Mercurial > pidgin.yaz
view README.CVS @ 10108:f0100b414d98
[gaim-migrate @ 11141]
Two things:
a. Added Enter as a gtk_binding to GtkIMHtml. This fixes everything.
Input methods now work. The "Enter sends" and "Ctrl-Enter sends" preferences
were removed and defaulted to yes and no respectively, BUT, in a very super-cool
turn of events, you can now add your own bindings to .gtkrc to make WHATEVER
YOU WANT send. Awesome. Someone should use g_signal_accumulator_true_handled
or something to make profiles and away messages able to insert newlines.
b. Removed "Use multi-colored screennames in chats," defaulted to yes, and
wrote a nifty algorithm to automatically adjust the colors to accomodate the
background (see http://gaim.sf.net/sean/porn-chat.png). People should play
around and tweak it a bit. The algorithm takes into consideration the
luminosity of the current background and the base hue to use for the screenname
in generating the new colors. Note that it does this while maintaining the hues.
Someone should optimize this so it skips over the floating point arithmatic when
the background color is white.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Sun, 17 Oct 2004 23:55:49 +0000 |
parents | e4a27c9aec4c |
children |
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If you plan to use gaim CVS, PLEASE read this message in its entirety! Gaim is a fast-moving project with a somewhat regular release schedule. Due to the rate of gaim development, CVS undergoes frequent bursts of massive changes, often leaving behind brokenness and partial functionality while the responsible developers rewrite some portion of code or seek to add new features. What this all boils down to is that CVS _WILL_ sometimes be broken. Because of this, we ask that users who are not interested in personally tracking down bugs and fixing them (without a lot of assistance from the developers!) avoid CVS and use releases. Since releases will be made often, this should not prevent anyone from using the newest, shiniest features -- but it will prevent users from having to deal with ugly development bugs that we already know about but haven't gotten around to fixing. If you are interested in hacking on gaim, please read README and HACKING, and take note of the issues in PROGRAMMING_NOTES. (Note that they may be somewhat out of date at times.) Win32 developers, please read README.mingw. By far the best documentation, however, is the documented code. Not all parts of gaim have yet been documented, but the major subsystems are falling fast. If you have doxygen, you can use the Doxyfile in the toplevel directory to generate pretty documentation. Otherwise (or even if you do!), the header files for each subsystem contain documentation for the functions they contain. For instance, conversation.h contains documentation for the entire gaim_conversation_* API, and account.h contains documentation for the gaim_account_* API. If you have questions, please feel free to contact the gaim developers by email at gaim-devel@lists.sourceforge.net, on IRC at irc.freenode.net in #gaim, or via the sourceforge forums at http://www.sourceforge.net/projects/gaim. Please do as much homework as you can before contacting us; the more you know about your question, the faster and more effectively we can help you! Send patches to gaim-devel@lists.sourceforge.net or post them in the Sourceforge forums at http://www.sourceforge.net/projects/gaim.