view console/gntconn.h @ 14978:e601bc7880a6

[gaim-migrate @ 17756] Make it easy to move buddies around. Press 't' in the buddylist to tag/untag buddies/contacts (more than one if necessary). Then select the target contact or group and press 'a' to attach the tagged nodes. This should also fix LSchiere's earlier crash, if the bug I thought I was seeing. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Thu, 16 Nov 2006 00:27:30 +0000
parents 81650a27f253
children
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/**
 * @file gntconn.h GNT Connection API
 * @ingroup gntui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GNT_CONN_H
#define _GNT_CONN_H

#include "connection.h"

/**********************************************************************
 * @name GNT Connection API
 **********************************************************************/
/*@{*/

/**
 * Get the ui-functions.
 *
 * @return The GaimConnectionUiOps structure populated with the appropriate functions.
 */
GaimConnectionUiOps *gg_connections_get_ui_ops(void);

/**
 * Perform necessary initializations.
 */
void gg_connections_init(void);

/**
 * Perform necessary uninitializations.
 */
void gg_connections_uninit(void);

/*@}*/

#endif