view src/gtkpounce.c @ 11307:e1c55e65ab8e

[gaim-migrate @ 13507] Patch #1262343, from Levi Bard "Allows you to specify, on a per-rule basis, whether text replacement rules will apply to all text, or only to entire words (the current method). It defaults to the old method unless specified otherwise. It reads the old-format config files ( ~/.gaim/dict ), and saves to the new format (which is currently very similar to the old)." The configuration file format is compatible in both directions. Obviously, subword replacement won't happen with an old copy of this plugin, but it won't fail parsing the configuration file. Plus, he found that my logic was backwards in the test that I used to remove the g_assert(). I made a few changes as well. A couple that I remember: - A number of rules weren't doing anything because the plugin didn't support them. With this patch, they are functional now. I enabled all of them to use subword completion. - Set a size group on the labels in the prefs frame. That's been driving me nuts for a while. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 19 Aug 2005 04:30:50 +0000
parents a511b77a368b
children 17142948653e
line wrap: on
line source

/**
 * @file gtkpounce.c GTK+ Buddy Pounce API
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"
#include "gtkgaim.h"

#include "account.h"
#include "conversation.h"
#include "debug.h"
#include "notify.h"
#include "prpl.h"
#include "request.h"
#include "server.h"
#include "sound.h"
#include "util.h"

#include "gtkblist.h"
#include "gtkdialogs.h"
#include "gtkpounce.h"
#include "gtkutils.h"

typedef struct
{
	/* Pounce data */
	GaimPounce  *pounce;
	GaimAccount *account;

	/* The window */
	GtkWidget *window;

	/* Pounce Who */
	GtkWidget *account_menu;
	GtkWidget *buddy_entry;

	/* Pounce When */
	GtkWidget *signon;
	GtkWidget *signoff;
	GtkWidget *away;
	GtkWidget *away_return;
	GtkWidget *idle;
	GtkWidget *idle_return;
	GtkWidget *typing;
	GtkWidget *stop_typing;

	/* Pounce Action */
	GtkWidget *open_win;
	GtkWidget *popup;
	GtkWidget *send_msg;
	GtkWidget *send_msg_entry;
	GtkWidget *exec_cmd;
	GtkWidget *exec_cmd_entry;
	GtkWidget *exec_cmd_browse;
	GtkWidget *play_sound;
	GtkWidget *play_sound_entry;
	GtkWidget *play_sound_browse;
	GtkWidget *play_sound_test;

	GtkWidget *save_pounce;

	/* Buttons */
	GtkWidget *save_button;

} GaimGtkPounceDialog;

/**************************************************************************
 * Callbacks
 **************************************************************************/
static gint
delete_win_cb(GtkWidget *w, GdkEventAny *e, GaimGtkPounceDialog *dialog)
{
	gtk_widget_destroy(dialog->window);
	g_free(dialog);

	return TRUE;
}

static void
delete_cb(GtkWidget *w, GaimGtkPounceDialog *dialog)
{
	gaim_pounce_destroy(dialog->pounce);

	delete_win_cb(NULL, NULL, dialog);
}

static void
cancel_cb(GtkWidget *w, GaimGtkPounceDialog *dialog)
{
	delete_win_cb(NULL, NULL, dialog);
}

static void
pounce_update_entry_fields(void *user_data, const char *filename)
{
	GtkWidget *entry = (GtkWidget *)user_data;

	gtk_entry_set_text(GTK_ENTRY(entry), filename);
}

static void
filesel(GtkWidget *widget, gpointer data)
{
	GtkWidget *entry;
	const gchar *name;

	entry = (GtkWidget *)data;
	name = gtk_entry_get_text(GTK_ENTRY(entry));

	gaim_request_file(entry, _("Select a file"), name, FALSE,
					  G_CALLBACK(pounce_update_entry_fields), NULL, entry);
}

static void
pounce_test_sound(GtkWidget *w, GtkWidget *entry)
{
	const char *filename;

	filename = gtk_entry_get_text(GTK_ENTRY(entry));

	if (filename != NULL && *filename != '\0')
		gaim_sound_play_file((char *) filename);
	else
		gaim_sound_play_event(GAIM_SOUND_POUNCE_DEFAULT);
}

static void
save_pounce_cb(GtkWidget *w, GaimGtkPounceDialog *dialog)
{
	const char *name;
	const char *message, *command, *sound;
	GaimBuddyList *blist;
	GaimGtkBuddyList *gtkblist;
	GaimPounceEvent events = GAIM_POUNCE_NONE;

	name = gtk_entry_get_text(GTK_ENTRY(dialog->buddy_entry));

	if (*name == '\0')
	{
		gaim_notify_error(NULL, NULL,
						  _("Please enter a buddy to pounce."), NULL);
		return;
	}

