Mercurial > pidgin.yaz
view src/gaim-client-example.c @ 12224:e84fbd0be612
[gaim-migrate @ 14526]
Bartosz Oler suggested this change to strtol() in ggp_str_to_uin(). I asked if it was really necessary...
(17:00:29) Bartosz Oler (liar): Hm. UINs are base 10 numbers. And it might be hard to trace a bug if user will accidentally type his number with a leading zero. I see no usecase for ggp_str_to_uin with octal numbers.
That seems reasonable to me. I cleaned up the documentation for this function a little.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Fri, 25 Nov 2005 17:22:54 +0000 |
parents | c9312177821a |
children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }