view libgaim/protocols/gg/Makefile.mingw @ 15298:f08b43af6791

[gaim-migrate @ 18088] We've seen a crash in which a NULL circbuffer was passed to gaim_circ_buffer_append() from flap_connection_send_byte_stream(). (flap_connection_send_byte_stream() was somehow called after flap_connection_close() - perhaps a result of the rate limiting queuing code?) In any case, circbuffer should use g_return_if_fail() and g_return_val_if_fail() to throw warnings in this condition rather than crashing on a NULL pointer access. Added such checks at the top of the relevant functions. committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Mon, 08 Jan 2007 15:01:06 +0000
parents 5d03b309b482
children
line wrap: on
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#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of libgg
#

GAIM_TOP := ../../..
include $(GAIM_TOP)/libgaim/win32/global.mak

TARGET = libgg
CFLAGS += -include win32dep.h
TYPE = PLUGIN

# Static or Plugin...
ifeq ($(TYPE),STATIC)
  DEFINES += -DSTATIC
  DLL_INSTALL_DIR =	$(GAIM_INSTALL_DIR)
else
ifeq ($(TYPE),PLUGIN)
  DLL_INSTALL_DIR =	$(GAIM_INSTALL_PLUGINS_DIR)
endif
endif

##
## INCLUDE PATHS
##
INCLUDE_PATHS +=	-I. \
			-I./lib \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GAIM_LIB_TOP) \
			-I$(GAIM_LIB_TOP)/win32 \
			-I$(GAIM_TOP)

LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_LIB_TOP) \

##
##  SOURCES, OBJECTS
##
C_SRC =	\
	lib/common.c \
	lib/events.c \
	lib/http.c \
	lib/libgadu.c \
	lib/obsolete.c \
	lib/pubdir.c \
	lib/pubdir50.c \
	buddylist.c \
	confer.c \
	gg.c \
	search.c \
	gg-utils.c

OBJECTS = $(C_SRC:%.c=%.o)

##
## LIBRARIES
##
LIBS =	\
			-lglib-2.0 \
			-lintl \
			-lgaim \
			-lws2_32

include $(GAIM_COMMON_RULES)

##
## TARGET DEFINITIONS
##
.PHONY: all install clean

all: $(TARGET).dll

install: all $(DLL_INSTALL_DIR)
	cp $(TARGET).dll $(DLL_INSTALL_DIR)

$(OBJECTS): $(GAIM_CONFIG_H)

$(TARGET).dll: $(GAIM_LIBGAIM_DLL).a $(OBJECTS)
	$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll

##
## CLEAN RULES
##
clean:
	rm -f $(OBJECTS)
	rm -f $(TARGET).dll

include $(GAIM_COMMON_TARGETS)