Mercurial > pidgin.yaz
view src/gtkpounce.c @ 12116:e75ef7aa913e
[gaim-migrate @ 14416]
" This patch implements a replacement for the queuing
system from 1.x. It also obsoletes a previous patch
[#1338873] I submitted to prioritize the unseen states
in gtk conversations.
The attached envelope.png is ripped from the
msgunread.png already included in gaim. It should be
dropped in the pixmaps directory (Makefile.am is
updated accordingly in this patch).
The two separate queuing preferences from 1.x, queuing
messages while away and queuing all new messages (from
docklet), are replaced with a single 3-way preference
for conversations. The new preference is "Hide new IM
conversations". This preference can be set to never,
away and always.
When a gtk conversation is created, it may be placed in
a hidden conversation window instead of being placed
normally. This decision is based upon the preference
and possibly the away state of the account the
conversation is being created for. This *will* effect
conversations the user explicitly requests to be
created, so in these cases the caller must be sure to
present the conversation to the user, using
gaim_gtkconv_present_conversation(). This is done
already in gtkdialogs.c which handles creating
conversations requested by the user from gaim proper
(menus, double-clicking on budy in blist, etc.).
The main advantage to not queuing messages is that the
conversations exist, the message is written to the
conversation (and logged if appropriate) and the unseen
state is set on the conversation. This means no
additional features are needed to track whether there
are queued messages or not, just use the unseen state
on conversations.
Since conversations may not be visible (messages
"queued"), gaim proper needs some notification that
there are messages waiting. I opted for a menutray icon
that shows up when an im conversation has an unseen
message. Clicking this icon will focus (and show if
hidden) the first conversation with an unseen message.
This is essentially the same behavior of the docklet in
cvs right now, except that the icon is only visible
when there is a conversation with an unread message.
The api that is added is flexible enough to allow
either the docklet or the new blist menutray icon to be
visible for conversations of any/all types and for
unseen messages >= any state. Currently they are set to
only IM conversations and only unseen states >= TEXT
(system messages and no log messages will not trigger
blinking the docklet or showing the blist tray icon),
but these could be made preferences relatively easily
in the future. Other plugins could probably benefit as
well: gaim_gtk_conversations_get_first_unseen().
There is probably some limit to comment size, so I'll
stop rambling now. If anyone has more
questions/comments, catch me in #gaim, here or on
gaim-devel."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 16 Nov 2005 18:17:01 +0000 |
parents | 969fd533bd5d |
children | 370f9d7868f9 |
line wrap: on
line source
/** * @file gtkpounce.c GTK+ Buddy Pounce API * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "gtkgaim.h" #include "account.h" #include "conversation.h" #include "debug.h" #include "notify.h" #include "prpl.h" #include "request.h" #include "server.h" #include "sound.h" #include "util.h" #include "gtkblist.h" #include "gtkdialogs.h" #include "gtkpounce.h" #include "gtkutils.h" typedef struct { /* Pounce data */ GaimPounce *pounce; GaimAccount *account; /* The window */ GtkWidget *window; /* Pounce Who */ GtkWidget *account_menu; GtkWidget *buddy_entry; /* Pounce When */ GtkWidget *signon; GtkWidget *signoff; GtkWidget *away; GtkWidget *away_return; GtkWidget *idle; GtkWidget *idle_return; GtkWidget *typing; GtkWidget *stop_typing; /* Pounce Action */ GtkWidget *open_win; GtkWidget *popup; GtkWidget *send_msg; GtkWidget *send_msg_entry; GtkWidget *exec_cmd; GtkWidget *exec_cmd_entry; GtkWidget *exec_cmd_browse; GtkWidget *play_sound; GtkWidget *play_sound_entry; GtkWidget *play_sound_browse; GtkWidget *play_sound_test; GtkWidget *save_pounce; /* Buttons */ GtkWidget *save_button; } GaimGtkPounceDialog; /************************************************************************** * Callbacks **************************************************************************/ static gint delete_win_cb(GtkWidget *w, GdkEventAny *e, GaimGtkPounceDialog *dialog) { gtk_widget_destroy(dialog->window); g_free(dialog); return TRUE; } static void delete_cb(GtkWidget *w, GaimGtkPounceDialog *dialog) { gaim_pounce_destroy(dialog->pounce); delete_win_cb(NULL, NULL, dialog); } static void cancel_cb(GtkWidget *w, GaimGtkPounceDialog *dialog) { delete_win_cb(NULL, NULL, dialog); } static void pounce_update_entry_fields(void *user_data, const char *filename) { GtkWidget *entry = (GtkWidget *)user_data; gtk_entry_set_text(GTK_ENTRY(entry), filename); } static void filesel(GtkWidget *widget, gpointer data) { GtkWidget *entry; const gchar *name; entry = (GtkWidget *)data; name = gtk_entry_get_text(GTK_ENTRY(entry)); gaim_request_file(entry, _("Select a file"), name, FALSE, G_CALLBACK(pounce_update_entry_fields), NULL, entry); } static void pounce_test_sound(GtkWidget *w, GtkWidget *entry) { const char *filename; filename = gtk_entry_get_text(GTK_ENTRY(entry)); if (filename != NULL && *filename != '\0') gaim_sound_play_file(filename, NULL); else gaim_sound_play_event(GAIM_SOUND_POUNCE_DEFAULT, NULL); } static void save_pounce_cb(GtkWidget *w, GaimGtkPounceDialog *dialog) { const char *name; const char *message, *command, *sound; GaimBuddyList *blist; GaimGtkBuddyList *gtkblist; GaimPounceEvent events = GAIM_POUNCE_NONE; name = gtk_entry_get_text(GTK_ENTRY(dialog->buddy_entry)); if (*name == '\0') { gaim_notify_error(NULL, NULL, _("Please enter a buddy to pounce."), NULL); return; } /* Events */ if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->signon))) events |= GAIM_POUNCE_SIGNON; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->signoff))) events |= GAIM_POUNCE_SIGNOFF; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->away))) events |= GAIM_POUNCE_AWAY; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->away_return))) events |= GAIM_POUNCE_AWAY_RETURN; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->idle))) events |= GAIM_POUNCE_IDLE; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->idle_return))) events |= GAIM_POUNCE_IDLE_RETURN; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->typing))) events |= GAIM_POUNCE_TYPING; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->stop_typing))) events |= GAIM_POUNCE_TYPING_STOPPED; /* Data fields */ message = gtk_entry_get_text(GTK_ENTRY(dialog->send_msg_entry)); command = gtk_entry_get_text(GTK_ENTRY(dialog->exec_cmd_entry)); sound = gtk_entry_get_text(GTK_ENTRY(dialog->play_sound_entry)); if (*message == '\0') message = NULL; if (*command == '\0') command = NULL; if (*sound == '\0') sound = NULL; if (dialog->pounce == NULL) { dialog->pounce = gaim_pounce_new(GAIM_GTK_UI, dialog->account, name, events); } else { gaim_pounce_set_events(dialog->pounce, events); gaim_pounce_set_pouncer(dialog->pounce, dialog->account); gaim_pounce_set_pouncee(dialog->pounce, name); } /* Actions */ gaim_pounce_action_set_enabled(dialog->pounce, "open-window", gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->open_win))); gaim_pounce_action_set_enabled(dialog->pounce, "popup-notify", gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->popup))); gaim_pounce_action_set_enabled(dialog->pounce, "send-message", gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->send_msg))); gaim_pounce_action_set_enabled(dialog->pounce, "execute-command", gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd))); gaim_pounce_action_set_enabled(dialog->pounce, "play-sound", gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->play_sound))); gaim_pounce_action_set_attribute(dialog->pounce, "send-message", "message", message); gaim_pounce_action_set_attribute(dialog->pounce, "execute-command", "command", command); gaim_pounce_action_set_attribute(dialog->pounce, "play-sound", "filename", sound); /* Set the defaults for next time. */ gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/open-window", gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->open_win))); gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/popup-notify", gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->popup))); gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/send-message", gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->send_msg))); gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/execute-command", gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd))); gaim_prefs_set_bool("/gaim/gtk/pounces/default_actions/play-sound", gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->play_sound))); gaim_pounce_set_save(dialog->pounce, gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->save_pounce))); delete_win_cb(NULL, NULL, dialog); /* Rebuild the pounce menu */ blist = gaim_get_blist(); if (GAIM_IS_GTK_BLIST(blist)) { gtkblist = GAIM_GTK_BLIST(blist); gaim_gtkpounce_menu_build(gtkblist->bpmenu); } } static void pounce_choose_cb(GtkWidget *item, GaimAccount *account, GaimGtkPounceDialog *dialog) { dialog->account = account; } static void buddy_changed_cb(GtkEntry *entry, GaimGtkPounceDialog *dialog) { if (dialog->save_button == NULL) return; gtk_widget_set_sensitive(dialog->save_button, *gtk_entry_get_text(entry) != '\0'); } static void pounce_dnd_recv(GtkWidget *widget, GdkDragContext *dc, gint x, gint y, GtkSelectionData *sd, guint info, guint t, gpointer data) { GaimGtkPounceDialog *dialog; if (sd->target == gdk_atom_intern("GAIM_BLIST_NODE", FALSE)) { GaimBlistNode *node = NULL; GaimBuddy *buddy; memcpy(&node, sd->data, sizeof(node)); if (GAIM_BLIST_NODE_IS_CONTACT(node)) buddy = gaim_contact_get_priority_buddy((GaimContact *)node); else if (GAIM_BLIST_NODE_IS_BUDDY(node)) buddy = (GaimBuddy *)node; else return; dialog = (GaimGtkPounceDialog *)data; gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), buddy->name); dialog->account = buddy->account; gaim_gtk_account_option_menu_set_selected(dialog->account_menu, buddy->account); gtk_drag_finish(dc, TRUE, (dc->action == GDK_ACTION_MOVE), t); } else if (sd->target == gdk_atom_intern("application/x-im-contact", FALSE)) { char *protocol = NULL; char *username = NULL; GaimAccount *account; if (gaim_gtk_parse_x_im_contact((const char *)sd->data, FALSE, &account, &protocol, &username, NULL)) { if (account == NULL) { gaim_notify_error(NULL, NULL, _("You are not currently signed on with an account that " "can add that buddy."), NULL); } else { dialog = (GaimGtkPounceDialog *)data; gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), username); dialog->account = account; gaim_gtk_account_option_menu_set_selected(dialog->account_menu, account); } } if (username != NULL) g_free(username); if (protocol != NULL) g_free(protocol); gtk_drag_finish(dc, TRUE, (dc->action == GDK_ACTION_MOVE), t); } } static const GtkTargetEntry dnd_targets[] = { {"GAIM_BLIST_NODE", GTK_TARGET_SAME_APP, 0}, {"application/x-im-contact", 0, 1} }; void gaim_gtkpounce_dialog_show(GaimAccount *account, const char *name, GaimPounce *cur_pounce) { GaimGtkPounceDialog *dialog; GtkWidget *window; GtkWidget *label; GtkWidget *bbox; GtkWidget *vbox1, *vbox2; GtkWidget *hbox; GtkWidget *button; GtkWidget *frame; GtkWidget *table; GtkSizeGroup *sg; GPtrArray *sound_widgets; GPtrArray *exec_widgets; g_return_if_fail((cur_pounce != NULL) || (account != NULL) || (gaim_connections_get_all() != NULL)); dialog = g_new0(GaimGtkPounceDialog, 1); if (cur_pounce != NULL) { dialog->pounce = cur_pounce; dialog->account = gaim_pounce_get_pouncer(cur_pounce); } else if (account != NULL) { dialog->pounce = NULL; dialog->account = account; } else { GaimConnection *gc; gc = (GaimConnection *)gaim_connections_get_all()->data; dialog->pounce = NULL; dialog->account = gaim_connection_get_account(gc); } sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL); /* Create the window. */ dialog->window = window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_type_hint(GTK_WINDOW(window), GDK_WINDOW_TYPE_HINT_DIALOG); gtk_window_set_role(GTK_WINDOW(window), "buddy_pounce"); gtk_window_set_resizable(GTK_WINDOW(window), FALSE); gtk_window_set_title(GTK_WINDOW(window), (cur_pounce == NULL ? _("New Buddy Pounce") : _("Edit Buddy Pounce"))); gtk_container_set_border_width(GTK_CONTAINER(window), GAIM_HIG_BORDER); g_signal_connect(G_OBJECT(window), "delete_event", G_CALLBACK(delete_win_cb), dialog); /* Create the parent vbox for everything. */ vbox1 = gtk_vbox_new(FALSE, GAIM_HIG_BORDER); gtk_container_add(GTK_CONTAINER(window), vbox1); gtk_widget_show(vbox1); /* Create the vbox that will contain all the prefs stuff. */ vbox2 = gtk_vbox_new(FALSE, GAIM_HIG_BOX_SPACE); gtk_box_pack_start(GTK_BOX(vbox1), vbox2, TRUE, TRUE, 0); /* Create the "Pounce Who" frame. */ frame = gaim_gtk_make_frame(vbox2, _("Pounce Who")); /* Account: */ hbox = gtk_hbox_new(FALSE, GAIM_HIG_BOX_SPACE); gtk_box_pack_start(GTK_BOX(frame), hbox, FALSE, FALSE, 0); gtk_widget_show(hbox); label = gtk_label_new_with_mnemonic(_("_Account:")); gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5); gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0); gtk_widget_show(label); gtk_size_group_add_widget(sg, label); dialog->account_menu = gaim_gtk_account_option_menu_new(dialog->account, FALSE, G_CALLBACK(pounce_choose_cb), NULL, dialog); gtk_box_pack_start(GTK_BOX(hbox), dialog->account_menu, FALSE, FALSE, 0); gtk_widget_show(dialog->account_menu); gaim_set_accessible_label (dialog->account_menu, label); /* Buddy: */ hbox = gtk_hbox_new(FALSE, GAIM_HIG_BOX_SPACE); gtk_box_pack_start(GTK_BOX(frame), hbox, FALSE, FALSE, 0); gtk_widget_show(hbox); label = gtk_label_new_with_mnemonic(_("_Buddy name:")); gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5); gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0); gtk_widget_show(label); gtk_size_group_add_widget(sg, label); dialog->buddy_entry = gtk_entry_new(); gtk_box_pack_start(GTK_BOX(hbox), dialog->buddy_entry, TRUE, TRUE, 0); gtk_widget_show(dialog->buddy_entry); g_signal_connect(G_OBJECT(dialog->buddy_entry), "changed", G_CALLBACK(buddy_changed_cb), dialog); gaim_set_accessible_label (dialog->buddy_entry, label); if (cur_pounce != NULL) { gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), gaim_pounce_get_pouncee(cur_pounce)); } else if (name != NULL) { gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), name); } /* Create the "Pounce When" frame. */ frame = gaim_gtk_make_frame(vbox2, _("Pounce When")); table = gtk_table_new(2, 4, FALSE); gtk_container_add(GTK_CONTAINER(frame), table); gtk_table_set_col_spacings(GTK_TABLE(table), GAIM_HIG_BORDER); gtk_widget_show(table); dialog->signon = gtk_check_button_new_with_mnemonic(_("Si_gn on")); dialog->signoff = gtk_check_button_new_with_mnemonic(_("Sign _off")); dialog->away = gtk_check_button_new_with_mnemonic(_("A_way")); dialog->away_return = gtk_check_button_new_with_mnemonic(_("_Return from away")); dialog->idle = gtk_check_button_new_with_mnemonic(_("_Idle")); dialog->idle_return = gtk_check_button_new_with_mnemonic(_("Retur_n from idle")); dialog->typing = gtk_check_button_new_with_mnemonic(_("Buddy starts _typing")); dialog->stop_typing = gtk_check_button_new_with_mnemonic(_("Buddy stops t_yping")); gtk_table_attach(GTK_TABLE(table), dialog->signon, 0, 1, 0, 1, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->signoff, 1, 2, 0, 1, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->away, 0, 1, 1, 2, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->away_return, 1, 2, 1, 2, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->idle, 0, 1, 2, 3, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->idle_return, 1, 2, 2, 3, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->typing, 0, 1, 3, 4, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->stop_typing, 1, 2, 3, 5, GTK_FILL, 0, 0, 0); gtk_widget_show(dialog->signon); gtk_widget_show(dialog->signoff); gtk_widget_show(dialog->away); gtk_widget_show(dialog->away_return); gtk_widget_show(dialog->idle); gtk_widget_show(dialog->idle_return); gtk_widget_show(dialog->typing); gtk_widget_show(dialog->stop_typing); /* Create the "Pounce Action" frame. */ frame = gaim_gtk_make_frame(vbox2, _("Pounce Action")); table = gtk_table_new(3, 5, FALSE); gtk_container_add(GTK_CONTAINER(frame), table); gtk_table_set_col_spacings(GTK_TABLE(table), GAIM_HIG_BORDER); gtk_widget_show(table); dialog->open_win = gtk_check_button_new_with_mnemonic(_("Op_en an IM window")); dialog->popup = gtk_check_button_new_with_mnemonic(_("_Popup notification")); dialog->send_msg = gtk_check_button_new_with_mnemonic(_("Send a _message")); dialog->exec_cmd = gtk_check_button_new_with_mnemonic(_("E_xecute a command")); dialog->play_sound = gtk_check_button_new_with_mnemonic(_("P_lay a sound")); dialog->send_msg_entry = gtk_entry_new(); dialog->exec_cmd_entry = gtk_entry_new(); dialog->exec_cmd_browse = gtk_button_new_with_mnemonic(_("B_rowse...")); dialog->play_sound_entry = gtk_entry_new(); dialog->play_sound_browse = gtk_button_new_with_mnemonic(_("Bro_wse...")); dialog->play_sound_test = gtk_button_new_with_mnemonic(_("Pre_view")); gtk_widget_set_sensitive(dialog->send_msg_entry, FALSE); gtk_widget_set_sensitive(dialog->exec_cmd_entry, FALSE); gtk_widget_set_sensitive(dialog->exec_cmd_browse, FALSE); gtk_widget_set_sensitive(dialog->play_sound_entry, FALSE); gtk_widget_set_sensitive(dialog->play_sound_browse, FALSE); gtk_widget_set_sensitive(dialog->play_sound_test, FALSE); gtk_table_attach(GTK_TABLE(table), dialog->open_win, 0, 1, 0, 1, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->popup, 0, 1, 1, 2, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->send_msg, 0, 1, 2, 3, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->send_msg_entry, 1, 4, 2, 3, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd, 0, 1, 3, 4, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd_entry, 1, 2, 3, 4, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd_browse, 2, 3, 3, 4, GTK_FILL | GTK_EXPAND, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->play_sound, 0, 1, 4, 5, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->play_sound_entry, 1, 2, 4, 5, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->play_sound_browse, 2, 3, 4, 5, GTK_FILL | GTK_EXPAND, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->play_sound_test, 3, 4, 4, 5, GTK_FILL | GTK_EXPAND, 0, 0, 0); gtk_widget_show(dialog->open_win); gtk_widget_show(dialog->popup); gtk_widget_show(dialog->send_msg); gtk_widget_show(dialog->send_msg_entry); gtk_widget_show(dialog->exec_cmd); gtk_widget_show(dialog->exec_cmd_entry); gtk_widget_show(dialog->exec_cmd_browse); gtk_widget_show(dialog->play_sound); gtk_widget_show(dialog->play_sound_entry); gtk_widget_show(dialog->play_sound_browse); gtk_widget_show(dialog->play_sound_test); g_signal_connect(G_OBJECT(dialog->send_msg), "clicked", G_CALLBACK(gaim_gtk_toggle_sensitive), dialog->send_msg_entry); exec_widgets = g_ptr_array_new(); g_ptr_array_add(exec_widgets,dialog->exec_cmd_entry); g_ptr_array_add(exec_widgets,dialog->exec_cmd_browse); g_signal_connect(G_OBJECT(dialog->exec_cmd), "clicked", G_CALLBACK(gaim_gtk_toggle_sensitive_array), exec_widgets); g_signal_connect(G_OBJECT(dialog->exec_cmd_browse), "clicked", G_CALLBACK(filesel), dialog->exec_cmd_entry); sound_widgets = g_ptr_array_new(); g_ptr_array_add(sound_widgets,dialog->play_sound_entry); g_ptr_array_add(sound_widgets,dialog->play_sound_browse); g_ptr_array_add(sound_widgets,dialog->play_sound_test); g_signal_connect(G_OBJECT(dialog->play_sound), "clicked", G_CALLBACK(gaim_gtk_toggle_sensitive_array), sound_widgets); g_signal_connect(G_OBJECT(dialog->play_sound_browse), "clicked", G_CALLBACK(filesel), dialog->play_sound_entry); g_signal_connect(G_OBJECT(dialog->play_sound_test), "clicked", G_CALLBACK(pounce_test_sound), dialog->play_sound_entry); g_signal_connect(G_OBJECT(dialog->send_msg_entry), "activate", G_CALLBACK(save_pounce_cb), dialog); g_signal_connect(G_OBJECT(dialog->exec_cmd_entry), "activate", G_CALLBACK(save_pounce_cb), dialog); g_signal_connect(G_OBJECT(dialog->play_sound_entry), "activate", G_CALLBACK(save_pounce_cb), dialog); /* Now the last part, where we have the Save checkbox */ dialog->save_pounce = gtk_check_button_new_with_mnemonic( _("Sav_e this pounce after activation")); gtk_box_pack_start(GTK_BOX(vbox2), dialog->save_pounce, FALSE, FALSE, 0); /* Now the button box! */ bbox = gtk_hbutton_box_new(); gtk_box_set_spacing(GTK_BOX(bbox), GAIM_HIG_BOX_SPACE); gtk_button_box_set_layout(GTK_BUTTON_BOX(bbox), GTK_BUTTONBOX_END); gtk_box_pack_end(GTK_BOX(vbox1), bbox, FALSE, FALSE, 0); gtk_widget_show(bbox); /* Delete button */ button = gtk_button_new_from_stock(GTK_STOCK_DELETE); gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0); if (cur_pounce == NULL) gtk_widget_set_sensitive(button, FALSE); gtk_widget_show(button); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(delete_cb), dialog); /* Cancel button */ button = gtk_button_new_from_stock(GTK_STOCK_CANCEL); gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0); gtk_widget_show(button); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(cancel_cb), dialog); /* Save