Mercurial > pidgin.yaz
view src/dbus-service.xml @ 11115:e099f00b2f93
[gaim-migrate @ 13169]
Patch #1235724, from Will Thompson (resiak)
"Fixed conflicting mnemonics in the conversation window
(A_lias became Al_ias to avoid clashing with View _Log,
and Show T_imestamps became Show Ti_mestamps to avoid
clashing with Show Buddy _Icon). Patched the
appropriate msgid lines, and the msgstr lines where
they were unchanged. Otherwise, I'd have to wait for
the en_GB "translation" :-)"
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Mon, 18 Jul 2005 01:24:02 +0000 |
parents | 2eca9ed49469 |
children | 1c5398ccbeb0 |
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<?xml version="1.0" encoding="UTF-8" ?> <node name="/org/gaim/GaimObject"> <interface name="org.gaim.GaimInterface"> <method name="Ping"> </method> <method name="Quit"> </method> <method name="ConnectAll"> </method> <method name="GetBuddyList"> <arg type="ai" name="buddy_ids" direction="out" /> </method> <method name="GetBuddyProperty"> <arg type="i" name="buddy_id" /> <arg type="s" name="property_name" /> <arg type="v" name="value" direction="out"/> </method> <method name="GetAccountProperty"> <arg type="i" name="account_id" /> <arg type="s" name="property_name" /> <arg type="v" name="value" direction="out"/> </method> <method name="GetGroupProperty"> <arg type="i" name="group_id" /> <arg type="s" name="property_name" /> <arg type="v" name="value" direction="out"/> </method> <method name="GetContactProperty"> <arg type="i" name="contact_id" /> <arg type="s" name="property_name" /> <arg type="v" name="value" direction="out"/> </method> <method name="GetChatProperty"> <arg type="i" name="chat_id" /> <arg type="s" name="property_name" /> <arg type="v" name="value" direction="out"/> </method> <method name="StartIMConversation"> <arg type="i" name="buddy_id" /> </method> <method name="FindAccount"> <arg type="s" name="account_name" /> <arg type="s" name="protocol_name" /> <arg type="i" name="account_id" direction="out"/> </method> <method name="FindBuddy"> <arg type="i" name="account_id" /> <arg type="s" name="buddy_name" /> <arg type="i" name="buddy_id" direction="out"/> </method> </interface> <interface name="org.freedesktop.DBus.Properties"> <!-- We implement properties ourselves rather than relying on GObject property access. This is because currently in gaim we have one GObject that represents many dbus objects such as buddies, accounts, etc. Not for long! --> <!-- <method name="Get"> > --> <!-- <arg type="s" name="interface_name" /> --> <!-- <arg type="s" name="property_name" /> --> <!-- <arg type="v" name="value" direction="out" /> --> <!-- </method> --> </interface> </node>