	/* Events */
	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->signon)))
		events |= GAIM_POUNCE_SIGNON;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->signoff)))
		events |= GAIM_POUNCE_SIGNOFF;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->away)))
		events |= GAIM_POUNCE_AWAY;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->away_return)))
		events |= GAIM_POUNCE_AWAY_RETURN;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->idle)))
		events |= GAIM_POUNCE_IDLE;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->idle_return)))
		events |= GAIM_POUNCE_IDLE_RETURN;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->typing)))
		events |= GAIM_POUNCE_TYPING;

	if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->stop_typing)))
		events |= GAIM_POUNCE_TYPING_STOPPED;

	/* Data fields */
	message = gtk_entry_get_text(GTK_ENTRY(dialog->send_msg_entry));
	command = gtk_entry_get_text(GTK_ENTRY(dialog->exec_cmd_entry));
	sound   = gtk_entry_get_text(GTK_ENTRY(dialog->play_sound_entry));

	if (*message == '\0') message = NULL;
	if (*command == '\0') command = NULL;
	if (*sound   == '\0') sound   = NULL;

	if (dialog->pounce == NULL)
	{
		dialog->pounce = gaim_pounce_new(GAIM_GTK_UI, dialog->account,
										 name, events);
	}
	else {
		gaim_pounce_set_events(dialog->pounce, events);
		gaim_pounce_set_pouncer(dialog->pounce, dialog->account);
		gaim_pounce_set_pouncee(dialog->pounce, name);
	}

	/* Actions */
	gaim_pounce_action_set_enabled(dialog->pounce, "open-window",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->open_win)));
	gaim_pounce_action_set_enabled(dialog->pounce, "popup-notify",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->popup)));
	gaim_pounce_action_set_enabled(dialog->pounce, "send-message",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->send_msg)));
	gaim_pounce_action_set_enabled(dialog->pounce, "execute-command",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd)));
	gaim_pounce_action_set_enabled(dialog->pounce, "play-sound",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->play_sound)));

	gaim_pounce_action_set_attribute(dialog->pounce, "send-message",
									 "message", message);
	gaim_pounce_action_set_attribute(dialog->pounce, "execute-command",
									 "command", command);
	gaim_pounce_action_set_attribute(dialog->pounce, "play-sound",
									 "filename", sound);

	/* Set the defaults for next time. */
	gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/open-window",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->open_win)));
	gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/popup-notify",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->popup)));
	gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/send-message",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->send_msg)));
	gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/execute-command",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd)));
	gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/play-sound",
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->play_sound)));

	gaim_pounce_set_save(dialog->pounce,
		gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->save_pounce)));

	delete_win_cb(NULL, NULL, dialog);

	/* Rebuild the pounce menu */
	blist = gaim_get_blist();

	if (GAIM_IS_GTK_BLIST(blist))
	{
		gtkblist = GAIM_GTK_BLIST(blist);

		gaim_gtkpounce_menu_build(gtkblist->bpmenu);
	}
}

static void
pounce_choose_cb(GtkWidget *item, GaimAccount *account,
				 GaimGtkPounceDialog *dialog)
{
	dialog->account = account;
}

static void
buddy_changed_cb(GtkEntry *entry, GaimGtkPounceDialog *dialog)
{
	if (dialog->save_button == NULL)
		return;

	gtk_widget_set_sensitive(dialog->save_button,
		*gtk_entry_get_text(entry) != '\0');
}

static void
pounce_dnd_recv(GtkWidget *widget, GdkDragContext *dc, gint x, gint y,
				GtkSelectionData *sd, guint info, guint t, gpointer data)
{
	GaimGtkPounceDialog *dialog;

	if (sd->target == gdk_atom_intern("GAIM_BLIST_NODE", FALSE))
	{
		GaimBlistNode *node = NULL;
		GaimBuddy *buddy;

		memcpy(&node, sd->data, sizeof(node));

		if (GAIM_BLIST_NODE_IS_CONTACT(node))
			buddy = gaim_contact_get_priority_buddy((GaimContact *)node);
		else if (GAIM_BLIST_NODE_IS_BUDDY(node))
			buddy = (GaimBuddy *)node;
		else
			return;

		dialog = (GaimGtkPounceDialog *)data;

		gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), buddy->name);
		dialog->account = buddy->account;
		gaim_gtk_account_option_menu_set_selected(dialog->account_menu, buddy->account);

		gtk_drag_finish(dc, TRUE, (dc->action == GDK_ACTION_MOVE), t);
	}
	else if (sd->target == gdk_atom_intern("application/x-im-contact", FALSE))
	{
		char *protocol = NULL;
		char *username = NULL;
		GaimAccount *account;

		if (gaim_gtk_parse_x_im_contact((const char *)sd->data, FALSE, &account,
										&protocol, &username, NULL))
		{
			if (account == NULL)
			{
				gaim_notify_error(NULL, NULL,
					_("You are not currently signed on with an account that "
					  "can add that buddy."), NULL);
			}
			else
			{
				dialog = (GaimGtkPounceDialog *)data;

				gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), username);
				dialog->account = account;
				gaim_gtk_account_option_menu_set_selected(dialog->account_menu, account);
			}
		}

		if (username != NULL) g_free(username);
		if (protocol != NULL) g_free(protocol);

