view plugins/mono/loader/mono.c @ 12024:e67993da8a22

[gaim-migrate @ 14317] I strongly suspect CruiseControl is going to yell at me for this. A voice chat API, GUI + mediastreamer. This is what I'm using for Google Talk. This doesn't actually do anything at all. There's no code in the Jabber plugin yet to use this API (although it Works For Me). All it will do is compile and link. If you're lucky. To build this, you should install oRTP from Linphone, Speex and iLBC (also from linphone, I believe). To not build this, ./configure --disable-vv. Most of the configure.ac and Makefile.am hackery was lifted right out of Linphone with a few modifications. It seems to work if you have everything installed or if you --disable-vv. I haven't really tested not having everything installed and not --disabling-vv. It's kinda funky to include all of mediastreamer in the source tree like this, but linphone doesn't build it as a separate library. I'll probably wind up writing them a patch to build it as a .so so we can link it dynamically instead. This code certainly isn't finished. It'll adapt as I progress on the Google code, but it's certainly of more use here in CVS than in my personal tree. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 09 Nov 2005 08:07:20 +0000
parents ecd33ffb0b0a
children
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/*
 * Mono Plugin Loader
 *
 * -- Thanks to the perl plugin loader for all the great tips ;-)
 *
 * Eoin Coffey
 */

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "version.h"
#include "mono-helper.h"

#define MONO_PLUGIN_ID "core-mono"

/******************************************************************************
 * Loader Stuff
 *****************************************************************************/
/* probes the given plugin to determine if its a plugin */
static gboolean probe_mono_plugin(GaimPlugin *plugin)
{
	MonoAssembly *assm;
	MonoMethod *m = NULL;
	MonoMethod *info_method = NULL;
	MonoObject *plugin_info;
	gboolean found_load = FALSE, found_unload = FALSE, found_destroy = FALSE, found_info = FALSE;
	gpointer iter = NULL;

	GaimPluginInfo *info;
	GaimMonoPlugin *mplug;

	char *file = plugin->path;

	assm = mono_domain_assembly_open(ml_get_domain(), file);

	if (!assm) {
		return FALSE;
	} 

	gaim_debug(GAIM_DEBUG_INFO, "mono", "Probing plugin\n");

	if (ml_is_api_dll(mono_assembly_get_image(assm))) {
		gaim_debug(GAIM_DEBUG_INFO, "mono", "Found our GaimAPI.dll\n");
		return FALSE;
	}

	info = g_new0(GaimPluginInfo, 1);
	mplug = g_new0(GaimMonoPlugin, 1);
	
	mplug->signal_data = NULL;

	mplug->assm = assm;

	mplug->klass = ml_find_plugin_class(mono_assembly_get_image(mplug->assm));
	if (!mplug->klass) {
		gaim_debug(GAIM_DEBUG_ERROR, "mono", "no plugin class in \'%s\'\n", file);
		return FALSE;
	}

	mplug->obj = mono_object_new(ml_get_domain(), mplug->klass);
	if (!mplug->obj) {
		gaim_debug(GAIM_DEBUG_ERROR, "mono", "obj not valid\n");
		return FALSE;
	}

	mono_runtime_object_init(mplug->obj);

	while ((m = mono_class_get_methods(mplug->klass, &iter))) {
		if (strcmp(mono_method_get_name(m), "Load") == 0) {
			mplug->load = m;
			found_load = TRUE;
		} else if (strcmp(mono_method_get_name(m), "Unload") == 0) {
			mplug->unload = m;
			found_unload = TRUE;
		} else if (strcmp(mono_method_get_name(m), "Destroy") == 0) {
			mplug->destroy = m;
			found_destroy = TRUE;
		} else if (strcmp(mono_method_get_name(m), "Info") == 0) {
			info_method = m;
			found_info = TRUE;
		}
	}

	if (!(found_load && found_unload && found_destroy && found_info)) {
		gaim_debug(GAIM_DEBUG_ERROR, "mono", "did not find the required methods\n");
		return FALSE;
	}

	plugin_info = ml_invoke(info_method, mplug->obj, NULL);

