view libgaim/win32/libgaimrc.rc.in @ 14978:e601bc7880a6

[gaim-migrate @ 17756] Make it easy to move buddies around. Press 't' in the buddylist to tag/untag buddies/contacts (more than one if necessary). Then select the target contact or group and press 'a' to attach the tagged nodes. This should also fix LSchiere's earlier crash, if the bug I thought I was seeing. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Thu, 16 Nov 2006 00:27:30 +0000
parents fd45915c6988
children
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#include <winver.h>
#include "version.h"

VS_VERSION_INFO VERSIONINFO
  FILEVERSION GAIM_MAJOR_VERSION,GAIM_MINOR_VERSION,GAIM_MICRO_VERSION,0
  PRODUCTVERSION GAIM_MAJOR_VERSION,GAIM_MINOR_VERSION,GAIM_MICRO_VERSION,0
  FILEFLAGSMASK 0
  FILEFLAGS 0
  FILEOS VOS__WINDOWS32
  FILETYPE VFT_DLL
  FILESUBTYPE VFT2_UNKNOWN
  BEGIN
    BLOCK "StringFileInfo"
    BEGIN
      BLOCK "040904B0"
      BEGIN
        VALUE "CompanyName", "The Gaim developer community"
        VALUE "FileDescription", "Libgaim Library"
        VALUE "FileVersion", "@GAIM_VERSION@"
        VALUE "InternalName", "libgaim"
        VALUE "LegalCopyright", "Copyright (C) 1998-2006 The Gaim developer community (See the COPYRIGHT file in the source distribution)."
        VALUE "OriginalFilename", "libgaim.dll"
        VALUE "ProductName", "Gaim"
        VALUE "ProductVersion", "@GAIM_VERSION@"
      END
    END
    BLOCK "VarFileInfo"
    BEGIN
      VALUE "Translation", 0x409, 1200
    END
  END