		gtk_drag_finish(dc, TRUE, (dc->action == GDK_ACTION_MOVE), t);
	}
}

static const GtkTargetEntry dnd_targets[] =
{
	{"GAIM_BLIST_NODE", GTK_TARGET_SAME_APP, 0},
	{"application/x-im-contact", 0, 1}
};

void
gaim_gtkpounce_dialog_show(GaimAccount *account, const char *name,
						   GaimPounce *cur_pounce)
{
	GaimGtkPounceDialog *dialog;
	GtkWidget *window;
	GtkWidget *label;
	GtkWidget *bbox;
	GtkWidget *vbox1, *vbox2;
	GtkWidget *hbox;
	GtkWidget *button;
	GtkWidget *frame;
	GtkWidget *table;
	GtkSizeGroup *sg;
	GPtrArray *sound_widgets;
	GPtrArray *exec_widgets;

	g_return_if_fail((cur_pounce != NULL) || (account != NULL) ||
					 (gaim_connections_get_all() != NULL));

	dialog = g_new0(GaimGtkPounceDialog, 1);

	if (cur_pounce != NULL)
	{
		dialog->pounce  = cur_pounce;
		dialog->account = gaim_pounce_get_pouncer(cur_pounce);
	}
	else if (account != NULL)
	{
		dialog->pounce  = NULL;
		dialog->account = account;
	}
	else
	{
		GaimConnection *gc;

		gc = (GaimConnection *)gaim_connections_get_all()->data;

		dialog->pounce  = NULL;
		dialog->account = gaim_connection_get_account(gc);
	}

	sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL);

	/* Create the window. */
	dialog->window = window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_window_set_type_hint(GTK_WINDOW(window), GDK_WINDOW_TYPE_HINT_DIALOG);
	gtk_window_set_role(GTK_WINDOW(window), "buddy_pounce");
	gtk_window_set_resizable(GTK_WINDOW(window), FALSE);
	gtk_window_set_title(GTK_WINDOW(window),
						 (cur_pounce == NULL
						  ? _("New Buddy Pounce") : _("Edit Buddy Pounce")));

	gtk_container_set_border_width(GTK_CONTAINER(window), GAIM_HIG_BORDER);

	g_signal_connect(G_OBJECT(window), "delete_event",
					 G_CALLBACK(delete_win_cb), dialog);

	/* Create the parent vbox for everything. */
	vbox1 = gtk_vbox_new(FALSE, GAIM_HIG_BORDER);
	gtk_container_add(GTK_CONTAINER(window), vbox1);
	gtk_widget_show(vbox1);

	/* Create the vbox that will contain all the prefs stuff. */
	vbox2 = gtk_vbox_new(FALSE, GAIM_HIG_BOX_SPACE);
	gtk_box_pack_start(GTK_BOX(vbox1), vbox2, TRUE, TRUE, 0);

	/* Create the "Pounce Who" frame. */
	frame = gaim_gtk_make_frame(vbox2, _("Pounce Who"));

	/* Account: */
	hbox = gtk_hbox_new(FALSE, GAIM_HIG_BOX_SPACE);
	gtk_box_pack_start(GTK_BOX(frame), hbox, FALSE, FALSE, 0);
	gtk_widget_show(hbox);

	label = gtk_label_new_with_mnemonic(_("_Account:"));
	gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
	gtk_widget_show(label);
	gtk_size_group_add_widget(sg, label);

	dialog->account_menu =
		gaim_gtk_account_option_menu_new(dialog->account, FALSE,
										 G_CALLBACK(pounce_choose_cb),
										 NULL, dialog);

	gtk_box_pack_start(GTK_BOX(hbox), dialog->account_menu, FALSE, FALSE, 0);
	gtk_widget_show(dialog->account_menu);
	gaim_set_accessible_label (dialog->account_menu, label);

	/* Buddy: */
	hbox = gtk_hbox_new(FALSE, GAIM_HIG_BOX_SPACE);
	gtk_box_pack_start(GTK_BOX(frame), hbox, FALSE, FALSE, 0);
	gtk_widget_show(hbox);

	label = gtk_label_new_with_mnemonic(_("_Buddy name:"));
	gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
	gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
	gtk_widget_show(label);
	gtk_size_group_add_widget(sg, label);

	dialog->buddy_entry = gtk_entry_new();

	gtk_box_pack_start(GTK_BOX(hbox), dialog->buddy_entry, TRUE, TRUE, 0);
	gtk_widget_show(dialog->buddy_entry);

	g_signal_connect(G_OBJECT(dialog->buddy_entry), "changed",
			 G_CALLBACK(buddy_changed_cb), dialog);
	gaim_set_accessible_label (dialog->buddy_entry, label);

	if (cur_pounce != NULL) {
		gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry),
						   gaim_pounce_get_pouncee(cur_pounce));
	}
	else if (name != NULL) {
		gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), name);
	}