button */ dialog->save_button = button = gtk_button_new_from_stock(GTK_STOCK_SAVE); gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0); gtk_widget_show(button); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(save_pounce_cb), dialog); if (*gtk_entry_get_text(GTK_ENTRY(dialog->buddy_entry)) == '\0') gtk_widget_set_sensitive(button, FALSE); /* Setup drag-and-drop */ gtk_drag_dest_set(window, GTK_DEST_DEFAULT_MOTION | GTK_DEST_DEFAULT_DROP, dnd_targets, sizeof(dnd_targets) / sizeof(GtkTargetEntry), GDK_ACTION_COPY); gtk_drag_dest_set(dialog->buddy_entry, GTK_DEST_DEFAULT_MOTION | GTK_DEST_DEFAULT_DROP, dnd_targets, sizeof(dnd_targets) / sizeof(GtkTargetEntry), GDK_ACTION_COPY); g_signal_connect(G_OBJECT(window), "drag_data_received", G_CALLBACK(pounce_dnd_recv), dialog); g_signal_connect(G_OBJECT(dialog->buddy_entry), "drag_data_received", G_CALLBACK(pounce_dnd_recv), dialog); /* Set the values of stuff. */ if (cur_pounce != NULL) { GaimPounceEvent events = gaim_pounce_get_events(cur_pounce); const char *value; /* Events */ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->signon), (events & GAIM_POUNCE_SIGNON)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->signoff), (events & GAIM_POUNCE_SIGNOFF)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->away), (events & GAIM_POUNCE_AWAY)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->away_return), (events & GAIM_POUNCE_AWAY_RETURN)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->idle), (events & GAIM_POUNCE_IDLE)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->idle_return), (events & GAIM_POUNCE_IDLE_RETURN)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->typing), (events & GAIM_POUNCE_TYPING)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->stop_typing), (events & GAIM_POUNCE_TYPING_STOPPED)); /* Actions */ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->open_win), gaim_pounce_action_is_enabled(cur_pounce, "open-window")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->popup), gaim_pounce_action_is_enabled(cur_pounce, "popup-notify")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->send_msg), gaim_pounce_action_is_enabled(cur_pounce, "send-message")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd), gaim_pounce_action_is_enabled(cur_pounce, "execute-command")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->play_sound), gaim_pounce_action_is_enabled(cur_pounce, "play-sound")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->save_pounce), gaim_pounce_get_save(cur_pounce)); if ((value = gaim_pounce_action_get_attribute(cur_pounce, "send-message", "message")) != NULL) { gtk_entry_set_text(GTK_ENTRY(dialog->send_msg_entry), value); } if ((value = gaim_pounce_action_get_attribute(cur_pounce, "execute-command", "command")) != NULL) { gtk_entry_set_text(GTK_ENTRY(dialog->exec_cmd_entry), value); } if ((value = gaim_pounce_action_get_attribute(cur_pounce, "play-sound", "filename")) != NULL) { gtk_entry_set_text(GTK_ENTRY(dialog->play_sound_entry), value); } } else { GaimBuddy *buddy = NULL; if (name != NULL) buddy = gaim_find_buddy(account, name); /* Set some defaults */ if (buddy == NULL) { gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON(dialog->signon), TRUE); } else { if (!GAIM_BUDDY_IS_ONLINE(buddy)) { gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON(dialog->signon), TRUE); } else { gboolean default_set = FALSE; GaimPresence *presence = gaim_buddy_get_presence(buddy); if (gaim_presence_is_idle(presence)) { gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON(dialog->idle_return), TRUE); default_set = TRUE; } if (!gaim_presence_is_available(presence)) { gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON(dialog->away_return), TRUE); default_set = TRUE; } if (!default_set) { gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON(dialog->signon), TRUE); } } } gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->open_win), gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/open-window")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->popup), gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/popup-notify")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->send_msg), gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/send-message")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd), gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/execute-command")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->play_sound), gaim_prefs_get_bool("/gaim/gtk/pounces/default_actions/play-sound")); } gtk_widget_show_all(vbox2); gtk_widget_show(window); } static