view src/gtkcellrendererprogress.c @ 10038:eb8ccdd6f5f2

[gaim-migrate @ 10997] " Fix Philip Mucci's bug (reported to gaim-devel on the 16th), where malformed (visibility) strings, caused users to be unmessageable and hidden, by normalizing them, and using sane defaults. Fixes CraigD's bug IRC reported on IRC (non-kerberized zephyr users always have the realm "local-realm"), by adding a user-specified "Realm" option string. Also added two new preferences (import from .anyone and import from .zephyr.subs) to go with (export to .anyone and "export to .zephyr.subs"). Since one can now use multiple accounts, most people wouldn't want to use the same buddy lists and chat room lists for both accounts. Added a /topic command to make zephyr use the same command name as the other protocols which have topics." --Arun A Tharuvai committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 18 Sep 2004 22:25:12 +0000
parents 8974a8544279
children ec140184437b
line wrap: on
line source

/* gtkcellrendererprogress.c
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* This is taken largely from GtkCellRenderer[Text|Pixbuf|Toggle] by 
 * Jonathon Blandford <jrb@redhat.com> for RedHat, Inc.
 */

#include "gtkcellrendererprogress.h"

static void gaim_gtk_cell_renderer_progress_get_property  (GObject                    *object,
						      guint                       param_id,
						      GValue                     *value,
						      GParamSpec                 *pspec);
static void gaim_gtk_cell_renderer_progress_set_property  (GObject                    *object,
						      guint                       param_id,
						      const GValue               *value,
						      GParamSpec                 *pspec);
static void gaim_gtk_cell_renderer_progress_init       (GaimGtkCellRendererProgress      *cellprogress);
static void gaim_gtk_cell_renderer_progress_class_init (GaimGtkCellRendererProgressClass *class);
static void gaim_gtk_cell_renderer_progress_get_size   (GtkCellRenderer            *cell,
						   GtkWidget                  *widget,
						   GdkRectangle               *cell_area,
						   gint                       *x_offset,
						   gint                       *y_offset,
						   gint                       *width,
						   gint                       *height);
static void gaim_gtk_cell_renderer_progress_render     (GtkCellRenderer            *cell,
						   GdkWindow                  *window,
						   GtkWidget                  *widget,
						   GdkRectangle               *background_area,
						   GdkRectangle               *cell_area,
						   GdkRectangle               *expose_area,
						   guint                       flags);
#if 0
static gboolean gaim_gtk_cell_renderer_progress_activate  (GtkCellRenderer            *cell,
						      GdkEvent                   *event,
						      GtkWidget                  *widget,
						      const gchar                *path,
						      GdkRectangle               *background_area,
						      GdkRectangle               *cell_area,
						      guint                       flags);
#endif
static void  gaim_gtk_cell_renderer_progress_finalize (GObject *gobject);

enum {
	LAST_SIGNAL
};

enum {
	PROP_0,
	PROP_PERCENTAGE,
	PROP_TEXT,
	PROP_SHOW_TEXT
};
     
static gpointer parent_class;
/* static guint progress_cell_renderer_signals [LAST_SIGNAL]; */

GType  gaim_gtk_cell_renderer_progress_get_type (void)
{
	static GType cell_progress_type = 0;
	
	if (!cell_progress_type)
		{
			static const GTypeInfo cell_progress_info =
				{
					sizeof (GaimGtkCellRendererProgressClass),
					NULL,           /* base_init */
					NULL,           /* base_finalize */
					(GClassInitFunc) gaim_gtk_cell_renderer_progress_class_init,
					NULL,           /* class_finalize */
					NULL,           /* class_data */
					sizeof (GaimGtkCellRendererProgress),
					0,              /* n_preallocs */
					(GInstanceInitFunc) gaim_gtk_cell_renderer_progress_init,
				};
			
			cell_progress_type =
				g_type_register_static (GTK_TYPE_CELL_RENDERER,
										"GaimGtkCellRendererProgress",
										&cell_progress_info, 0);
		}
	
	return cell_progress_type;
}

static void gaim_gtk_cell_renderer_progress_init (GaimGtkCellRendererProgress *cellprogress)
{
	GTK_CELL_RENDERER(cellprogress)->mode = GTK_CELL_RENDERER_MODE_INERT;
	GTK_CELL_RENDERER(cellprogress)->xpad = 2;
	GTK_CELL_RENDERER(cellprogress)->ypad = 2;
}

static void gaim_gtk_cell_renderer_progress_class_init (GaimGtkCellRendererProgressClass *class)
{
	GObjectClass *object_class = G_OBJECT_CLASS(class);
	GtkCellRendererClass *cell_class = GTK_CELL_RENDERER_CLASS(class);
	
	parent_class = g_type_class_peek_parent (class);
	object_class->finalize = gaim_gtk_cell_renderer_progress_finalize;

	object_class->get_property = gaim_gtk_cell_renderer_progress_get_property;
	object_class->set_property = gaim_gtk_cell_renderer_progress_set_property;
	
	cell_class->get_size = gaim_gtk_cell_renderer_progress_get_size;
	cell_class->render   = gaim_gtk_cell_renderer_progress_render;
	