	/* Create the "Pounce When" frame. */
	frame = gaim_gtk_make_frame(vbox2, _("Pounce When"));

	table = gtk_table_new(2, 4, FALSE);
	gtk_container_add(GTK_CONTAINER(frame), table);
	gtk_table_set_col_spacings(GTK_TABLE(table), GAIM_HIG_BORDER);
	gtk_widget_show(table);

	dialog->signon =
		gtk_check_button_new_with_mnemonic(_("Si_gn on"));
	dialog->signoff =
		gtk_check_button_new_with_mnemonic(_("Sign _off"));
	dialog->away =
		gtk_check_button_new_with_mnemonic(_("A_way"));
	dialog->away_return =
		gtk_check_button_new_with_mnemonic(_("_Return from away"));
	dialog->idle =
		gtk_check_button_new_with_mnemonic(_("_Idle"));
	dialog->idle_return =
		gtk_check_button_new_with_mnemonic(_("Retur_n from idle"));
	dialog->typing =
		gtk_check_button_new_with_mnemonic(_("Buddy starts _typing"));
	dialog->stop_typing =
		gtk_check_button_new_with_mnemonic(_("Buddy stops t_yping"));

	gtk_table_attach(GTK_TABLE(table), dialog->signon,      0, 1, 0, 1,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->signoff,     1, 2, 0, 1,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->away,        0, 1, 1, 2,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->away_return, 1, 2, 1, 2,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->idle,        0, 1, 2, 3,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->idle_return, 1, 2, 2, 3,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->typing,      0, 1, 3, 4,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->stop_typing, 1, 2, 3, 5,
					 GTK_FILL, 0, 0, 0);

	gtk_widget_show(dialog->signon);
	gtk_widget_show(dialog->signoff);
	gtk_widget_show(dialog->away);
	gtk_widget_show(dialog->away_return);
	gtk_widget_show(dialog->idle);
	gtk_widget_show(dialog->idle_return);
	gtk_widget_show(dialog->typing);
	gtk_widget_show(dialog->stop_typing);

	/* Create the "Pounce Action" frame. */
	frame = gaim_gtk_make_frame(vbox2, _("Pounce Action"));

	table = gtk_table_new(3, 5, FALSE);
	gtk_container_add(GTK_CONTAINER(frame), table);
	gtk_table_set_col_spacings(GTK_TABLE(table), GAIM_HIG_BORDER);
	gtk_widget_show(table);

	dialog->open_win
		= gtk_check_button_new_with_mnemonic(_("Op_en an IM window"));
	dialog->popup
		= gtk_check_button_new_with_mnemonic(_("_Popup notification"));
	dialog->send_msg
		= gtk_check_button_new_with_mnemonic(_("Send a _message"));
	dialog->exec_cmd
		= gtk_check_button_new_with_mnemonic(_("E_xecute a command"));
	dialog->play_sound
		= gtk_check_button_new_with_mnemonic(_("P_lay a sound"));

	dialog->send_msg_entry    = gtk_entry_new();
	dialog->exec_cmd_entry    = gtk_entry_new();
	dialog->exec_cmd_browse   = gtk_button_new_with_mnemonic(_("B_rowse..."));
	dialog->play_sound_entry  = gtk_entry_new();
	dialog->play_sound_browse = gtk_button_new_with_mnemonic(_("Bro_wse..."));
	dialog->play_sound_test   = gtk_button_new_with_mnemonic(_("Pre_view"));

	gtk_widget_set_sensitive(dialog->send_msg_entry,   FALSE);
	gtk_widget_set_sensitive(dialog->exec_cmd_entry,   FALSE);
	gtk_widget_set_sensitive(dialog->exec_cmd_browse, FALSE);
	gtk_widget_set_sensitive(dialog->play_sound_entry, FALSE);
	gtk_widget_set_sensitive(dialog->play_sound_browse,   FALSE);
	gtk_widget_set_sensitive(dialog->play_sound_test, FALSE);

	gtk_table_attach(GTK_TABLE(table), dialog->open_win,         0, 1, 0, 1,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->popup,            0, 1, 1, 2,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->send_msg,         0, 1, 2, 3,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->send_msg_entry,   1, 4, 2, 3,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd,         0, 1, 3, 4,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd_entry,   1, 2, 3, 4,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd_browse,   2, 3, 3, 4,
					 GTK_FILL | GTK_EXPAND, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->play_sound,       0, 1, 4, 5,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->play_sound_entry, 1, 2, 4, 5,
					 GTK_FILL, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->play_sound_browse, 2, 3, 4, 5,
					 GTK_FILL | GTK_EXPAND, 0, 0, 0);
	gtk_table_attach(GTK_TABLE(table), dialog->play_sound_test, 3, 4, 4, 5,
					 GTK_FILL | GTK_EXPAND, 0, 0, 0);

	gtk_widget_show(dialog->open_win);
	gtk_widget_show(dialog->popup);
	gtk_widget_show(dialog->send_msg);
	gtk_widget_show(dialog->send_msg_entry);
	gtk_widget_show(dialog->exec_cmd);
	gtk_widget_show(dialog->exec_cmd_entry);
	gtk_widget_show(dialog->exec_cmd_browse);
	gtk_widget_show(dialog->play_sound);
	gtk_widget_show(dialog->play_sound_entry);
	gtk_widget_show(dialog->play_sound_browse);
	gtk_widget_show(dialog->play_sound_test);

