view plugins/filectl.c @ 133:e277d5f0c1dd

[gaim-migrate @ 143] Let's see if I can remember everything I did: - Fixed a bug I let slip. If you choose the new option to not play login sounds when you log in, and then quit before the timeout is up, it would save that you didn't want login sounds at all. - Added two new plugin events: event_away and event_buddy_away. - Made GtkWidget *imaway in away.c and void play(uchar *, int) in sound.c not static any more (though not referenced in gaim.h). This is so plugins can use those (and not have to worry about writing their own sound code). - Wrote a quick plugin to auto-iconify windows when you go away. I had just been locally patching my own copy, since I figured it wasn't worth including as an option. It also demonstrates some of the issues of deciding between USE_APPLET and not. Perhaps plugins are the way to go with some things that would otherwise have been options (for example, the Lag-O-Meter is one of those things that could possibly have been a plugin instead of hard-coded in). I think that's everything. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Wed, 19 Apr 2000 02:04:30 +0000
parents e05e6373ea5a
children 8d8faeab01f6
line wrap: on
line source

#define GAIM_PLUGINS
#include "gaim.h"

#include <gtk/gtk.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include <ctype.h>

void *handle;
int check;
time_t mtime;

void init_file();
void check_file();

extern void dologin(GtkWidget *, GtkWidget *);
extern void do_quit();

/* parse char * as if were word array */
char *getarg(char *, int, int);

/* go through file and run any commands */
void run_commands() {
	struct stat finfo;
	char filename[256];
	char buffer[1024];
	char *command, *arg1, *arg2;
	FILE *file;

	sprintf(filename, "%s/.gaim/control", getenv("HOME"));

	file = fopen(filename, "r+");
	while (fgets(buffer, sizeof buffer, file)) {
		if (buffer[strlen(buffer) - 1] == '\n')
			buffer[strlen(buffer) - 1] = 0;
		printf("read: %s\n", buffer);
		command = getarg(buffer, 0, 0);
		if        (!strncasecmp(command, "signon", 6)) {
			if (!blist) {
				show_login();
				dologin(NULL, NULL);
			}
		} else if (!strncasecmp(command, "signoff", 7)) {
			signoff();
		} else if (!strncasecmp(command, "send", 4)) {
			struct conversation *c;
			arg1 = getarg(buffer, 1, 0);
			arg2 = getarg(buffer, 2, 1);
			c = find_conversation(arg1);
			if (!c) c = new_conversation(arg1);
			write_to_conv(c, arg2, WFLAG_SEND);
			serv_send_im(arg1, arg2, 0);
			free(arg1);
			free(arg2);
		} else if (!strncasecmp(command, "away", 4)) {
			struct away_message a;
			arg1 = getarg(buffer, 1, 1);
			snprintf(a.message, 2048, "%s", arg1);
			a.name[0] = 0;
			do_away_message(NULL, &a);
			free(arg1);
		} else if (!strncasecmp(command, "back", 4)) {
			do_im_back();
		} else if (!strncasecmp(command, "quit", 4)) {
			do_quit();
		}
		free(command);
	}

	fclose(file);

	if (stat (filename, &finfo) != 0)
		return;
	mtime = finfo.st_mtime;
}

void gaim_plugin_init(void *h) {
	handle = h;
	init_file();
	check = gtk_timeout_add(5000, (GtkFunction)check_file, NULL);
}

void gaim_plugin_remove() {
	gtk_timeout_remove(check);
}

char *name() {
	return "Gaim File Control";
}

char *description() {
	return "Allows you to control gaim by entering commands in a file.";
}

/* check to see if the size of the file is > 0. if so, run commands */
void init_file() {
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char file[256];

	sprintf(file, "%s/.gaim/control", getenv("HOME"));

	if ((stat (file, &finfo) == 0) && (finfo.st_size > 0))
		run_commands();
}

/* check to see if we need to run commands from the file */
void check_file() {
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char file[256];

	sprintf(file, "%s/.gaim/control", getenv("HOME"));

	if ((stat (file, &finfo) == 0) && (finfo.st_size > 0))
		if (mtime != finfo.st_mtime)
			run_commands();
}

char *getarg(char *line, int which, int remain) {
	char *arr;
	char *val;
	int count = -1;
	int i;
	int state = 0;

	for (i = 0; i < strlen(line) && count < which; i++) {
		switch (state) {
		case 0: /* in whitespace, expecting word */
			if (isalnum(line[i])) {
				count++;
				state = 1;
			}
			break;
		case 1: /* inside word, waiting for whitespace */
			if (isspace(line[i])) {
				state = 0;
			}
			break;
		}
	}

	arr = strdup(&line[i - 1]);
	if (remain)
		return arr;

	for (i = 0; i < strlen(arr) && isalnum(arr[i]); i++);
	arr[i] = 0;
	val = strdup(arr);
	arr[i] = ' ';
	free(arr);
	return val;
}