Crash or no crash though, this eliminates annoying behavior so that is probably more important. I originally fixed this for my plugin AutoProfile, but since they use similar code for queuing messages, it would be nice if Gaim has it as well :)" --Casey Ho committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 16 Jul 2004 14:56:47 +0000
parents b5dbd1839716
children dafebadcf8d2
line wrap: on
line source

/**
 * @file xmlnode.h XML DOM functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_XMLNODE_H_
#define _GAIM_XMLNODE_H_

typedef enum _XMLNodeType
{
	XMLNODE_TYPE_TAG,
	XMLNODE_TYPE_ATTRIB,
	XMLNODE_TYPE_DATA
} XMLNodeType;

typedef struct _xmlnode
{
	char *name;
	XMLNodeType type;
	char *data;
	size_t data_sz;
	struct _xmlnode *parent;
	struct _xmlnode *child;
	struct _xmlnode *next;
} xmlnode;

xmlnode *xmlnode_new(const char *name);
xmlnode *xmlnode_new_child(xmlnode *parent, const char *name);
void xmlnode_insert_child(xmlnode *parent, xmlnode *child);
xmlnode *xmlnode_get_child(xmlnode *parent, const char *name);
xmlnode *xmlnode_get_child_with_namespace(xmlnode *parent, const char *name, const char *xmlns);
xmlnode *xmlnode_get_next_twin(xmlnode *node);
void xmlnode_insert_data(xmlnode *parent, const char *data, size_t size);
char *xmlnode_get_data(xmlnode *node);
void xmlnode_set_attrib(xmlnode *node, const char *attr, const char *value);
const char *xmlnode_get_attrib(xmlnode *node, const char *attr);
void xmlnode_remove_attrib(xmlnode *node, const char *attr);
char *xmlnode_to_str(xmlnode *node, int *len);
xmlnode *xmlnode_from_str(const char *str, size_t size);
xmlnode *xmlnode_copy(xmlnode *src);

void xmlnode_free(xmlnode *node);

#endif /* _GAIM_XMLNODE_H_ */