view src/dbus-service.xml @ 11115:e099f00b2f93

[gaim-migrate @ 13169] Patch #1235724, from Will Thompson (resiak) "Fixed conflicting mnemonics in the conversation window (A_lias became Al_ias to avoid clashing with View _Log, and Show T_imestamps became Show Ti_mestamps to avoid clashing with Show Buddy _Icon). Patched the appropriate msgid lines, and the msgstr lines where they were unchanged. Otherwise, I'd have to wait for the en_GB "translation" :-)" committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 18 Jul 2005 01:24:02 +0000
parents 2eca9ed49469
children 1c5398ccbeb0
line wrap: on
line source

<?xml version="1.0" encoding="UTF-8" ?>

<node name="/org/gaim/GaimObject">
  <interface name="org.gaim.GaimInterface">
    <method name="Ping">
    </method>
    <method name="Quit">
    </method>
    <method name="ConnectAll">
    </method>

    <method name="GetBuddyList">
      <arg type="ai" name="buddy_ids" direction="out" />
    </method>


    <method name="GetBuddyProperty">
      <arg type="i" name="buddy_id" />
      <arg type="s" name="property_name" />
      <arg type="v" name="value" direction="out"/>
    </method>
    <method name="GetAccountProperty">
      <arg type="i" name="account_id" />
      <arg type="s" name="property_name" />
      <arg type="v" name="value" direction="out"/>
    </method>
    <method name="GetGroupProperty">
      <arg type="i" name="group_id" />
      <arg type="s" name="property_name" />
      <arg type="v" name="value" direction="out"/>
    </method>
    <method name="GetContactProperty">
      <arg type="i" name="contact_id" />
      <arg type="s" name="property_name" />
      <arg type="v" name="value" direction="out"/>
    </method>
    <method name="GetChatProperty">
      <arg type="i" name="chat_id" />
      <arg type="s" name="property_name" />
      <arg type="v" name="value" direction="out"/>
    </method>

    <method name="StartIMConversation">
      <arg type="i" name="buddy_id" />
    </method>

    <method name="FindAccount">
      <arg type="s" name="account_name" />
      <arg type="s" name="protocol_name" />
      <arg type="i" name="account_id" direction="out"/>
    </method>
    <method name="FindBuddy">
      <arg type="i" name="account_id" />
      <arg type="s" name="buddy_name" />
      <arg type="i" name="buddy_id" direction="out"/>
    </method>

  </interface>
  

  <interface name="org.freedesktop.DBus.Properties">
    <!-- We implement properties ourselves rather than relying on
	 GObject property access.  This is because currently in gaim
	 we have one GObject that represents many dbus objects such as
	 buddies, accounts, etc.  Not for long! -->

<!--      <method name="Get"> > -->
<!--        <arg type="s" name="interface_name" />  -->
<!--        <arg type="s" name="property_name" />  -->
<!--        <arg type="v" name="value" direction="out" />  -->
<!--      </method>  -->
   </interface> 
</node>