view src/dbus-server.c @ 11171:ebb02ea3c789

[gaim-migrate @ 13272] Moved DBUS init call from gtkmain.c to core.c Reimplemented DBUS bindings mechamism to use low-level GLib bindings as described in my last blog entry. This way plugins can add new DBUS methods on the fly. Also wrote an example plugin that demonstrate how to do it. committer: Tailor Script <tailor@pidgin.im>
author Piotr Zielinski <zielaj>
date Sat, 30 Jul 2005 00:23:21 +0000
parents 1c5398ccbeb0
children 57af14280b5f
line wrap: on
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/*
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#define DBUS_API_SUBJECT_TO_CHANGE

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "account.h"
#include "blist.h"
#include "conversation.h"
#include "dbus-gaim.h"
#include "dbus-server.h"
#include "dbus-useful.h"
#include "dbus-bindings.h"
#include "debug.h"
#include "core.h"
#include "value.h"


/**************************************************************************/
/** @name Gaim DBUS pointer registration mechanism                        */
/**************************************************************************/

/* 
   Here we include the list of #GAIM_DBUS_DEFINE_TYPE statements for
   all structs defined in gaim.  This file has been generated by the
   #dbus-analize-types.py script.
*/

#include "dbus-types.c"

/* The following three hashtables map are used to translate between
   pointers (nodes) and the corresponding handles (ids).  */

static GHashTable *map_node_id; 
static GHashTable *map_id_node; 
static GHashTable *map_id_type; 


/* This function initializes the pointer-id traslation system.  It
   creates the three above hashtables and defines parents of some types.
 */
void gaim_dbus_init_ids(void) {
    map_id_node = g_hash_table_new (g_direct_hash, g_direct_equal);
    map_id_type = g_hash_table_new (g_direct_hash, g_direct_equal);
    map_node_id = g_hash_table_new (g_direct_hash, g_direct_equal);

    GAIM_DBUS_TYPE(GaimBuddy)->parent   = GAIM_DBUS_TYPE(GaimBlistNode);
    GAIM_DBUS_TYPE(GaimContact)->parent = GAIM_DBUS_TYPE(GaimBlistNode);
    GAIM_DBUS_TYPE(GaimChat)->parent    = GAIM_DBUS_TYPE(GaimBlistNode);
    GAIM_DBUS_TYPE(GaimGroup)->parent   = GAIM_DBUS_TYPE(GaimBlistNode);
}

void gaim_dbus_register_pointer(gpointer node, GaimDBusType *type) 
{
    static gint last_id = 0;

    g_assert(map_node_id);
    g_assert(g_hash_table_lookup(map_node_id, node) == NULL);
	
    last_id++;
    g_hash_table_insert(map_node_id, node, GINT_TO_POINTER(last_id));
    g_hash_table_insert(map_id_node, GINT_TO_POINTER(last_id), node);
    g_hash_table_insert(map_id_type, GINT_TO_POINTER(last_id), type);
}

void gaim_dbus_unregister_pointer(gpointer node) {
    gpointer id = g_hash_table_lookup(map_node_id, node);
	
    g_hash_table_remove(map_node_id, node);
    g_hash_table_remove(map_id_node, GINT_TO_POINTER(id));
    g_hash_table_remove(map_id_type, GINT_TO_POINTER(id));
}

gint gaim_dbus_pointer_to_id(gpointer node) {
    gint id = GPOINTER_TO_INT(g_hash_table_lookup(map_node_id, node));
    g_return_val_if_fail(id, 0);
    return id;
}
	
gpointer gaim_dbus_id_to_pointer(gint id,  GaimDBusType *type) {
    GaimDBusType *objtype = 
	(GaimDBusType*) g_hash_table_lookup(map_id_type, 
						  GINT_TO_POINTER(id));
							    
    while (objtype != type && objtype != NULL)
	objtype = objtype->parent;

    if (objtype == type)
	return g_hash_table_lookup(map_id_node, GINT_TO_POINTER(id));
    else
	return NULL;
}

gint  gaim_dbus_pointer_to_id_error(gpointer ptr, DBusError *error) 
{
    gint id = gaim_dbus_pointer_to_id(ptr);

    if (ptr != NULL && id == 0)
	dbus_set_error(error, "org.gaim.ObjectNotFound",
		       "The return object is not mapped (this is a Gaim error)");

    return id;
}

gpointer gaim_dbus_id_to_pointer_error(gint id, GaimDBusType *type,
				       const char *typename, DBusError *error) 
{
    gpointer ptr = gaim_dbus_id_to_pointer(id, type);

    if (ptr == NULL && id != 0) 
	dbus_set_error(error, "org.gaim.InvalidHandle",
		       "%s object with ID = %i not found", typename, id);	
    
    return ptr;
}
	
/**************************************************************************/
/** @name Useful functions                                                */
/**************************************************************************/

const char* empty_to_null(const char *str) {
    if (str == NULL || str[0] == 0)
	return NULL;
    else
	return str;
}

const char* null_to_empty(const char *s) {
	if (s)
		return s;
	else
		return "";
}




dbus_int32_t* gaim_dbusify_GList(GList *list, gboolean free_memory,
				 dbus_int32_t *len)
 {
	dbus_int32_t *array;
	int i;
	GList *elem;

