Mercurial > pidgin.yaz
view libgaim/gaim-notifications-example @ 14978:e601bc7880a6
[gaim-migrate @ 17756]
Make it easy to move buddies around. Press 't' in the buddylist to tag/untag
buddies/contacts (more than one if necessary). Then select the target contact
or group and press 'a' to attach the tagged nodes.
This should also fix LSchiere's earlier crash, if the bug I thought I was seeing.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Thu, 16 Nov 2006 00:27:30 +0000 |
parents | 60b1bc8dbf37 |
children |
line wrap: on
line source
#!/usr/bin/env python # This is a simple gaim notification server. # It shows notifications when your buddy signs on or you get an IM message. # # This script requires Python 2.4 and PyGTK bindings # # Note that all function names are resolved dynamically, no # gaim-specific library is needed. import dbus import dbus.glib import dbus.decorators import gobject import os def ensureimconversation(conversation, account, name): if conversation != 0: return conversation else: # 1 = GAIM_CONV_IM return gaim.GaimConversationNew(1, account, name) def receivedimmsg(account, name, message, conversation, flags): buddy = gaim.GaimFindBuddy(account, name) if buddy != 0: alias = gaim.GaimBuddyGetAlias(buddy) else: alias = name text = "%s says %s" % (alias, message) code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons", "'So what?','Show me',Close,Abuse", text) if code == 101: # so what? pass else: conversation = ensureimconversation(conversation, account, name) if code == 102: # show me window = gaim.GaimConversationGetWindow(conversation) gaim.GaimConvWindowRaise(window) if code == 103: # close gaim.GaimConversationDestroy(conversation) if code == 104: # abuse im = gaim.GaimConversationGetImData(conversation) gaim.GaimConvImSend(im, "Go away you f...") def buddysignedon(buddyid): alias = gaim.GaimBuddyGetAlias(buddyid) text = "%s is online" % alias code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons", "'So what?','Let's talk'", text) if code == 101: # so what? pass if code == 102: # talk name = gaim.GaimBuddyGetName(buddyid) account = gaim.GaimBuddyGetAccount(buddyid) gaim.GaimConversationNew(1, account, name) bus = dbus.SessionBus() obj = bus.get_object("net.sf.gaim.GaimService", "/net/sf/gaim/GaimObject") gaim = dbus.Interface(obj, "net.sf.gaim.GaimInterface") bus.add_signal_receiver(receivedimmsg, dbus_interface = "net.sf.gaim.GaimInterface", signal_name = "ReceivedImMsg") bus.add_signal_receiver(buddysignedon, dbus_interface = "net.sf.gaim.GaimInterface", signal_name = "BuddySignedOn") print "This is a simple gaim notification server." print "It shows notifications when your buddy signs on or you get an IM message." loop = gobject.MainLoop() loop.run()