view doc/gtkconv-signals.dox @ 12796:e8db8f94a2db

[gaim-migrate @ 15143] (The Last) Part of SF Patch #1400162 from Sadrul "Do not change the format when the imhtml is not editable. Also, reset the formatting for the whole buffer when the imhtml has whole-buffer formatting on, or the selected text otherwise." Plus a change from me: If no text is selected, clear the formatting on the whole buffer. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 09 Jan 2006 16:04:04 +0000
parents a1e241dd50b6
children f09c6e8df82c
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/** @page gtkconv-signals GtkConv Signals

 @signals
  @signal conversation-dragging
  @signal conversation-timestamp
  @signal displaying-im-msg
  @signal displayed-im-msg
  @signal displaying-chat-msg
  @signal displayed-chat-msg
  @signal conversation-switched
 @endsignals

 <hr>

 @signaldef conversation-dragging
  @signalproto
void (*conversation_dragging)(GaimGtkWindow *source, GaimGtkWindow *destination);
  @endsignalproto
  @signaldesc
   Emitted when a conversation is being drag and dropped between windows.
  @param source The window where the conversation is.
  @param destination The window where the conversation will be moved to.
 @endsignaldef

 @signaldef conversation-timestamp
  @signalproto
char *(*conversation_timestamp)(GaimConversation *conv, struct tm *tm);
  @endsignalproto
  @signaldesc
   Emitted to allow plugins to customize the timestamp on a message.
  @param conv The conversation the message belongs to.
  @param tm The time to be converted to a string.
  @return A textual representation of the time, or @c NULL to use a
          default format.
 @endsignaldef


 @signaldef displaying-im-msg
  @signalproto
gboolean (*displaying_im_msg)(GaimAccount *account, GaimConversation *conv,
                              char **message, GaimMessageFlags flags);
  @endsignalproto
  @signaldesc
   Emitted just before a message is displayed in an IM conversation.
   @a message is a pointer to a string, so the plugin can replace the
   message that will be displayed. This can also be used to cancel displaying
   a message by returning @c TRUE.
  @note
   Make sure to free @a *message before you replace it!
  @param account The account the message is being displayed on.
  @param conv    The conversation the message is being displayed on.
  @param message A pointer to the message that will be displayed.
  @param flags   The message flags.
  @return @c TRUE if the message should be canceled, or @c FALSE otherwise.
 @endsignaldef

 @signaldef displayed-im-msg
  @signalproto
void (*displayed_im_msg)(GaimAccount *account, GaimConversation *conv,
                         const char *message, GaimMessageFlags flags);
  @endsignalproto
  @signaldesc
   Emitted after a message is displayed in an IM conversation.
  @param account The account the message was displayed on.
  @param conv    The conversation the message was displayed on.
  @param message The message that was displayed.
  @param flags   The message flags.
 @endsignaldef

 @signaldef displaying-chat-msg
  @signalproto
gboolean (*displaying_chat_msg)(GaimAccount *account, GaimConversation *conv,
                                char **message, GaimMessageFlags flags);
  @endsignalproto
  @signaldesc
   Emitted just before a message is displayed in a chat.
   @a message is a pointer to a string, so the plugin can replace the
   message that will be displayed. This can also be used to cancel displaying
   a message by returning @c TRUE.
  @note
   Make sure to free @a *message before you replace it!
  @param account The account the message is being displayed on.
  @param conv    The conversation the message is being displayed on.
  @param message A pointer to the message that will be displayed.
  @param flags   The message flags.
  @return @c TRUE if the message should be canceled, or @c FALSE otherwise.
 @endsignaldef

 @signaldef displayed-chat-msg
  @signalproto
void (*displayed_chat_msg)(GaimAccount *account, GaimConversation *conv,
                           const char *message, GaimMessageFlags flags);
  @endsignalproto
  @signaldesc
   Emitted after a message is displayed in a chat conversation.
  @param account The account the message was displayed on.
  @param conv    The conversation the message was displayed on.
  @param message The message that was displayed.
  @param flags   The message flags.
 @endsignaldef

 @signaldef conversation-switched
  @signalproto
void (*conversation_switched)(GaimConversation *conv);
  @endsignalproto
  @signaldesc
   Emitted when a window switched from one conversation to another.
  @param new_conv The now active conversation.
 @endsignaldef

*/
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