	g_signal_connect(G_OBJECT(dialog->send_msg), "clicked",
					 G_CALLBACK(gaim_gtk_toggle_sensitive),
					 dialog->send_msg_entry);

	exec_widgets = g_ptr_array_new();
	g_ptr_array_add(exec_widgets,dialog->exec_cmd_entry);
	g_ptr_array_add(exec_widgets,dialog->exec_cmd_browse);

	g_signal_connect(G_OBJECT(dialog->exec_cmd), "clicked",
					 G_CALLBACK(gaim_gtk_toggle_sensitive_array),
					 exec_widgets);
	g_signal_connect(G_OBJECT(dialog->exec_cmd_browse), "clicked",
					 G_CALLBACK(filesel),
					 dialog->exec_cmd_entry);

	sound_widgets = g_ptr_array_new();
	g_ptr_array_add(sound_widgets,dialog->play_sound_entry);
	g_ptr_array_add(sound_widgets,dialog->play_sound_browse);
	g_ptr_array_add(sound_widgets,dialog->play_sound_test);

	g_signal_connect(G_OBJECT(dialog->play_sound), "clicked",
					 G_CALLBACK(gaim_gtk_toggle_sensitive_array),
					 sound_widgets);
	g_signal_connect(G_OBJECT(dialog->play_sound_browse), "clicked",
					 G_CALLBACK(filesel),
					 dialog->play_sound_entry);
	g_signal_connect(G_OBJECT(dialog->play_sound_test), "clicked",
					 G_CALLBACK(pounce_test_sound),
					 dialog->play_sound_entry);

	g_signal_connect(G_OBJECT(dialog->send_msg_entry), "activate",
					 G_CALLBACK(save_pounce_cb), dialog);
	g_signal_connect(G_OBJECT(dialog->exec_cmd_entry), "activate",
					 G_CALLBACK(save_pounce_cb), dialog);
	g_signal_connect(G_OBJECT(dialog->play_sound_entry), "activate",
					 G_CALLBACK(save_pounce_cb), dialog);

	/* Now the last part, where we have the Save checkbox */
	dialog->save_pounce = gtk_check_button_new_with_mnemonic(
		_("Sav_e this pounce after activation"));

	gtk_box_pack_start(GTK_BOX(vbox2), dialog->save_pounce, FALSE, FALSE, 0);

	/* Now the button box! */
	bbox = gtk_hbutton_box_new();
	gtk_box_set_spacing(GTK_BOX(bbox), GAIM_HIG_BOX_SPACE);
	gtk_button_box_set_layout(GTK_BUTTON_BOX(bbox), GTK_BUTTONBOX_END);
	gtk_box_pack_end(GTK_BOX(vbox1), bbox, FALSE, FALSE, 0);
	gtk_widget_show(bbox);

	/* Delete button */
	button = gtk_button_new_from_stock(GTK_STOCK_DELETE);
	gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0);
	if (cur_pounce == NULL)
		gtk_widget_set_sensitive(button, FALSE);
	gtk_widget_show(button);

	g_signal_connect(G_OBJECT(button), "clicked",
					 G_CALLBACK(delete_cb), dialog);

	/* Cancel button */
	button = gtk_button_new_from_stock(GTK_STOCK_CANCEL);
	gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0);
	gtk_widget_show(button);

	g_signal_connect(G_OBJECT(button), "clicked",
					 G_CALLBACK(cancel_cb), dialog);

	/* Save button */
	dialog->save_button = button = gtk_button_new_from_stock(GTK_STOCK_SAVE);
	gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0);
	gtk_widget_show(button);

	g_signal_connect(G_OBJECT(button), "clicked",
					 G_CALLBACK(save_pounce_cb), dialog);

	if (*gtk_entry_get_text(GTK_ENTRY(dialog->buddy_entry)) == '\0')
		gtk_widget_set_sensitive(button, FALSE);

	/* Setup drag-and-drop */
	gtk_drag_dest_set(window,
					  GTK_DEST_DEFAULT_MOTION |
					  GTK_DEST_DEFAULT_DROP,
					  dnd_targets,
					  sizeof(dnd_targets) / sizeof(GtkTargetEntry),
					  GDK_ACTION_COPY);
	gtk_drag_dest_set(dialog->buddy_entry,
					  GTK_DEST_DEFAULT_MOTION |
					  GTK_DEST_DEFAULT_DROP,
					  dnd_targets,
					  sizeof(dnd_targets) / sizeof(GtkTargetEntry),
					  GDK_ACTION_COPY);

	g_signal_connect(G_OBJECT(window), "drag_data_received",
					 G_CALLBACK(pounce_dnd_recv), dialog);
	g_signal_connect(G_OBJECT(dialog->buddy_entry), "drag_data_received",
					 G_CALLBACK(pounce_dnd_recv), dialog);