	/* now that the methods are filled out we can populate
	   the info struct with all the needed info */

	info->name = ml_get_prop_string(plugin_info, "Name");
	info->version = ml_get_prop_string(plugin_info, "Version");
	info->summary = ml_get_prop_string(plugin_info, "Summary");
	info->description = ml_get_prop_string(plugin_info, "Description");
	info->author = ml_get_prop_string(plugin_info, "Author");
	info->homepage = ml_get_prop_string(plugin_info, "Homepage");

	info->magic = GAIM_PLUGIN_MAGIC;
	info->major_version = GAIM_MAJOR_VERSION;
	info->minor_version = GAIM_MINOR_VERSION;
	info->type = GAIM_PLUGIN_STANDARD;

	/* this plugin depends on us; duh */
	info->dependencies = g_list_append(info->dependencies, MONO_PLUGIN_ID);
	mplug->plugin = plugin;
				
	plugin->info = info;
	info->extra_info = mplug;

	ml_add_plugin(mplug);

	return gaim_plugin_register(plugin);
}

/* Loads a Mono Plugin by calling 'load' in the class */
static gboolean load_mono_plugin(GaimPlugin *plugin)
{
	GaimMonoPlugin *mplug;

	gaim_debug(GAIM_DEBUG_INFO, "mono", "Loading plugin\n");

	mplug = (GaimMonoPlugin*)plugin->info->extra_info;

	ml_invoke(mplug->load, mplug->obj, NULL);

	return TRUE;
}

/* Unloads a Mono Plugin by calling 'unload' in the class */
static gboolean unload_mono_plugin(GaimPlugin *plugin)
{
	GaimMonoPlugin *mplug;

	gaim_debug(GAIM_DEBUG_INFO, "mono", "Unloading plugin\n");

	mplug = (GaimMonoPlugin*)plugin->info->extra_info;

	gaim_signals_disconnect_by_handle((gpointer)mplug->klass);
	g_list_foreach(mplug->signal_data, (GFunc)g_free, NULL);
	g_list_free(mplug->signal_data);
	mplug->signal_data = NULL;

	ml_invoke(mplug->unload, mplug->obj, NULL);

	return TRUE;
}

static void destroy_mono_plugin(GaimPlugin *plugin)
{
	GaimMonoPlugin *mplug;

	gaim_debug(GAIM_DEBUG_INFO, "mono", "Destroying plugin\n");

	mplug = (GaimMonoPlugin*)plugin->info->extra_info;

	ml_invoke(mplug->destroy, mplug->obj, NULL);

	if (plugin->info) {
		g_free(plugin->info->name);
		g_free(plugin->info->version);
		g_free(plugin->info->summary);
		g_free(plugin->info->description);
		g_free(plugin->info->author);
		g_free(plugin->info->homepage);
	}

	if (mplug) {
		if (mplug->assm) {
			mono_assembly_close(mplug->assm);
		}

		g_free(mplug);
		mplug = NULL;
	}
}

/******************************************************************************
 * Plugin Stuff
 *****************************************************************************/
static void plugin_destroy(GaimPlugin *plugin)
{
	ml_uninit();
}

static GaimPluginLoaderInfo loader_info =
{
	NULL,
	probe_mono_plugin,
	load_mono_plugin,
	unload_mono_plugin,
	destroy_mono_plugin
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_LOADER,
	NULL,
	0,
	NULL,
	GAIM_PRIORITY_DEFAULT,
	MONO_PLUGIN_ID,
	N_("Mono Plugin Loader"),
	VERSION,
	N_("Loads .NET plugins with Mono."),
	N_("Loads .NET plugins with Mono."),
	"Eoin Coffey <ecoffey@simla.colostate.edu>",
	GAIM_WEBSITE,
	NULL,
	NULL,
	plugin_destroy,
	NULL,
	&loader_info,
	NULL,
	NULL
};

static void init_plugin(GaimPlugin *plugin)
{
	ml_init();
	
	loader_info.exts = g_list_append(loader_info.exts, "dll");
}

GAIM_INIT_PLUGIN(mono, init_plugin, info)