view plugins/iconaway.c @ 12758:ef1a954512bc

[gaim-migrate @ 15105] If NTLM and Basic auth is configured in squid with different passwords the order of the headers seems to matter and only NTLM is checked. Now first Basic is checked and then NTLM in the next request (or NTLM in the first if no Basic auth is configured in squid). Should fix bug #1384428 committer: Tailor Script <tailor@pidgin.im>
author Thomas Butter <tbutter>
date Sat, 07 Jan 2006 22:54:03 +0000
parents cdbef02c91e9
children
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/* gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"
#include "gtkgaim.h"

#include "conversation.h"
#include "signals.h"
#include "version.h"

#include "gtkconv.h"
#include "gtkplugin.h"

#define ICONAWAY_PLUGIN_ID "gtk-iconaway"

static void
iconify_windows(GaimAccount *account, GaimStatus *old, GaimStatus *newstatus)
{
	GaimPresence *presence;
	GaimGtkWindow *win;
	GList *windows;

	presence = gaim_status_get_presence(newstatus);

	if (gaim_presence_is_available(presence))
		return;

	gaim_blist_set_visible(FALSE);

	for (windows = gaim_gtk_conv_windows_get_list();
		 windows != NULL;
		 windows = windows->next) {

		win = (GaimGtkWindow *)windows->data;

		gtk_window_iconify(GTK_WINDOW(win->window));
	}
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(gaim_accounts_get_handle(), "account-status-changed",
						plugin, GAIM_CALLBACK(iconify_windows), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	GAIM_GTK_PLUGIN_TYPE,                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	ICONAWAY_PLUGIN_ID,                               /**< id             */
	N_("Iconify on Away"),                            /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Iconifies the buddy list and your conversations when you go away."),
	                                                  /**  description    */
	N_("Iconifies the buddy list and your conversations when you go away."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(iconaway, init_plugin, info)