	/* Set the values of stuff. */
	if (cur_pounce != NULL)
	{
		GaimPounceEvent events = gaim_pounce_get_events(cur_pounce);
		const char *value;

		/* Events */
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->signon),
									(events & GAIM_POUNCE_SIGNON));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->signoff),
									(events & GAIM_POUNCE_SIGNOFF));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->away),
									(events & GAIM_POUNCE_AWAY));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->away_return),
									(events & GAIM_POUNCE_AWAY_RETURN));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->idle),
									(events & GAIM_POUNCE_IDLE));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->idle_return),
									(events & GAIM_POUNCE_IDLE_RETURN));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->typing),
									(events & GAIM_POUNCE_TYPING));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->stop_typing),
									(events & GAIM_POUNCE_TYPING_STOPPED));

		/* Actions */
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->open_win),
			gaim_pounce_action_is_enabled(cur_pounce, "open-window"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->popup),
			gaim_pounce_action_is_enabled(cur_pounce, "popup-notify"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->send_msg),
			gaim_pounce_action_is_enabled(cur_pounce, "send-message"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd),
			gaim_pounce_action_is_enabled(cur_pounce, "execute-command"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->play_sound),
			gaim_pounce_action_is_enabled(cur_pounce, "play-sound"));

		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->save_pounce),
			gaim_pounce_get_save(cur_pounce));

		if ((value = gaim_pounce_action_get_attribute(cur_pounce,
													  "send-message",
													  "message")) != NULL)
		{
			gtk_entry_set_text(GTK_ENTRY(dialog->send_msg_entry), value);
		}

		if ((value = gaim_pounce_action_get_attribute(cur_pounce,
													  "execute-command",
													  "command")) != NULL)
		{
			gtk_entry_set_text(GTK_ENTRY(dialog->exec_cmd_entry), value);
		}

		if ((value = gaim_pounce_action_get_attribute(cur_pounce,
													  "play-sound",
													  "filename")) != NULL)
		{
			gtk_entry_set_text(GTK_ENTRY(dialog->play_sound_entry), value);
		}
	}
	else
	{
		GaimBuddy *buddy = NULL;

		if (name != NULL)
			buddy = gaim_find_buddy(account, name);

		/* Set some defaults */
		if (buddy == NULL)
		{
			gtk_toggle_button_set_active(
				GTK_TOGGLE_BUTTON(dialog->signon), TRUE);
		}
		else
		{
			if (!GAIM_BUDDY_IS_ONLINE(buddy))
			{
				gtk_toggle_button_set_active(
					GTK_TOGGLE_BUTTON(dialog->signon), TRUE);
			}
			else
			{
				gboolean default_set = FALSE;
				GaimPresence *presence = gaim_buddy_get_presence(buddy);

				if (gaim_presence_is_idle(presence))
				{
					gtk_toggle_button_set_active(
						GTK_TOGGLE_BUTTON(dialog->idle_return), TRUE);

					default_set = TRUE;
				}

				if (!gaim_presence_is_available(presence))
				{
					gtk_toggle_button_set_active(
						GTK_TOGGLE_BUTTON(dialog->away_return), TRUE);

					default_set = TRUE;
				}

				if (!default_set)
				{
					gtk_toggle_button_set_active(
						GTK_TOGGLE_BUTTON(dialog->signon), TRUE);
				}
			}
		}

		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->open_win),
			gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/open-window"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->popup),
			gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/popup-notify"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->send_msg),
			gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/send-message"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd),
			gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/execute-command"));
		gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->play_sound),
			gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/play-sound"));
	}

	gtk_widget_show_all(vbox2);
	gtk_widget_show(window);
}

static void
new_pounce_cb(GtkWidget *w, GaimBuddy *b)
{
	if (b == NULL)
		gaim_gtkpounce_dialog_show(NULL, NULL, NULL);
	else
		gaim_gtkpounce_dialog_show(b->account, b->name, NULL);
}

static void
delete_pounce_cb(GtkWidget *w, GaimPounce *pounce)
{
	gaim_pounce_destroy(pounce);
}

static void
edit_pounce_cb(GtkWidget *w, GaimPounce *pounce)
{
	gaim_gtkpounce_dialog_show(NULL, NULL, pounce);
}

static gboolean
fill_menu(GtkWidget *menu, GCallback cb)
{
	GtkWidget *image;
	GtkWidget *item;
	GdkPixbuf *pixbuf, *scale;
	GaimPounce *pounce;
	GaimBuddy *buddy;
	const char *buddyname;
	gboolean has_items = FALSE;
	GList *bp;

	for (bp = gaim_pounces_get_all(); bp != NULL; bp = bp->next)
	{
		pounce = (GaimPounce *)bp->data;

		/* Check if account is online, if not skip it */
		if (!gaim_account_is_connected(gaim_pounce_get_pouncer(pounce)))
			continue;

		buddy = gaim_find_buddy(gaim_pounce_get_pouncer(pounce), gaim_pounce_get_pouncee(pounce));

		if (buddy != NULL)
			buddyname = gaim_buddy_get_contact_alias(buddy);
		else
			buddyname = gaim_pounce_get_pouncee(pounce);

		has_items = TRUE;

