view src/gaim-send @ 13158:eed97963252a

[gaim-migrate @ 15521] I think this'll fix a crash that hit me last night. What happened was, Gaim couldn't fetch the buddy list on the first attempt. It set up a timer to do it 30 seconds later. The timer callback set the reference to the timer to 0, so Gaim was not able to remove the timer. Then at some point I got disconnected and the timer callback got called and exploded. Unfortunately, I have a feeling this hit everyone using either of the betas. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 07 Feb 2006 14:51:28 +0000
parents 64fadbf3810f
children ac5bc9a7b603
line wrap: on
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#!/bin/bash

METHOD_NAME=$1

if test -z "$METHOD_NAME" 
then
    cat <<EOF 
This program calls gaim API functions using DBus and prints the return value.
If you are not interested in the return value, use gaim-send-async.

Usage:

   $0 method-name type1:parameter1 type2:parameter2 ...

This shell script just invokes dbus-send, see man dbus-send for how 
to specify the parameters.  

Examples:

   $0 GaimAccountsFindConnected string: string:prpl-jabber
   $0 GaimAccountsGetAll
   $0 GaimCoreQuit

Use dbus-viewer to get the list of supported functions and their parameters.
EOF
    exit 1
fi

shift
dbus-send --dest=org.gaim.GaimService --print-reply --type=method_call /org/gaim/GaimObject org.gaim.GaimInterface.$METHOD_NAME "$@"

echo