view console/libgnt/gntbindable.h @ 14978:e601bc7880a6

[gaim-migrate @ 17756] Make it easy to move buddies around. Press 't' in the buddylist to tag/untag buddies/contacts (more than one if necessary). Then select the target contact or group and press 'a' to attach the tagged nodes. This should also fix LSchiere's earlier crash, if the bug I thought I was seeing. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Thu, 16 Nov 2006 00:27:30 +0000
parents 065e7ac30338
children 233c4a2f7b77
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#ifndef GNT_BINDABLE_H
#define GNT_BINDABLE_H

#include <stdio.h>
#include <glib.h>
#include <glib-object.h>
#include <ncurses.h>

#define GNT_TYPE_BINDABLE				(gnt_bindable_get_gtype())
#define GNT_BINDABLE(obj)				(G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_BINDABLE, GntBindable))
#define GNT_BINDABLE_CLASS(klass)		(G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_BINDABLE, GntBindableClass))
#define GNT_IS_BINDABLE(obj)			(G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_BINDABLE))
#define GNT_IS_BINDABLE_CLASS(klass)	(G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_BINDABLE))
#define GNT_BINDABLE_GET_CLASS(obj)	(G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_BINDABLE, GntBindableClass))

#define	GNTDEBUG	fprintf(stderr, "%s\n", __FUNCTION__)

typedef struct _GnBindable			GntBindable;
typedef struct _GnBindableClass		GntBindableClass;

struct _GnBindable
{
	GObject inherit;
};

struct _GnBindableClass
{
	GObjectClass parent;

	GHashTable *remaps;   /* Key remaps */
	GHashTable *actions;  /* name -> Action */
	GHashTable *bindings; /* key -> ActionParam */

	void (*gnt_reserved1)(void);
	void (*gnt_reserved2)(void);
	void (*gnt_reserved3)(void);
	void (*gnt_reserved4)(void);
};

G_BEGIN_DECLS

GType gnt_bindable_get_gtype(void);

/******************/
/*   Key Remaps   */
/******************/
const char * gnt_bindable_remap_keys(GntBindable *bindable, const char *text);

/******************/
/* Bindable Actions */
/******************/
typedef gboolean (*GntBindableActionCallback) (GntBindable *bindable, GList *params);
typedef gboolean (*GntBindableActionCallbackNoParam)(GntBindable *bindable);

typedef struct _GnBindableAction GntBindableAction;
typedef struct _GnBindableActionParam GntBindableActionParam;

struct _GnBindableAction
{
	char *name;        /* The name of the action */
	union {
		gboolean (*action)(GntBindable *bindable, GList *params);
		gboolean (*action_noparam)(GntBindable *bindable);
	} u;
};

struct _GnBindableActionParam
{
	GntBindableAction *action;
	GList *list;
};


/*GntBindableAction *gnt_bindable_action_parse(const char *name);*/

void gnt_bindable_action_free(GntBindableAction *action);
void gnt_bindable_action_param_free(GntBindableActionParam *param);

void gnt_bindable_class_register_action(GntBindableClass *klass, const char *name,
			GntBindableActionCallback callback, const char *trigger, ...);
void gnt_bindable_register_binding(GntBindableClass *klass, const char *name,
			const char *trigger, ...);

gboolean gnt_bindable_perform_action_key(GntBindable *bindable, const char *keys);
gboolean gnt_bindable_perform_action_named(GntBindable *bindable, const char *name, ...);

G_END_DECLS

#endif /* GNT_BINDABLE_H */