		/* Build the menu item */
		item = gtk_image_menu_item_new_with_label(buddyname);

		/* Create a pixmap for the protocol icon. */
		pixbuf = gaim_gtk_create_prpl_icon(gaim_pounce_get_pouncer(pounce));
		if (pixbuf != NULL)
		{
			scale = gdk_pixbuf_scale_simple(pixbuf, 16, 16,
											GDK_INTERP_BILINEAR);

			/* Now convert it to GtkImage */
			image = gtk_image_new_from_pixbuf(scale);
			g_object_unref(G_OBJECT(scale));
			g_object_unref(G_OBJECT(pixbuf));
			gtk_widget_show(image);
			gtk_image_menu_item_set_image(GTK_IMAGE_MENU_ITEM(item), image);
		}

		/* Put the item in the menu */
		gtk_menu_shell_append(GTK_MENU_SHELL(menu), item);
		gtk_widget_show(item);

		/* Set our callbacks. */
		g_signal_connect(G_OBJECT(item), "activate", cb, pounce);
	}

	return has_items;
}

void
gaim_gtkpounce_menu_build(GtkWidget *menu)
{
	GtkWidget *remmenu;
	GtkWidget *item;
	GList *children, *l;
	gboolean has_items;

	g_return_if_fail(menu != NULL);

	if ((children = gtk_container_get_children(GTK_CONTAINER(menu))) != NULL)
	{
		for (l = children; l != NULL; l = l->next)
			gtk_widget_destroy(GTK_WIDGET(l->data));

		g_list_free(children);
	}

	/* "New Buddy Pounce" */
	item = gtk_menu_item_new_with_label(_("New Buddy Pounce"));
	gtk_menu_shell_append(GTK_MENU_SHELL(menu), item);
	gtk_widget_set_sensitive(item, (gaim_connections_get_all() != NULL));
	gtk_widget_show(item);
	g_signal_connect(G_OBJECT(item), "activate",
					 G_CALLBACK(new_pounce_cb), NULL);

	/* "Remove Buddy Pounce" */
	item = gtk_menu_item_new_with_label(_("Remove Buddy Pounce"));
	gtk_menu_shell_append(GTK_MENU_SHELL(menu), item);

	/* "Remove Buddy Pounce" menu */
	remmenu = gtk_menu_new();

	has_items = fill_menu(remmenu, G_CALLBACK(delete_pounce_cb));

	if (!has_items)
		gtk_widget_set_sensitive(item, FALSE);

	gtk_menu_item_set_submenu(GTK_MENU_ITEM(item), remmenu);
	gtk_widget_show(remmenu);
	gtk_widget_show(item);

	/* Separator */
	item = gtk_separator_menu_item_new();
	gtk_menu_shell_append(GTK_MENU_SHELL(menu), item);
	gtk_widget_show(item);

	fill_menu(menu, G_CALLBACK(edit_pounce_cb));
}

static void
pounce_cb(GaimPounce *pounce, GaimPounceEvent events, void *data)
{
	GaimConversation *conv;
	GaimAccount *account;
	GaimBuddy *buddy;
	const char *pouncee;
	const char *alias;

	pouncee = gaim_pounce_get_pouncee(pounce);
	account = gaim_pounce_get_pouncer(pounce);

	buddy = gaim_find_buddy(account, pouncee);

	alias = gaim_buddy_get_alias(buddy);

	if (gaim_pounce_action_is_enabled(pounce, "open-window"))
	{
		conv = gaim_find_conversation_with_account(GAIM_CONV_IM, pouncee, account);

		if (conv == NULL)
			conv = gaim_conversation_new(GAIM_CONV_IM, account, pouncee);
	}

	if (gaim_pounce_action_is_enabled(pounce, "popup-notify"))
	{
		char tmp[1024];
		const char *name_shown;

		/*
		 * Here we place the protocol name in the pounce dialog to lessen
		 * confusion about what protocol a pounce is for.
		 */
		g_snprintf(tmp, sizeof(tmp),
				   (events & GAIM_POUNCE_TYPING) ?
				   _("%s has started typing to you (%s)") :
				   (events & GAIM_POUNCE_SIGNON) ?
				   _("%s has signed on (%s)") :
				   (events & GAIM_POUNCE_IDLE_RETURN) ?
				   _("%s has returned from being idle (%s)") :
				   (events & GAIM_POUNCE_AWAY_RETURN) ?
				   _("%s has returned from being away (%s)") :
				   (events & GAIM_POUNCE_TYPING_STOPPED) ?
				   _("%s has stopped typing to you (%s)") :
				   (events & GAIM_POUNCE_SIGNOFF) ?
				   _("%s has signed off (%s)") :
				   (events & GAIM_POUNCE_IDLE) ?
				   _("%s has become idle (%s)") :
				   (events & GAIM_POUNCE_AWAY) ?
				   _("%s has gone away. (%s)") :
				   _("Unknown pounce event. Please report this!"),
				   alias, gaim_account_get_protocol_name(account));

