Mercurial > pidgin.yaz
view src/dbus-server.c @ 11115:e099f00b2f93
[gaim-migrate @ 13169]
Patch #1235724, from Will Thompson (resiak)
"Fixed conflicting mnemonics in the conversation window
(A_lias became Al_ias to avoid clashing with View _Log,
and Show T_imestamps became Show Ti_mestamps to avoid
clashing with Show Buddy _Icon). Patched the
appropriate msgid lines, and the msgstr lines where
they were unchanged. Otherwise, I'd have to wait for
the en_GB "translation" :-)"
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Mon, 18 Jul 2005 01:24:02 +0000 |
parents | f54740547c95 |
children | 1c5398ccbeb0 |
line wrap: on
line source
/* * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include <dbus/dbus-glib.h> #include <dbus/dbus-glib-bindings.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <glib/gi18n.h> #include <glib-object.h> #include <glib/gquark.h> #include <glib.h> #include "account.h" #include "blist.h" #include "conversation.h" #include "dbus-gaim.h" #include "dbus-server.h" #include "debug.h" #include "core.h" #include "value.h" static gint gaim_dbus_pointer_to_id(gpointer node); static gpointer gaim_dbus_id_to_pointer(gint id, GaimDBusPointerType type); /**************************************************************************/ /** @name Lots of GObject stuff I don't really understand */ /**************************************************************************/ GType gaim_object_get_type(void); struct _GaimObject { GObject parent; int ping_signal_id; }; typedef struct { GObjectClass parent; } GaimObjectClass; #define GAIM_DBUS_TYPE_OBJECT (gaim_object_get_type ()) #define GAIM_DBUS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), GAIM_DBUS_TYPE_OBJECT, GaimObject)) #define GAIM_DBUS_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GAIM_DBUS_TYPE_OBJECT, GaimObjectClass)) #define GAIM_DBUS_IS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), GAIM_DBUS_TYPE_OBJECT)) #define GAIM_DBUS_IS_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GAIM_DBUS_TYPE_OBJECT)) #define GAIM_DBUS_OBJECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GAIM_DBUS_TYPE_OBJECT, GaimObjectClass)) G_DEFINE_TYPE(GaimObject, gaim_object, G_TYPE_OBJECT) GaimObject *gaim_dbus_object; static GQuark gaim_object_error_quark; static const char* null_to_empty(const char *s) { if (s) return s; else return ""; } static void gaim_object_class_init(GaimObjectClass *klass) { } /**************************************************************************/ /** @name Signals */ /**************************************************************************/ /* used in #gaim_values_to_gvalues, undefined afterwards */ #define my_arg(type) (ptr != NULL ? * ((type *)ptr) : va_arg(data, type)) /** Converts from a list of data into an GValue array. @param gvalus Array of empty gvalues to be filled. @param number The number of data items. @param gaim_value Array of #number pointers to GaimValues. The types of of these GaimValues determine the type of data items. The values do not matter. @param mainptr A pointer to a single data item. If this pointer is not #NULL, then #number must be 1. @param data A va_list containing data items. If Exactly one of #mainptr and #data must be not #NULL. If #mainptr is not #NULL, then there is a single piece of data at the address pointed at by #mainptr. If #data is not #NULL, then there are #number data items in the #va_list #data. */ static void gaim_values_to_gvalues(GValue *gvalue, int number, GaimValue **gaim_values, gpointer mainptr, va_list data) { int i; gpointer ptr; g_assert(mainptr == NULL || data == NULL); g_assert(mainptr != NULL || data != NULL); g_assert(number == 1 || data != NULL); for(i=0; i<number; i++, gvalue++) { ptr = mainptr; if (gaim_value_is_outgoing(gaim_values[i])) { ptr = my_arg(gpointer); g_assert(ptr); } switch(gaim_values[i]->type) { case GAIM_TYPE_CHAR: g_value_init(gvalue, G_TYPE_CHAR); g_value_set_char(gvalue, (char) my_arg(int)); break; case GAIM_TYPE_INT: g_value_init(gvalue, G_TYPE_INT); g_value_set_int(gvalue, my_arg(gint)); break; case GAIM_TYPE_UINT: g_value_init(gvalue, G_TYPE_UINT); g_value_set_uint(gvalue, my_arg(guint)); break; case GAIM_TYPE_BOOLEAN: g_value_init(gvalue, G_TYPE_BOOLEAN); g_value_set_boolean(gvalue, my_arg(gboolean)); break; case GAIM_TYPE_STRING: g_value_init(gvalue, G_TYPE_STRING); g_value_set_string(gvalue, null_to_empty(my_arg(char*))); break; case GAIM_TYPE_SUBTYPE: /* registered pointers only! */ g_value_init(gvalue, G_TYPE_INT); g_value_set_int(gvalue, gaim_dbus_pointer_to_id(my_arg(gpointer))); break; case GAIM_TYPE_POINTER: case GAIM_TYPE_OBJECT: case GAIM_TYPE_BOXED: my_arg(gpointer); /* cannot pass general pointers */ g_value_init(gvalue, G_TYPE_INT); g_value_set_int(gvalue, 0); break; default: /* no conversion implemented */ g_assert_not_reached(); } } if (data) va_end(data); } #undef my_arg /* my_arg was only used in gaim_values_to_gvalues */ /** Converts from GaimTypes to GTypes. @param type A GaimType to be converted. @result The result of the conversion (GType). */ static GType gaim_type_to_g_type(GaimType type) { switch(type) { case GAIM_TYPE_CHAR: return G_TYPE_CHAR; case GAIM_TYPE_INT: return G_TYPE_INT; case GAIM_TYPE_UINT: return G_TYPE_UINT; case GAIM_TYPE_BOOLEAN: return G_TYPE_BOOLEAN; case GAIM_TYPE_STRING: return G_TYPE_STRING; case GAIM_TYPE_SUBTYPE: /* registered pointers only! */ return G_TYPE_INT; case GAIM_TYPE_POINTER: case GAIM_TYPE_BOXED: case GAIM_TYPE_OBJECT: return G_TYPE_INT; /* always 0 */ default: /* no conversion implemented */ g_assert_not_reached(); } } static const char *gaim_dbus_convert_signal_name(const char *gaim_name) { int gaim_index, g_index; char *g_name = g_new(char, strlen(gaim_name)+1); gboolean capitalize_next = TRUE; for(gaim_index = g_index = 0; gaim_name[gaim_index]; gaim_index++) if (gaim_name[gaim_index] != '-' && gaim_name[gaim_index] != '_') { if (capitalize_next) g_name[g_index++] = g_ascii_toupper(gaim_name[gaim_index]); else g_name[g_index++] = gaim_name[gaim_index]; capitalize_next = FALSE; } else capitalize_next = TRUE; g_name[g_index] = 0; return g_name; } /* Public signal-related functions */ void gaim_dbus_invalid_marshaller(GClosure *closure, GValue *return_value, guint n_param_values, const GValue *param_values, gpointer invocation_hint, gpointer marshal_data) { g_assert_not_reached(); } int gaim_dbus_signal_register(GaimObject *object, const char *name, GSignalCMarshaller marshaller, int num_values, ...) { va_list args; va_start(args, num_values); return g_signal_new_valist(name, G_OBJECT_TYPE(object), G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED, NULL, NULL, NULL, marshaller, G_TYPE_NONE, num_values, args); } void gaim_dbus_signal_emit(GaimObject *object, int dbus_id, ...) { va_list args; va_start(args, dbus_id); gaim_dbus_signal_emit_valist(object, dbus_id, args); } void gaim_dbus_signal_emit_valist(GaimObject *object, int dbus_id, va_list args) { g_signal_emit_valist(object, dbus_id, 0, args); } int gaim_dbus_signal_register_gaim(GaimObject *object, const char *name, GSignalCMarshaller marshaller, int num_values, GaimValue **values) { int i; int dbus_id; GType *types; types = g_new0(GType, num_values); for(i=0; i<num_values; i++) types[i] = gaim_type_to_g_type(values[i]->type); dbus_id = g_signal_newv(gaim_dbus_convert_signal_name(name), G_OBJECT_TYPE(object), G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED, NULL, NULL, NULL, marshaller, G_TYPE_NONE, num_values, types); g_free(types); return