	*len = g_list_length(list);
	array = g_new0(dbus_int32_t, g_list_length(list));
	for(i = 0, elem = list; elem != NULL; elem = elem->next, i++) 
		array[i] = gaim_dbus_pointer_to_id(elem->data);

	if (free_memory)
		g_list_free(list);

	return array;
}

dbus_int32_t* gaim_dbusify_GSList(GSList *list, gboolean free_memory,
				  dbus_int32_t *len) 
{
	dbus_int32_t *array;
	int i;
	GSList *elem;

	*len = g_slist_length(list);
	array = g_new0(dbus_int32_t, g_slist_length(list));
	for(i = 0, elem = list; elem != NULL; elem = elem->next, i++) 
		array[i] = gaim_dbus_pointer_to_id(elem->data);

	if (free_memory)
		g_slist_free(list);

	return array;
}


/**************************************************************/
/* DBus bindings ...                                          */
/**************************************************************/

static DBusConnection *gaim_dbus_connection;

DBusConnection *gaim_dbus_get_connection(void) {
    return gaim_dbus_connection;
}

#include "dbus-bindings.c"

void *gaim_dbus_get_handle(void) {
    static int handle;

    return &handle;
}

static gboolean
gaim_dbus_dispatch_cb(DBusConnection *connection,
		   DBusMessage *message,
		   void *user_data) 
{
    const char *name;
    GaimDBusBinding *bindings;
    int i;

    bindings = (GaimDBusBinding*) user_data;

    if (dbus_message_get_type(message) != DBUS_MESSAGE_TYPE_METHOD_CALL)
	return FALSE;

    if (!dbus_message_has_path(message, DBUS_PATH_GAIM))
	return FALSE;

    name = dbus_message_get_member(message);

    if (name == NULL)
	return FALSE;

    for(i=0; bindings[i].name; i++)
	if (!strcmp(name, bindings[i].name)) {
	    DBusMessage *reply;
	    DBusError error;

	    dbus_error_init(&error);
	    
	    reply = bindings[i].handler(message, &error);
    
	    if (reply == NULL && dbus_error_is_set(&error)) 
		reply = dbus_message_new_error (message,
						error.name,
						error.message);
	    
	    if (reply != NULL) {
		dbus_connection_send (connection, reply, NULL);
		dbus_message_unref(reply);
	    }
	    
	    return TRUE;		/* return reply! */
	}

    return FALSE;
}

static DBusHandlerResult gaim_dbus_dispatch(DBusConnection *connection,
					    DBusMessage *message,
					    void *user_data)
{
    if (gaim_signal_emit_return_1(gaim_dbus_get_handle(), 
				  "dbus-method-called", 
				  connection, message))
	return DBUS_HANDLER_RESULT_HANDLED;
    else 
	return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}

void gaim_dbus_register_bindings(void *handle, GaimDBusBinding *bindings) {
    gaim_signal_connect(gaim_dbus_get_handle(), "dbus-method-called",
			handle, 
			GAIM_CALLBACK(gaim_dbus_dispatch_cb),
			bindings);
}



gboolean gaim_dbus_dispatch_init(void) 
{
    static DBusObjectPathVTable vtable = {NULL, &gaim_dbus_dispatch};

    DBusError error;
    int result;
    
    dbus_error_init (&error);
    gaim_dbus_connection = dbus_bus_get (DBUS_BUS_STARTER, &error);    

    if (gaim_dbus_connection == NULL) {
	gaim_debug_error("dbus", "Failed to get connection\n");
	dbus_error_free(&error);
	return FALSE;
    }

    if (!dbus_connection_register_object_path (gaim_dbus_connection,
					       DBUS_PATH_GAIM, &vtable, NULL))
    {
	gaim_debug_error("dbus", "Failed to get name: %s\n", error.name);
        dbus_error_free(&error);
	return FALSE;
    }
	    

    result = dbus_bus_request_name (gaim_dbus_connection, DBUS_SERVICE_GAIM, 
				    0, &error);
    