		/*
		 * Ok here is where I change the second argument, title, from
		 * NULL to the account name if that's all we have or the account
		 * alias if we have that
		 */
		if ((name_shown = gaim_account_get_alias(account)) == NULL)
			name_shown = gaim_account_get_username(account);

		gaim_notify_info(NULL, name_shown, tmp, gaim_date_full());
	}

	if (gaim_pounce_action_is_enabled(pounce, "send-message"))
	{
		const char *message;

		message = gaim_pounce_action_get_attribute(pounce, "send-message",
												   "message");

		if (message != NULL)
		{
			conv = gaim_find_conversation_with_account(GAIM_CONV_IM, pouncee, account);

			if (conv == NULL)
				conv = gaim_conversation_new(GAIM_CONV_IM, account, pouncee);

			gaim_conversation_write(conv, NULL, message,
									GAIM_MESSAGE_SEND, time(NULL));

			serv_send_im(account->gc, (char *)pouncee, (char *)message, 0);
		}
	}

	if (gaim_pounce_action_is_enabled(pounce, "execute-command"))
	{
		const char *command;

		command = gaim_pounce_action_get_attribute(pounce,
				"execute-command", "command");

		if (command != NULL)
		{
#ifndef _WIN32
			char *localecmd = g_locale_from_utf8(command, -1, NULL,
					NULL, NULL);

			if (localecmd != NULL)
			{
				int pid = fork();

				if (pid == 0) {
					char *args[4];

					args[0] = "sh";
					args[1] = "-c";
					args[2] = (char *)localecmd;
					args[3] = NULL;

					execvp(args[0], args);

					_exit(0);
				}
				g_free(localecmd);
			}
#else /* !_WIN32 */
			PROCESS_INFORMATION pi;
			BOOL retval;
			gchar *message = NULL;

			memset(&pi, 0, sizeof(pi));

			if (G_WIN32_HAVE_WIDECHAR_API ()) {
				STARTUPINFOW si;
				wchar_t *wc_cmd = g_utf8_to_utf16(command,
						-1, NULL, NULL, NULL);

				memset(&si, 0 , sizeof(si));
				si.cb = sizeof(si);

				retval = CreateProcessW(NULL, wc_cmd, NULL,
						NULL, 0, 0, NULL, NULL,
						&si, &pi);
				g_free(wc_cmd);
			} else {
				STARTUPINFOA si;
				char *l_cmd = g_locale_from_utf8(command,
						-1, NULL, NULL, NULL);

				memset(&si, 0 , sizeof(si));
				si.cb = sizeof(si);

				retval = CreateProcessA(NULL, l_cmd, NULL,
						NULL, 0, 0, NULL, NULL,
						&si, &pi);
				g_free(l_cmd);
			}

			if (retval) {
				CloseHandle(pi.hProcess);
				CloseHandle(pi.hThread);
			} else {
				message = g_win32_error_message(GetLastError());
			}

			gaim_debug_info("pounce",
					"Pounce execute command called for: "
					"%s\n%s%s%s",
						command,
						retval ? "" : "Error: ",
						retval ? "" : message,
						retval ? "" : "\n");
			g_free(message);
#endif /* !_WIN32 */
		}
	}

	if (gaim_pounce_action_is_enabled(pounce, "play-sound"))
	{
		const char *sound;

		sound = gaim_pounce_action_get_attribute(pounce,
												 "play-sound", "filename");

		if (sound != NULL)
			gaim_sound_play_file(sound);
		else
			gaim_sound_play_event(GAIM_SOUND_POUNCE_DEFAULT);
	}
}

static void
free_pounce(GaimPounce *pounce)
{
	GaimBuddyList *blist;
	GaimGtkBuddyList *gtkblist;

	/* Rebuild the pounce menu */
	blist = gaim_get_blist();

	if (GAIM_IS_GTK_BLIST(blist))
	{
		gtkblist = GAIM_GTK_BLIST(blist);

		gaim_gtkpounce_menu_build(gtkblist->bpmenu);
	}
}

static void
new_pounce(GaimPounce *pounce)
{
	gaim_pounce_action_register(pounce, "open-window");
	gaim_pounce_action_register(pounce, "popup-notify");
	gaim_pounce_action_register(pounce, "send-message");
	gaim_pounce_action_register(pounce, "execute-command");
	gaim_pounce_action_register(pounce, "play-sound");
}

void
gaim_gtk_pounces_init(void)
{
	gaim_pounces_register_handler(GAIM_GTK_UI, pounce_cb, new_pounce,
								  free_pounce);

	gaim_prefs_add_none("/gaim/gtk/pounces");
	gaim_prefs_add_none("/gaim/gtk/pounces/default_actions");
	gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/open-window",
						FALSE);
	gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/popup-notify",
						FALSE);
	gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/send-message",
						TRUE);
	gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/execute-command",
						FALSE);
	gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/play-sound",
						FALSE);
}