Mercurial > pidgin.yaz
view plugins/simple.c @ 10297:ec140184437b
[gaim-migrate @ 11480]
"After applying this patch, which modifies the make files and makes the
@file/@ingroup markers at the top of several gtk files more uniform,
the following files should be renamed:
dnd-hints.h -> gtkdnd-hints.h
dnd-hints.c -> gtkdnd-hints.c
gaim-disclosure.h -> gtkgaim-disclosure.h
gaim-disclosure.c -> gtkgaim-disclosure.c
stock.h -> gtkstock.h
stock.c -> gtkstock.c
I believe that completes the renaming of files which are explicitly for
gtkgaim; all files in /gaim/src which depend upon gtk should now have
gtk in their name. There are two candidates which might be considered
part of gtkgaim rather than part of the core, but I didn't modify them:
session.c and log.c. Both are quite gaim-UI specific, it seems,
particularly session, but perhaps other UIs could also make use of
their functionality.
-Evan "
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Thu, 02 Dec 2004 20:34:19 +0000 |
parents | a9fb4493ae22 |
children | 50224ac8184d |
line wrap: on
line source
#include "internal.h" #include "debug.h" #include "plugin.h" #include "version.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)