Mercurial > pidgin.yaz
view plugins/docklet/Makefile.mingw @ 12600:e856f985a0b9
[gaim-migrate @ 14934]
Enable the extra warnings regardless of --enable-debug.
Enable FORTIFY_SOURCE regardless of --enable-debug, adding a --disable-fortify flag to configure.
Enable (well, stop disabling) the missing initializer warnings.
This leads to warnings with: GValue v = {0,}; that must be worked around.
Basically, instead of:
GValue v = {0,};
...
g_value_init(&v, G_TYPE_FOO); /* or other use of the GValue */
We'd need to do:
GValue v;
...
v.g_type = 0;
g_value_init(&v, G_TYPE_FOO); /* or other use of the GValue */
Fix several cases of missing initializers. I don't think any of these are bugs, but having this warning seems like a good idea. It might prevent us from making a mistake in the future.
While I was fixing missing initializers, I optimized substitute_simple_word in plugins/spellchk.c, in the same way as I did substitute_word before. Yes, I'm bad for committing these together.
Added a --enable-fatal-asserts flag to configure. As the name implies, this makes g_return_... guards fatal. This is a useful flag to run on a debug copy of Gaim. It will make it very clear if your changes have triggered one of these guards. It's also useful in detecting g_return_... abuse, which helps prevent crashes if Gaim is compiled with G_DISABLE_ASSERT defined.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Wed, 21 Dec 2005 18:36:19 +0000 |
parents | cae2fb7e8594 |
children |
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# # Makefile.mingw # # Description: Makefile for docklet plugin. # # # PATHS # GTK_TOP := ../../../win32-dev/gtk_2_0 GAIM_TOP := ../.. GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir DLL_INSTALL_DIR := $(GAIM_INSTALL_DIR)/plugins ## ## VARIABLE DEFINITIONS ## TARGET = docklet # Compiler Options CFLAGS = DEFINES = ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I. \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = docklet.c \ docklet-win32.c \ MinimizeToTray.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgmodule-2.0 \ -lgobject-2.0 \ -lws2_32 \ -lintl \ -lgaim ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: all cp $(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll