view console/libgnt/gntmenu.h @ 14978:e601bc7880a6

[gaim-migrate @ 17756] Make it easy to move buddies around. Press 't' in the buddylist to tag/untag buddies/contacts (more than one if necessary). Then select the target contact or group and press 'a' to attach the tagged nodes. This should also fix LSchiere's earlier crash, if the bug I thought I was seeing. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Thu, 16 Nov 2006 00:27:30 +0000
parents 62bb53609a36
children
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#ifndef GNT_MENU_H
#define GNT_MENU_H

#include "gnttree.h"
#include "gntcolors.h"
#include "gntkeys.h"

#define GNT_TYPE_MENU				(gnt_menu_get_gtype())
#define GNT_MENU(obj)				(G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_MENU, GntMenu))
#define GNT_MENU_CLASS(klass)		(G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_MENU, GntMenuClass))
#define GNT_IS_MENU(obj)			(G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_MENU))
#define GNT_IS_MENU_CLASS(klass)	(G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_MENU))
#define GNT_MENU_GET_CLASS(obj)	(G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_MENU, GntMenuClass))

#define GNT_MENU_FLAGS(obj)				(GNT_MENU(obj)->priv.flags)
#define GNT_MENU_SET_FLAGS(obj, flags)		(GNT_MENU_FLAGS(obj) |= flags)
#define GNT_MENU_UNSET_FLAGS(obj, flags)	(GNT_MENU_FLAGS(obj) &= ~(flags))

typedef struct _GnMenu			GntMenu;
typedef struct _GnMenuPriv		GntMenuPriv;
typedef struct _GnMenuClass		GntMenuClass;

#include "gntmenuitem.h"

/**
 * A toplevel-menu is displayed at the top of the screen, and it spans accross
 * the entire width of the screen.
 * A popup-menu could be displayed, for example, as a context menu for widgets.
 */
typedef enum
{
	GNT_MENU_TOPLEVEL = 1,  /* Menu for a toplevel window */
	GNT_MENU_POPUP,         /* A popup menu */
} GntMenuType;

struct _GnMenu
{
	GntTree parent;
	GntMenuType type;
	
	GList *list;
	int selected;

	/* This will keep track of its immediate submenu which is visible so that
	 * keystrokes can be passed to it. */
	GntMenu *submenu;
	GntMenu *parentmenu;
};

struct _GnMenuClass
{
	GntTreeClass parent;

	void (*gnt_reserved1)(void);
	void (*gnt_reserved2)(void);
	void (*gnt_reserved3)(void);
	void (*gnt_reserved4)(void);
};

G_BEGIN_DECLS

GType gnt_menu_get_gtype(void);

GntWidget *gnt_menu_new(GntMenuType type);

void gnt_menu_add_item(GntMenu *menu, GntMenuItem *item);

G_END_DECLS

#endif /* GNT_MENU_H */