view src/protocols/oscar/adverts.c @ 10297:ec140184437b

[gaim-migrate @ 11480] "After applying this patch, which modifies the make files and makes the @file/@ingroup markers at the top of several gtk files more uniform, the following files should be renamed: dnd-hints.h -> gtkdnd-hints.h dnd-hints.c -> gtkdnd-hints.c gaim-disclosure.h -> gtkgaim-disclosure.h gaim-disclosure.c -> gtkgaim-disclosure.c stock.h -> gtkstock.h stock.c -> gtkstock.c I believe that completes the renaming of files which are explicitly for gtkgaim; all files in /gaim/src which depend upon gtk should now have gtk in their name. There are two candidates which might be considered part of gtkgaim rather than part of the core, but I didn't modify them: session.c and log.c. Both are quite gaim-UI specific, it seems, particularly session, but perhaps other UIs could also make use of their functionality. -Evan " committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 02 Dec 2004 20:34:19 +0000
parents e73c48cf1645
children
line wrap: on
line source

/*
 * Family 0x0005 - Advertisements.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

faim_export int aim_ads_requestads(aim_session_t *sess, aim_conn_t *conn)
{
	return aim_genericreq_n(sess, conn, 0x0005, 0x0002);
}

static int snachandler(aim_session_t *sess, aim_module_t *mod, aim_frame_t *rx, aim_modsnac_t *snac, aim_bstream_t *bs)
{
	return 0;
}

faim_internal int adverts_modfirst(aim_session_t *sess, aim_module_t *mod)
{

	mod->family = 0x0005;
	mod->version = 0x0001;
	mod->toolid = 0x0001;
	mod->toolversion = 0x0001;
	mod->flags = 0;
	strncpy(mod->name, "adverts", sizeof(mod->name));
	mod->snachandler = snachandler;

	return 0;
}