dbus_id; } void gaim_dbus_signal_emit_gaim(GaimObject *object, int dbus_id, int num_values, GaimValue **values, va_list vargs) { GValue *args; int i; g_return_if_fail(dbus_id); args = g_new0(GValue, num_values + 1); g_value_init(args + 0, G_OBJECT_TYPE(object)); g_value_set_object(args + 0, object); gaim_values_to_gvalues(args + 1, num_values, values, NULL, vargs); g_signal_emitv(args, dbus_id, 0, NULL); for(i = 1; i <= num_values; i++) g_value_unset(args + i); g_free(args); } /**************************************************************************/ /** @name Utility functions */ /**************************************************************************/ #define error_unless_1(condition, str, parameter) \ if (!(condition)) { \ g_set_error(error, gaim_object_error_quark, \ DBUS_ERROR_NOT_FOUND, \ str, parameter); \ return FALSE; \ } #define error_unless_2(condition, str, a,b) \ if (!(condition)) { \ g_set_error(error, gaim_object_error_quark, \ DBUS_ERROR_NOT_FOUND, \ str, a,b); \ return FALSE; \ } typedef gboolean (*GaimNodeFilter)(GaimBlistNode *node, gpointer *user_data); static gboolean filter_is_buddy(GaimBlistNode *node, gpointer *user_data) { return GAIM_BLIST_NODE_IS_BUDDY(node); } static gboolean filter_is_online_buddy(GaimBlistNode *node, gpointer *user_data) { return GAIM_BLIST_NODE_IS_BUDDY(node) && GAIM_BUDDY_IS_ONLINE((GaimBuddy *)node); } static GList* get_buddy_list (GList *created_list, /**< can be NULL */ GaimBlistNode *gaim_buddy_list, /**< can be NULL */ GaimNodeFilter filter, gpointer user_data) { GaimBlistNode *node; for(node = gaim_buddy_list; node; node = node->next) { if ((*filter)(node, user_data)) created_list = g_list_prepend(created_list, node); created_list = get_buddy_list(created_list, node->child, filter, user_data); } return created_list; } /**************************************************************************/ /** @name Implementations of remote DBUS calls */ /**************************************************************************/ static gboolean gaim_object_ping(GaimObject *object, GError **error) { gaim_dbus_signal_emit(object, object->ping_signal_id, "Ping Pong!"); return TRUE; } static gboolean gaim_object_quit(GaimObject *obj, GError **error) { g_timeout_add(0, gaim_core_quit_cb, NULL); return TRUE; } static gboolean gaim_object_connect_all(GaimObject *obj, GError **error) { GList *cur; for (cur = gaim_accounts_get_all(); cur != NULL; cur = cur->next) gaim_account_connect((GaimAccount*) cur->data); return TRUE; } static gboolean gaim_object_get_buddy_list (GaimObject *obj, GArray **out_buddy_ids, GError **error) { GList *node; GList *buddy_list = get_buddy_list(NULL, gaim_get_blist()->root, &filter_is_buddy, NULL); GArray *buddy_ids = g_array_new(FALSE, TRUE, sizeof(gint32));; buddy_list = g_list_reverse(buddy_list); for (node = buddy_list; node; node = node->next) { gint32 id = gaim_dbus_pointer_to_id(node->data); g_array_append_val(buddy_ids, id); } g_list_free(buddy_list); *out_buddy_ids = buddy_ids; return TRUE; } static gboolean gaim_object_find_account(GaimObject *object, const char *account_name, const char *protocol_name, gint *account_id, GError **error) { GaimAccount *account = gaim_accounts_find(account_name, protocol_name); error_unless_2(account, "Account '%s' with protocol '%s' not found", account_name, protocol_name); *account_id = gaim_dbus_pointer_to_id(account); return TRUE; } static gboolean gaim_object_find_buddy(GaimObject *object, gint account_id, const char *buddy_name, gint *buddy_id, GError **error) { GaimAccount *account; GaimBuddy *buddy; account = gaim_dbus_id_to_pointer(account_id, DBUS_POINTER_ACCOUNT); error_unless_1(account, "Invalid account id: %i", account_id); buddy = gaim_find_buddy(account, buddy_name); error_unless_1(account, "Buddy '%s' not found.", buddy_name); *buddy_id = gaim_dbus_pointer_to_id(buddy); return TRUE; } static gboolean gaim_object_start_im_conversation (GaimObject *object, gint buddy_id, GError **error) { GaimBuddy *buddy = (GaimBuddy*) gaim_dbus_id_to_pointer(buddy_id, DBUS_POINTER_BUDDY); error_unless_1(buddy, "Invalid buddy id: %i", buddy_id); gaim_conversation_new(GAIM_CONV_IM, buddy->account, buddy->name); return TRUE; } /**************************************************************************/ /** @name Gaim DBUS property handling functions */ /**************************************************************************/ typedef struct _GaimDBusProperty { char *name; gint offset; GaimType type; } GaimDBusProperty; /* change GAIM_TYPE into G_TYPE */ static gboolean gaim_dbus_get_property(GaimDBusProperty *list, int list_len, gpointer data, const char *name, GValue *value, GError **error) { int i; for(i=0; i<list_len; i++) { if (!strcmp(list[i].name, name)) { gpointer ptr; GaimValue gaim_value, *gaim_value_ptr; ptr = G_STRUCT_MEMBER_P(data, list[i].offset); gaim_value.type = list[i].type; gaim_value.flags = 0; gaim_value_ptr = &gaim_value; gaim_values_to_gvalues(value, 1, &gaim_value_ptr, ptr, NULL); return TRUE; } } g_value_init(value, G_TYPE_INT); g_value_set_int(value, 0); error_unless_1(FALSE, "Invalid property '%s'", name); } #define DECLARE_PROPERTY(maintype, name, type) {#name, G_STRUCT_OFFSET(maintype, name), type} GaimDBusProperty buddy_properties [] = { DECLARE_PROPERTY(GaimBuddy, name, GAIM_TYPE_STRING), DECLARE_PROPERTY(GaimBuddy, alias, GAIM_TYPE_STRING), DECLARE_PROPERTY(GaimBuddy, server_alias, GAIM_TYPE_STRING), DECLARE_PROPERTY(GaimBuddy, account, GAIM_TYPE_SUBTYPE) }; GaimDBusProperty account_properties [] = { DECLARE_PROPERTY(GaimAccount, username, GAIM_TYPE_STRING), DECLARE_PROPERTY(GaimAccount, alias, GAIM_TYPE_STRING), DECLARE_PROPERTY(GaimAccount, user_info, GAIM_TYPE_STRING), DECLARE_PROPERTY(GaimAccount, protocol_id, GAIM_TYPE_STRING), }; GaimDBusProperty contact_properties [] = { DECLARE_PROPERTY(GaimContact, alias, GAIM_TYPE_STRING), DECLARE_PROPERTY(GaimContact, totalsize, GAIM_TYPE_INT), DECLARE_PROPERTY(GaimContact, currentsize, GAIM_TYPE_INT), DECLARE_PROPERTY(GaimContact, online, GAIM_TYPE_INT), DECLARE_PROPERTY(GaimContact, priority, GAIM_TYPE_SUBTYPE), DECLARE_PROPERTY(GaimContact, priority_valid, GAIM_TYPE_BOOLEAN), }; GaimDBusProperty group_properties [] = { DECLARE_PROPERTY(GaimGroup, name, GAIM_TYPE_STRING), DECLARE_PROPERTY(GaimGroup, totalsize, GAIM_TYPE_INT), DECLARE_PROPERTY(GaimGroup, currentsize, GAIM_TYPE_INT), DECLARE_PROPERTY(GaimGroup, online, GAIM_TYPE_INT), }; GaimDBusProperty chat_properties [] = { DECLARE_PROPERTY(GaimChat, alias, GAIM_TYPE_STRING), DECLARE_PROPERTY(GaimChat, account, GAIM_TYPE_SUBTYPE), }; #define DECLARE_PROPERTY_HANDLER(type, gaim_type) \ static gboolean \ gaim_object_get_##type##_property (GaimObject *object, \ gint id, const char *property_name, \ GValue *value, GError **error) \ { \ gpointer ptr = gaim_dbus_id_to_pointer(id, gaim_type); \ \ error_unless_1(ptr, "Invalid " #type " id: %i", id); \ \ return gaim_dbus_get_property(type##_properties, \ G_N_ELEMENTS(type##_properties), \ ptr, property_name, value, error); \ } DECLARE_PROPERTY_HANDLER(buddy, DBUS_POINTER_BUDDY) DECLARE_PROPERTY_HANDLER(account, DBUS_POINTER_ACCOUNT) DECLARE_PROPERTY_HANDLER(contact, DBUS_POINTER_CONTACT) DECLARE_PROPERTY_HANDLER(group, DBUS_POINTER_GROUP) DECLARE_PROPERTY_HANDLER(chat, DBUS_POINTER_CHAT) #include "dbus-server-bindings.c" /**************************************************************************/ /** @name Gaim DBUS pointer registration mechanism */ /**************************************************************************/ static GHashTable *map_id_node; static GHashTable *map_id_type; static GHashTable *map_node_id; void gaim_dbus_init_ids(void) { map_id_node = g_hash_table_new (g_direct_hash, g_direct_equal); map_id_type = g_hash_table_new (g_direct_hash, g_direct_equal); map_node_id = g_hash_table_new (g_direct_hash, g_direct_equal); } void gaim_dbus_register_pointer(gpointer node, GaimDBusPointerType type) { static gint last_id = 0; g_assert(map_node_id); g_assert(g_hash_table_lookup(map_node_id, node) == NULL); last_id++; g_hash_table_insert(map_node_id, node, GINT_TO_POINTER(last_id)); g_hash_table_insert(map_id_node, GINT_TO_POINTER(last_id), node); g_hash_table_insert(map_id_type, GINT_TO_POINTER(last_id), GINT_TO_POINTER(type)); } void gaim_dbus_unregister_pointer(gpointer node) { gpointer id = g_hash_table_lookup(map_node_id, node); g_hash_table_remove(map_node_id, node); g_hash_table_remove(map_id_node, GINT_TO_POINTER(id)); g_hash_table_remove(map_id_node, GINT_TO_POINTER(id)); } static gint gaim_dbus_pointer_to_id(gpointer node) { g_assert(map_node_id); gint id = GPOINTER_TO_INT(g_hash_table_lookup(map_node_id, node)); g_return_val_if_fail(id, 0); return id; } static gpointer gaim_dbus_id_to_pointer(gint id, GaimDBusPointerType type) { if (type != GPOINTER_TO_INT(g_hash_table_lookup(map_id_type, GINT_TO_POINTER(id)))) return NULL; return g_hash_table_lookup(map_id_node, GINT_TO_POINTER(id)); } /**************************************************************************/ /** @name Gaim DBUS init function */ /**************************************************************************/ gboolean gaim_dbus_connect(GaimObject *object) { DBusGConnection *connection; GError *error = NULL; DBusGProxy *driver_proxy; guint32 request_name_ret; gaim_debug_misc("dbus", "launching dbus server\n"); /* Connect to the bus */ error = NULL; connection = dbus_g_bus_get(DBUS_BUS_STARTER, &error); if (connection == NULL) { g_assert(error); gaim_debug_error("dbus", "Failed to open connection to bus: %s\n", error->message); g_error_free (error); return FALSE; } /* Instantiate the gaim dbus object and register it */ dbus_g_object_type_install_info (GAIM_DBUS_TYPE_OBJECT, &dbus_glib_gaim_object_object_info); dbus_g_connection_register_g_object (connection, DBUS_PATH_GAIM, (GObject*) object); /* Obtain a proxy for the DBus object */ driver_proxy = dbus_g_proxy_new_for_name (connection, DBUS_SERVICE_DBUS, DBUS_PATH_DBUS, DBUS_INTERFACE_DBUS); g_assert(driver_proxy); /* Test whether the registration was successful */ org_freedesktop_DBus_request_name(driver_proxy, DBUS_SERVICE_GAIM, DBUS_NAME_FLAG_PROHIBIT_REPLACEMENT, &request_name_ret, &error); if (error) { gaim_debug_error("dbus", "Failed to get name: %s\n", error->message); g_error_free (error); return FALSE; } if (request_name_ret != DBUS_REQUEST_NAME_REPLY_PRIMARY_OWNER) { gaim_debug_error ("dbus", "Got result code %u from requesting name\n", request_name_ret); return FALSE; } gaim_debug_misc ("dbus", "GLib test service has name '%s'\n", DBUS_SERVICE_GAIM); gaim_debug_misc ("dbus", "GLib test service entering main loop\n"); return TRUE; } static void gaim_object_init(GaimObject *object) { object->ping_signal_id = gaim_dbus_signal_register(object, "PingSignal", g_cclosure_marshal_VOID__STRING, 1, G_TYPE_STRING); } gboolean gaim_dbus_init(void) { gaim_dbus_init_ids(); gaim_object_error_quark = g_quark_from_static_string("org.gaim.GaimError"); gaim_dbus_object = GAIM_DBUS_OBJECT(g_object_new (GAIM_DBUS_TYPE_OBJECT, NULL)); return TRUE; }