view plugins/perl/scripts/account.pl @ 11348:efb358543b1d

[gaim-migrate @ 13565] Two changes: 1. Fix the "enabled" button in the accounts editor so that unchecking it will sign off an account. I broke this in one of my commits on August 17th 2. Some changes from Thomas Butter to finishing initializing Gaim, and THEN attempt to sign on accounts. This fixes problems with the crypto API not yet being initialized. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 26 Aug 2005 04:38:36 +0000
parents 0e9e2b923d09
children 4d9686e7c234
line wrap: on
line source

$MODULE_NAME = "Account Functions Test";

use Gaim;

# All the information Gaim gets about our nifty plugin
%PLUGIN_INFO = ( 
	perl_api_version => 2, 
	name => " Perl: $MODULE_NAME", 
	version => "0.1", 
	summary => "Test plugin for the Perl interpreter.", 
	description => "Implements a set of test proccedures to ensure all functions that work in the C API still work in the Perl plugin interface.  As XSUBs are added, this *should* be updated to test the changes.  Furthermore, this will function as the tutorial perl plugin.", 
	author => "John H. Kelm <johnhkelm\@gmail.com", 
	url => "http://sourceforge.net/users/johnhkelm/", 
	
	load => "plugin_load", 
	unload => "plugin_unload" 
); 


	# These names must already exist
	my $GROUP		= "UIUC Buddies";
	my $USERNAME 		= "johnhkelm2";
	
	# We will create these on load then destroy them on unload
	my $TEST_GROUP		= "perlTestGroup";
	my $TEST_NAME	 	= "perlTestName";
	my $TEST_ALIAS	 	= "perlTestAlias";
	my $PROTOCOL_ID 	= "prpl-oscar";


sub plugin_init { 
	return %PLUGIN_INFO; 
} 


# This is the sub defined in %PLUGIN_INFO to be called when the plugin is loaded
#	Note: The plugin has a reference to itself on top of the argument stack.
sub plugin_load { 
	my $plugin = shift; 
	print "#" x 80 . "\n\n";
	Gaim::debug_info("plugin_load()", "Testing $MODULE_NAME Started.");
	print "\n\n";
	

	#################################
	#				#
	#	Gaim::Account::Option	#
	#				#
	#################################

	print "Testing: Gaim::Account::Option::new...\n";
	$account_opt = Gaim::Account::Option::new(1, "TEXT", "pref_name"); 
	Gaim::Account::Option::bool_new("TeXt", "MYprefName", 1);
	
	#################################
	#				#
	#	Gaim::Account		#
	#				#
	#################################


	print "Testing: Gaim::Account::new()...";
	$account = Gaim::Account::new($TEST_NAME, $PROTOCOL_ID);
	if ($account) { print "ok.\n"; } else { print "fail.\n"; }

	print "Testing: Gaim::Account::add()...";
	Gaim::Accounts::add($account);
		print "pending find...\n"; 

	print "Testing: Gaim::Accounts::find()...";
	$account = Gaim::Accounts::find($TEST_NAME, $PROTOCOL_ID);
	if ($account) { print "ok.\n"; } else { print "fail.\n"; }
	
	print "Testing: Gaim::Account::get_username()...";
	$user_name = Gaim::Account::get_username($account);
	if ($user_name) { print $user_name . "...ok.\n"; } else { print "fail.\n"; }


	print "Testing: Gaim::Account::is_connected()";
	$user_connected = Gaim::Account::is_connected($account);
	if (!($user_connected)) { print "...not connected...ok..\n"; } else { print "...connected...ok.\n"; }


	print "Testing: Gaim::Accounts::get_active_status()...";
	$status = Gaim::Account::get_active_status($account);
	if ($status) { print "ok.\n"; } else { print "fail.\n"; }

	$account = Gaim::Accounts::find($USERNAME, $PROTOCOL_ID);
	print "Testing: Gaim::Accounts::connect()...pending...\n";
	
	Gaim::Account::set_status($account, "available", TRUE);
	Gaim::Account::connect($account);

	print "\n\n";
	Gaim::debug_info("plugin_load()", "Testing $MODULE_NAME Completed.");
	print "\n\n" . "#" x 80 . "\n\n";
} 

sub plugin_unload { 
	my $plugin = shift; 

	print "#" x 80 . "\n\n";
	Gaim::debug_info("plugin_unload()", "Testing $MODULE_NAME Started.");
	print "\n\n";

	#########  TEST CODE HERE  ##########

	print "\n\n";
	Gaim::debug_info("plugin_unload()", "Testing $MODULE_NAME Completed.");
	print "\n\n" . "#" x 80 . "\n\n";
}