    if (dbus_error_is_set (&error)) {
	dbus_connection_unref(gaim_dbus_connection);
	dbus_error_free(&error);
	gaim_debug_error("dbus", "Failed to get serv name: %s\n", error.name);
	return FALSE;
    }
	
    dbus_connection_setup_with_g_main(gaim_dbus_connection, NULL);

    gaim_debug_misc ("dbus", "okkk\n");

    gaim_signal_register(gaim_dbus_get_handle(), "dbus-method-called",
			 gaim_marshal_BOOLEAN__POINTER_POINTER,
			 gaim_value_new(GAIM_TYPE_BOOLEAN), 2,
			 gaim_value_new(GAIM_TYPE_POINTER),
			 gaim_value_new(GAIM_TYPE_POINTER));

    GAIM_DBUS_REGISTER_BINDINGS(gaim_dbus_get_handle());

    return TRUE;
}



/**************************************************************************/
/** @name Signals                                                         */
/**************************************************************************/



static  char *gaim_dbus_convert_signal_name(const char *gaim_name) 
{
	int gaim_index, g_index;
	char *g_name = g_new(char, strlen(gaim_name)+1);
	gboolean capitalize_next = TRUE;

	for(gaim_index = g_index = 0; gaim_name[gaim_index]; gaim_index++)
		if (gaim_name[gaim_index] != '-' && gaim_name[gaim_index] != '_') {
			if (capitalize_next)
				g_name[g_index++] = g_ascii_toupper(gaim_name[gaim_index]);
			else
				g_name[g_index++] = gaim_name[gaim_index];
			capitalize_next = FALSE;
		} else
			capitalize_next = TRUE;
	g_name[g_index] = 0;
	
	return g_name;
}

#define my_arg(type) (ptr != NULL ? * ((type *)ptr) : va_arg(data, type))

static void gaim_dbus_message_append_gaim_values(DBusMessageIter *iter,
						 int number,
						 GaimValue **gaim_values, 
						 va_list data) 
{
    int i;

    for(i=0; i<number; i++) {
	const char *str;
	int id;
	gint xint;
	guint xuint;
	gboolean xboolean;
	gpointer ptr = NULL;
	if (gaim_value_is_outgoing(gaim_values[i])) {
	    ptr = my_arg(gpointer);
	    g_assert(ptr);
	}
	
	switch(gaim_values[i]->type) {
	case  GAIM_TYPE_INT:  
	    xint = my_arg(gint);
	    dbus_message_iter_append_basic(iter, DBUS_TYPE_INT32, &xint);
	    break;
	case  GAIM_TYPE_UINT:  
	    xuint = my_arg(guint);
	    dbus_message_iter_append_basic(iter, DBUS_TYPE_UINT32, &xuint);
	    break;
	case  GAIM_TYPE_BOOLEAN:  
	    xboolean = my_arg(gboolean);
	    dbus_message_iter_append_basic(iter, DBUS_TYPE_BOOLEAN, &xboolean);
	    break;
	case GAIM_TYPE_STRING: 
	    str = null_to_empty(my_arg(char*));
	    dbus_message_iter_append_basic(iter, DBUS_TYPE_STRING, &str);
	    break;
	case GAIM_TYPE_SUBTYPE: /* registered pointers only! */
	case GAIM_TYPE_POINTER:
	case GAIM_TYPE_OBJECT: 
	case GAIM_TYPE_BOXED:		
	    id = gaim_dbus_pointer_to_id(my_arg(gpointer));
	    dbus_message_iter_append_basic(iter, DBUS_TYPE_INT32, &id);
	    break;
	default:		/* no conversion implemented */
	    g_assert_not_reached();
	}
    }
}

#undef my_arg

void gaim_dbus_signal_emit_gaim(char *name, int num_values, 
				GaimValue **values, va_list vargs)
{
	/* pass name */
    DBusMessage *signal;
    DBusMessageIter iter;
    char *newname;

    g_return_if_fail(gaim_dbus_connection);
    
    newname =  gaim_dbus_convert_signal_name(name);
    signal = dbus_message_new_signal(DBUS_PATH_GAIM, DBUS_INTERFACE_GAIM, newname);
    dbus_message_iter_init_append(signal, &iter);

    gaim_dbus_message_append_gaim_values(&iter, num_values, values, vargs);

    dbus_connection_send(gaim_dbus_connection, signal, NULL);

    g_free(newname);
    dbus_message_unref(signal);
}






gboolean gaim_dbus_init(void) 
{
    gaim_debug_register_category("dbus");

    gaim_dbus_init_ids();
    return gaim_dbus_dispatch_init() ;
}