	g_object_class_install_property (object_class,
					 PROP_PERCENTAGE,
					 g_param_spec_double ("percentage",
							      "Percentage",
							      "The fractional progress to display",
							      0, 1, 0,
							      G_PARAM_READWRITE));
	g_object_class_install_property (object_class,
					 PROP_TEXT,
					 g_param_spec_string ("text",
							      "Text",
							      "Text to overlay over progress bar",
							      NULL,
							      G_PARAM_READWRITE));
	g_object_class_install_property(object_class,
					PROP_SHOW_TEXT,
					g_param_spec_string("text_set",
							    "Text set",
							    "Whether to overlay text on the progress bar",
							    FALSE,
							    G_PARAM_READABLE | G_PARAM_WRITABLE));
}

static void gaim_gtk_cell_renderer_progress_finalize (GObject *object)
{
/*
	GaimGtkCellRendererProgress *cellprogress = GAIM_GTK_CELL_RENDERER_PROGRESS(object);
*/

	(* G_OBJECT_CLASS (parent_class)->finalize) (object);
}

static void gaim_gtk_cell_renderer_progress_get_property (GObject    *object,
						     guint      param_id,
						     GValue     *value,
						     GParamSpec *psec)
{
	GaimGtkCellRendererProgress *cellprogress = GAIM_GTK_CELL_RENDERER_PROGRESS(object);

	switch (param_id)
		{
		case PROP_PERCENTAGE:
			g_value_set_double(value, cellprogress->progress);
			break;
		case PROP_TEXT:
			g_value_set_string(value, cellprogress->text);
			break;
		case PROP_SHOW_TEXT:
			g_value_set_boolean(value, cellprogress->text_set);
			break;
		default:
			G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, psec);
			break;
		}
}

static void gaim_gtk_cell_renderer_progress_set_property (GObject      *object,
						     guint        param_id,
						     const GValue *value,
						     GParamSpec   *pspec)
{
	GaimGtkCellRendererProgress *cellprogress = GAIM_GTK_CELL_RENDERER_PROGRESS (object);

	switch (param_id)
		{
		case PROP_PERCENTAGE:
			cellprogress->progress = g_value_get_double(value);
			break;
		case PROP_TEXT:
			if (cellprogress->text)
				g_free(cellprogress->text);
			cellprogress->text = g_strdup(g_value_get_string(value));
			g_object_notify(object, "text");
			break;
		case PROP_SHOW_TEXT:
			cellprogress->text_set = g_value_get_boolean(value);
			break;
		default:
			G_OBJECT_WARN_INVALID_PROPERTY_ID(object, param_id, pspec);
			break;
		}
}

GtkCellRenderer *gaim_gtk_cell_renderer_progress_new(void)
{
	return g_object_new(GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS, NULL);
}

static void gaim_gtk_cell_renderer_progress_get_size (GtkCellRenderer *cell,
						 GtkWidget       *widget,
						 GdkRectangle    *cell_area,
						 gint            *x_offset,
						 gint            *y_offset,
						 gint            *width,
						 gint            *height)
{
	gint calc_width;
	gint calc_height;
	
	calc_width = (gint) cell->xpad * 2 + 50;
	calc_height = (gint) cell->ypad * 2 + 12;
	
	if (width)
		*width = calc_width;
	
	if (height)
		*height = calc_height;
	
	if (cell_area)
		{
			if (x_offset)
				{
					*x_offset = cell->xalign * (cell_area->width - calc_width);
					*x_offset = MAX (*x_offset, 0);
				}
			if (y_offset)
				{
					*y_offset = cell->yalign * (cell_area->height - calc_height);
					*y_offset = MAX (*y_offset, 0);
				}
		}
}


static void gaim_gtk_cell_renderer_progress_render (GtkCellRenderer *cell,
					       GdkWindow       *window,
					       GtkWidget       *widget,
					       GdkRectangle    *background_area,
					       GdkRectangle    *cell_area,
					       GdkRectangle    *expose_area,
					       guint            flags)
{
	GaimGtkCellRendererProgress *cellprogress = (GaimGtkCellRendererProgress *) cell;
	
	gint width, height;
	GtkStateType state;

	width = cell_area->width;
	height = cell_area->height;
	
	if (GTK_WIDGET_HAS_FOCUS (widget))
		state = GTK_STATE_ACTIVE;
	else
		state = GTK_STATE_NORMAL;

	width -= cell->xpad*2;
	height -= cell->ypad*2;

	gtk_paint_box (widget->style,
		       window,
		       GTK_STATE_NORMAL, GTK_SHADOW_IN, 
		       NULL, widget, "trough",
		       cell_area->x + cell->xpad,
		       cell_area->y + cell->ypad,
		       width - 1, height - 1);
	gtk_paint_box (widget->style,
		       window,
		       state, GTK_SHADOW_OUT,
		       NULL, widget, "bar",
		       cell_area->x + cell->xpad + 1,
		       cell_area->y + cell->ypad + 1,
		       (width - 3) * cellprogress->progress,
		       height - 3);
}