Mercurial > pidgin.yaz
view doc/blist-signals.dox @ 10297:ec140184437b
[gaim-migrate @ 11480]
"After applying this patch, which modifies the make files and makes the
@file/@ingroup markers at the top of several gtk files more uniform,
the following files should be renamed:
dnd-hints.h -> gtkdnd-hints.h
dnd-hints.c -> gtkdnd-hints.c
gaim-disclosure.h -> gtkgaim-disclosure.h
gaim-disclosure.c -> gtkgaim-disclosure.c
stock.h -> gtkstock.h
stock.c -> gtkstock.c
I believe that completes the renaming of files which are explicitly for
gtkgaim; all files in /gaim/src which depend upon gtk should now have
gtk in their name. There are two candidates which might be considered
part of gtkgaim rather than part of the core, but I didn't modify them:
session.c and log.c. Both are quite gaim-UI specific, it seems,
particularly session, but perhaps other UIs could also make use of
their functionality.
-Evan "
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Thu, 02 Dec 2004 20:34:19 +0000 |
parents | 2583056be3a4 |
children | 201617d49573 |
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/** @page blist-signals Buddy List Signals @signals @signal buddy-away @signal buddy-back @signal buddy-idle @signal buddy-unidle @signal buddy-signed-on @signal buddy-signed-off @signal update-idle @signal blist-node-extended-menu @endsignals <hr> @signaldef buddy-away @signalproto void (*buddy_away)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list goes away. @param buddy The buddy that went away. @endsignaldef @signaldef buddy-back @signalproto void (*buddy_back)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list comes back from being away. @param buddy The buddy that came back from being away. @endsignaldef @signaldef buddy-idle @signalproto void (*buddy_idle)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list becomes idle. @param buddy The buddy that became idle. @endsignaldef @signaldef buddy-unidle @signalproto void (*buddy_unidle)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list returns from being idle. @param buddy The buddy that returned from being idle. @endsignaldef @signaldef buddy-idle-updated @signalproto void (*buddy_idle_updated)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy's idle time changes. The exceptions are when the buddy goes from being idle to being unidle, or from unidle to idle. @param buddy The buddy whose idle time changed. @endsignaldef @signaldef buddy-signed-on @signalproto void (*buddy_signed_on)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list signs on. @param buddy The buddy that signed on. @endsignaldef @signaldef buddy-signed-off @signalproto void (*buddy_signed_off)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list signs off. @param buddy The buddy that signed off. @endsignaldef @signaldef update-idle @signalproto void (*update_idle)(); @endsignalproto @signaldesc Emitted when the buddy list is refreshed and the idle times are updated. @endsignaldef @signaldef blist-node-extended-menu @signalproto void (*blist_node_extended_menu)(GaimBlistNode *node, GList **menu) @endsignalproto @signaldesc Emitted when a buddlist menu is being constructed @a menu is a pointer to a GList of GaimBlistNodeAction's allowing a plugin to add menu items @endsignaldef */ // vim: syntax=c tw=75 et