Mercurial > pidgin.yaz
view console/libgnt/gnt-skel.h @ 14978:e601bc7880a6
[gaim-migrate @ 17756]
Make it easy to move buddies around. Press 't' in the buddylist to tag/untag
buddies/contacts (more than one if necessary). Then select the target contact
or group and press 'a' to attach the tagged nodes.
This should also fix LSchiere's earlier crash, if the bug I thought I was seeing.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Thu, 16 Nov 2006 00:27:30 +0000 |
parents | 5b288502a382 |
children |
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#ifndef GNT_SKEL_H #define GNT_SKEL_H #include "gntwidget.h" #include "gnt.h" #include "gntcolors.h" #include "gntkeys.h" #define GNT_TYPE_SKEL (gnt_skel_get_gtype()) #define GNT_SKEL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_SKEL, GntSkel)) #define GNT_SKEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_SKEL, GntSkelClass)) #define GNT_IS_SKEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_SKEL)) #define GNT_IS_SKEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_SKEL)) #define GNT_SKEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_SKEL, GntSkelClass)) #define GNT_SKEL_FLAGS(obj) (GNT_SKEL(obj)->priv.flags) #define GNT_SKEL_SET_FLAGS(obj, flags) (GNT_SKEL_FLAGS(obj) |= flags) #define GNT_SKEL_UNSET_FLAGS(obj, flags) (GNT_SKEL_FLAGS(obj) &= ~(flags)) typedef struct _GnSkel GntSkel; typedef struct _GnSkelPriv GntSkelPriv; typedef struct _GnSkelClass GntSkelClass; struct _GnSkel { GntWidget parent; }; struct _GnSkelClass { GntWidgetClass parent; void (*gnt_reserved1)(void); void (*gnt_reserved2)(void); void (*gnt_reserved3)(void); void (*gnt_reserved4)(void); }; G_BEGIN_DECLS GType gnt_skel_get_gtype(void); GntWidget *gnt_skel_new(); G_END_DECLS #endif /* GNT_SKEL_H */