void new_pounce_cb(GtkWidget *w, GaimBuddy *b) { if (b == NULL) gaim_gtkpounce_dialog_show(NULL, NULL, NULL); else gaim_gtkpounce_dialog_show(b->account, b->name, NULL); } static void delete_pounce_cb(GtkWidget *w, GaimPounce *pounce) { gaim_pounce_destroy(pounce); } static void edit_pounce_cb(GtkWidget *w, GaimPounce *pounce) { gaim_gtkpounce_dialog_show(NULL, NULL, pounce); } static gboolean fill_menu(GtkWidget *menu, GCallback cb) { GtkWidget *image; GtkWidget *item; GdkPixbuf *pixbuf, *scale; GaimPounce *pounce; GaimBuddy *buddy; const char *buddyname; gboolean has_items = FALSE; GList *bp; for (bp = gaim_pounces_get_all(); bp != NULL; bp = bp->next) { pounce = (GaimPounce *)bp->data; /* Check if account is online, if not skip it */ if (!gaim_account_is_connected(gaim_pounce_get_pouncer(pounce))) continue; buddy = gaim_find_buddy(gaim_pounce_get_pouncer(pounce), gaim_pounce_get_pouncee(pounce)); if (buddy != NULL) buddyname = gaim_buddy_get_contact_alias(buddy); else buddyname = gaim_pounce_get_pouncee(pounce); has_items = TRUE; /* Build the menu item */ item = gtk_image_menu_item_new_with_label(buddyname); /* Create a pixmap for the protocol icon. */ pixbuf = gaim_gtk_create_prpl_icon(gaim_pounce_get_pouncer(pounce)); if (pixbuf != NULL) { scale = gdk_pixbuf_scale_simple(pixbuf, 16, 16, GDK_INTERP_BILINEAR); /* Now convert it to GtkImage */ image = gtk_image_new_from_pixbuf(scale); g_object_unref(G_OBJECT(scale)); g_object_unref(G_OBJECT(pixbuf)); gtk_widget_show(image); gtk_image_menu_item_set_image(GTK_IMAGE_MENU_ITEM(item), image); } /* Put the item in the menu */ gtk_menu_shell_append(GTK_MENU_SHELL(menu), item); gtk_widget_show(item); /* Set our callbacks. */ g_signal_connect(G_OBJECT(item), "activate", cb, pounce); } return has_items; } void gaim_gtkpounce_menu_build(GtkWidget *menu) { GtkWidget *remmenu; GtkWidget *item; GList *children, *l; gboolean has_items; g_return_if_fail(menu != NULL); if ((children = gtk_container_get_children(GTK_CONTAINER(menu))) != NULL) { for (l = children; l != NULL; l = l->next) gtk_widget_destroy(GTK_WIDGET(l->data)); g_list_free(children); } /* "New Buddy Pounce" */ item = gtk_menu_item_new_with_label(_("New Buddy Pounce")); gtk_menu_shell_append(GTK_MENU_SHELL(menu), item); gtk_widget_set_sensitive(item, (gaim_connections_get_all() != NULL)); gtk_widget_show(item); g_signal_connect(G_OBJECT(item), "activate", G_CALLBACK(new_pounce_cb), NULL); /* "Remove Buddy Pounce" */ item = gtk_menu_item_new_with_label(_("Remove Buddy Pounce")); gtk_menu_shell_append(GTK_MENU_SHELL(menu), item); /* "Remove Buddy Pounce" menu */ remmenu = gtk_menu_new(); has_items = fill_menu(remmenu, G_CALLBACK(delete_pounce_cb)); if (!has_items) gtk_widget_set_sensitive(item, FALSE); gtk_menu_item_set_submenu(GTK_MENU_ITEM(item), remmenu); gtk_widget_show(remmenu); gtk_widget_show(item); /* Separator */ if (has_items) { item = gtk_separator_menu_item_new(); gtk_menu_shell_append(GTK_MENU_SHELL(menu), item); gtk_widget_show(item); } fill_menu(menu, G_CALLBACK(edit_pounce_cb)); } static void pounce_cb(GaimPounce *pounce, GaimPounceEvent events, void *data) { GaimConversation *conv; GaimAccount *account; GaimBuddy *buddy; const char *pouncee; const char *alias; pouncee = gaim_pounce_get_pouncee(pounce); account = gaim_pounce_get_pouncer(pounce); buddy = gaim_find_buddy(account, pouncee); alias = gaim_buddy_get_alias(buddy); if (gaim_pounce_action_is_enabled(pounce, "open-window")) { conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, pouncee, account); if (conv == NULL) conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, account, pouncee); } if (gaim_pounce_action_is_enabled(pounce, "popup-notify")) { char tmp[1024]; const char *name_shown; /* * Here we place the protocol name in the pounce dialog to lessen * confusion about what protocol a pounce is for. */ g_snprintf(tmp, sizeof(tmp), (events & GAIM_POUNCE_TYPING) ? _("%s has started typing to you (%s)") : (events & GAIM_POUNCE_SIGNON) ? _("%s has signed on (%s)") : (events & GAIM_POUNCE_IDLE_RETURN) ? _("%s has returned from being idle (%s)") : (events & GAIM_POUNCE_AWAY_RETURN) ? _("%s has returned from being away (%s)") : (events & GAIM_POUNCE_TYPING_STOPPED) ? _("%s has stopped typing to you (%s)") : (events & GAIM_POUNCE_SIGNOFF) ? _("%s has signed off (%s)") : (events & GAIM_POUNCE_IDLE) ? _("%s has become idle (%s)") : (events & GAIM_POUNCE_AWAY) ? _("%s has gone away. (%s)") : _("Unknown pounce event. Please report this!"), alias, gaim_account_get_protocol_name(account)); /* * Ok here is where I change the second argument, title, from * NULL to the account name if that's all we have or the account * alias if we have that */ if ((name_shown = gaim_account_get_alias(account)) == NULL) name_shown = gaim_account_get_username(account); gaim_notify_info(NULL, name_shown, tmp, gaim_date_full()); } if (gaim_pounce_action_is_enabled(pounce, "send-message")) { const char *message; message = gaim_pounce_action_get_attribute(pounce, "send-message", "message"); if (message != NULL) { conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, pouncee, account); if (conv == NULL) conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, account, pouncee); gaim_conversation_write(conv, NULL, message, GAIM_MESSAGE_SEND, time(NULL)); serv_send_im(account->gc, (char *)pouncee, (char *)message, 0); } } if (gaim_pounce_action_is_enabled(pounce, "execute-command")) { const char *command; command = gaim_pounce_action_get_attribute(pounce, "execute-command", "command"); if (command != NULL) { #ifndef _WIN32 char *localecmd = g_locale_from_utf8(command, -1, NULL, NULL, NULL); if (localecmd != NULL) { int pid = fork(); if (pid == 0) { char *args[4]; args[0] = "sh"; args[1] = "-c"; args[2] = (char *)localecmd; args[3] = NULL; execvp(args[0], args); _exit(0); } g_free(localecmd); } #else /* !_WIN32 */ PROCESS_INFORMATION pi; BOOL retval; gchar *message = NULL; memset(&pi, 0, sizeof(pi)); if (G_WIN32_HAVE_WIDECHAR_API ()) { STARTUPINFOW si; wchar_t *wc_cmd = g_utf8_to_utf16(command, -1, NULL, NULL, NULL); memset(&si, 0 , sizeof(si)); si.cb = sizeof(si); retval = CreateProcessW(NULL, wc_cmd, NULL, NULL, 0, 0, NULL, NULL, &si, &pi); g_free(wc_cmd); } else { STARTUPINFOA si; char *l_cmd = g_locale_from_utf8(command, -1, NULL, NULL, NULL); memset(&si, 0 , sizeof(si)); si.cb = sizeof(si); retval = CreateProcessA(NULL, l_cmd, NULL, NULL, 0, 0, NULL, NULL, &si, &pi); g_free(l_cmd); } if (retval) { CloseHandle(pi.hProcess); CloseHandle(pi.hThread); } else { message = g_win32_error_message(GetLastError()); } gaim_debug_info("pounce", "Pounce execute command called for: " "%s\n%s%s%s", command, retval ? "" : "Error: ", retval ? "" : message, retval ? "" : "\n"); g_free(message); #endif /* !_WIN32 */ } } if (gaim_pounce_action_is_enabled(pounce, "play-sound")) { const char *sound; sound = gaim_pounce_action_get_attribute(pounce, "play-sound", "filename"); if (sound != NULL) gaim_sound_play_file(sound, account); else gaim_sound_play_event(GAIM_SOUND_POUNCE_DEFAULT, account); } } static void free_pounce(GaimPounce *pounce) { GaimBuddyList *blist; GaimGtkBuddyList *gtkblist; /* Rebuild the pounce menu */ blist = gaim_get_blist(); if (GAIM_IS_GTK_BLIST(blist)) { gtkblist = GAIM_GTK_BLIST(blist); gaim_gtkpounce_menu_build(gtkblist->bpmenu); } } static void new_pounce(GaimPounce *pounce) { gaim_pounce_action_register(pounce, "open-window"); gaim_pounce_action_register(pounce, "popup-notify"); gaim_pounce_action_register(pounce, "send-message"); gaim_pounce_action_register(pounce, "execute-command"); gaim_pounce_action_register(pounce, "play-sound"); } void gaim_gtk_pounces_init(void) { gaim_pounces_register_handler(GAIM_GTK_UI, pounce_cb, new_pounce, free_pounce); gaim_prefs_add_none("/gaim/gtk/pounces"); gaim_prefs_add_none("/gaim/gtk/pounces/default_actions"); gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/open-window", FALSE); gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/popup-notify", FALSE); gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/send-message", TRUE); gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/execute-command", FALSE); gaim_prefs_add_bool("/gaim/gtk/pounces/default_actions/play-sound", FALSE); }