view README.mingw @ 3912:e73c48cf1645

[gaim-migrate @ 4071] Little touchups in the "admin" family. Not much has changed, but I moved some functions around because I'm weird. (This is the stuff in "protocol actions" for oscar accounts.) Some of the dialogs should look a little more, I dunno, uniform or something. Change password, format screenname, and change current registered screen name should give you some slightly userfriendly error messages now. Also "confirm account" will pop up that little message that says you should be expecting an email... I think that was one of those brain mistakes, where something was backwards, or something. Uh, so let me know if you see any problems with any of that. Why did I work on this instead of ssi? I don't know. This is funner, I guess. I'll get to ssi eventually... Meow. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 07 Nov 2002 02:25:12 +0000
parents c98beec22f39
children 912a580f09dd
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How to build Gaim using MinGw
=============================

Set Up Build Environment
------------------------

- Install Cygwin bash shell (www.cygwin.com).

- Install MinGw v1.1 (http://www.mingw.org)
  Make sure to read the installation instructions. Make sure to set MinGw's
  bin directory in your PATH (in .bash_login), before Cygwin's bin dir 
  (so that mingw's build tools are used over cygwin's).

Install LIBs, DLLs and headers used by GAIM
-------------------------------------------

  Assuming you have the gaim sources in ~/gaim, you will need to do the
  fowllowing:

  GTK & GLIB (v 2.0.6 as of writing)
  ----------------------------------

  $ mkdir -p ~/win32-dev/gtk_2_0/zips

  Download the following from thw win32 download page at www.gtk.org to the
  zips dir you just created:

  atk-1.0.3-20020821.zip            
  atk-dev-1.0.3-20020821.zip        
  gettext-dev-0.10.40-20020904.zip 
  glib-2.0.6-20020802.zip           
  glib-dev-2.0.6-20020802.zip       
  gtk+-2.0.6-20020921.zip           
  gtk+-dev-2.0.6-20020921.zip       
  libiconv-1.7-w32.bin.zip
  libintl-0.10.40-tml-20020904.zip
  libjpeg-6b-bin.zip
  libpng-1.2.4-1-bin.zip
  pango-1.0.4-20020921.zip
  pango-dev-1.0.4-20020921.zip
  tiff-3.5.7-bin.zip
  zlib-1.1.4-bin.zip

  $ cd ~/win32-dev/gtk_2_0/zips
  $ unzip -d .. <all zip files>
  
  $ cd ..
  $ cp lib/libintl-1.dll ./bin
  $ cd libiconv-1.7-w32.bin
  $ cp iconv.exe ../bin
  $ cp iconv.lib ../lib
  $ cp localcharset.dll ../lib
  $ cp iconv.dll ../lib
  $ cp iconv.dll ../bin
  $ cp iconv.h ../include/
  $ cp libcharset.h ../include/

  NOTE: If you use a more recent versions of any of these packages, you may
  need to move files around so that they can be found when Gaim is built.

  Perl56
  ------

  Download perl-5.6.1 from www.cpan.org.  You can build perl56 yourself if
  you have MS Visual C++, or you can download a win32 binary distribution
  (I tried SiePerl successfully).  In either case make sure you do the
  following:

  $ mkdir -p ~/win32-dev/perl56
  
  Copy Perl's "CORE" directory to ~/win32-dev/perl56 as well as "perl56.dll"
  and "perl56.lib".

  Aspell-15
  ---------

  Download the dev package (aspell-15.tar.gz) from http://gaim.sf.net/win32,
  and untar it under ~/win32-dev.

  Gtkspell 2.0.2
  --------------

  Download the dev package (gtkspell-2.0.2.tar.gz) from http://gaim.sf.net/win32,
  and untar it under ~/win32-dev.

Build Gaim
----------

  $ cd ~/gaim
  $ make -f Makefile.mingw install

Run Gaim
--------

  $ cd ~/gaim/win32-install-dir
  $ ./gaim.exe

  That's it..

  Note: If you wish to build an install exe of Gaim, then you need to install
  NSIS from http://www.nullsoft.com/free/nsis/ making sure to place its
  binary dir in your PATH. Then...

  $ cd ~/gaim
  $ make -f Makefile.mingw installer

Debugging
---------

  There is quite a good "Just In Time" debugger for MinGw:
  http://mefriss1.swan.ac.uk/~jfonseca/gnu-win32/software/drmingw/


Happy Gaiming...
Herman Bloggs <hermanator12002@yahoo.com>