view src/notify.c @ 11279:ed5302df41b0

[gaim-migrate @ 13474] Patch by Sadrul Habib Chowdhury to fix tab dragging. Many thanks also to Cae for helping to track down the exact behavior, and for helping to test this patch so that Sadrul could provide a version that actually fixes the bug. :-) committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 16 Aug 2005 18:54:40 +0000
parents 911530134bf8
children 9480e0d0f563
line wrap: on
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/**
 * @file notify.c Notification API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "notify.h"

static GaimNotifyUiOps *notify_ui_ops = NULL;
static GList *handles = NULL;

typedef struct
{
	GaimNotifyType type;
	void *handle;
	void *ui_handle;

} GaimNotifyInfo;

void *
gaim_notify_message(void *handle, GaimNotifyMsgType type,
					const char *title, const char *primary,
					const char *secondary, GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_message != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_MESSAGE;
		info->handle    = handle;
		info->ui_handle = ops->notify_message(type, title, primary,
											  secondary, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_email(void *handle, const char *subject, const char *from,
				  const char *to, const char *url, GCallback cb,
				  void *user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_email != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_EMAIL;
		info->handle    = handle;
		info->ui_handle = ops->notify_email(subject, from, to, url, cb,
											user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_emails(void *handle, size_t count, gboolean detailed,
				   const char **subjects, const char **froms,
				   const char **tos, const char **urls,
				   GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(count != 0, NULL);

	if (count == 1) {
		return gaim_notify_email(handle,
								 (subjects == NULL ? NULL : *subjects),
								 (froms    == NULL ? NULL : *froms),
								 (tos      == NULL ? NULL : *tos),
								 (urls     == NULL ? NULL : *urls),
								 cb, user_data);
	}

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_emails != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_EMAILS;
		info->handle    = handle;
		info->ui_handle = ops->notify_emails(count, detailed, subjects,
											 froms, tos, urls, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_formatted(void *handle, const char *title, const char *primary,
					  const char *secondary, const char *text,
					  GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_formatted != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_FORMATTED;
		info->handle    = handle;
		info->ui_handle = ops->notify_formatted(title, primary, secondary,
												text, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_searchresults(GaimConnection *gc, const char *title,
						  const char *primary, const char *secondary,
						  const char **results, GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_searchresults != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_SEARCHRESULTS;
		info->handle    = gc;
		info->ui_handle = ops->notify_searchresults(gc, title, primary,
													secondary, results,
													cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_userinfo(GaimConnection *gc, const char *who, const char *title,
						   const char *primary, const char *secondary,
						   const char *text, GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_userinfo != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_USERINFO;
		info->handle    = gc;
		info->ui_handle = ops->notify_userinfo(gc, who, title, primary,
											   secondary, text, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_uri(void *handle, const char *uri)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(uri != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_uri != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_URI;
		info->handle    = handle;
		info->ui_handle = ops->notify_uri(uri);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void
gaim_notify_close(GaimNotifyType type, void *ui_handle)
{
	GList *l;
	GaimNotifyUiOps *ops;

	g_return_if_fail(ui_handle != NULL);

	ops = gaim_notify_get_ui_ops();

	for (l = handles; l != NULL; l = l->next) {
		GaimNotifyInfo *info = l->data;

		if (info->ui_handle == ui_handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_notify != NULL)
				ops->close_notify(info->type, ui_handle);

			g_free(info);

			break;
		}
	}
}

void
gaim_notify_close_with_handle(void *handle)
{
	GList *l, *l_next;
	GaimNotifyUiOps *ops;

	g_return_if_fail(handle != NULL);

	ops = gaim_notify_get_ui_ops();

	for (l = handles; l != NULL; l = l_next) {
		GaimNotifyInfo *info = l->data;

		l_next = l->next;

		if (info->handle == handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_notify != NULL)
				ops->close_notify(info->type, info->ui_handle);

			g_free(info);
		}
	}
}

void
gaim_notify_set_ui_ops(GaimNotifyUiOps *ops)
{
	notify_ui_ops = ops;
}

GaimNotifyUiOps *
gaim_notify_get_ui_ops(void)
{
	return notify_ui_ops;
}