Mercurial > pidgin.yaz
view plugins/autorecon.c @ 6837:f098765ac919
[gaim-migrate @ 7382]
The pounces subsystem now registers signal callbacks for all the pounce
types. The calls to pounce code in server.c, and therefore in all the rest
of gaim, have been removed. The pounce code is now more like its own
separate island.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sun, 14 Sep 2003 21:05:11 +0000 |
parents | 70d5122bc3ff |
children | cc1d09631513 |
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#include "internal.h" #include "connection.h" #include "debug.h" #include "prpl.h" #include "signals.h" #define AUTORECON_PLUGIN_ID "core-autorecon" #define INITIAL 8000 #define MAXTIME 2048000 typedef struct { int delay; guint timeout; } GaimAutoRecon; static GHashTable *hash = NULL; static gboolean do_signon(gpointer data) { GaimAccount *account = data; GaimAutoRecon *info; gaim_debug(GAIM_DEBUG_INFO, "autorecon", "do_signon called\n"); g_return_val_if_fail(account != NULL, FALSE); info = g_hash_table_lookup(hash, account); if (g_list_index(gaim_accounts_get_all(), account) < 0) return FALSE; gaim_debug(GAIM_DEBUG_INFO, "autorecon", "calling gaim_account_connect\n"); gaim_account_connect(account); gaim_debug(GAIM_DEBUG_INFO, "autorecon", "done calling gaim_account_connect\n"); info->timeout = 0; return FALSE; } static void reconnect(GaimConnection *gc, void *m) { GaimAccount *account; GaimAutoRecon *info; g_return_if_fail(gc != NULL); account = gaim_connection_get_account(gc); info = g_hash_table_lookup(hash, account); if (!gc->wants_to_die) { if (info == NULL) { info = g_new0(GaimAutoRecon, 1); g_hash_table_insert(hash, account, info); info->delay = INITIAL; } else info->delay = MIN(2 * info->delay, MAXTIME); info->timeout = g_timeout_add(info->delay, do_signon, account); } else if (info != NULL) { g_hash_table_remove(hash, account); g_free(info); } } static void free_auto_recon(gpointer data) { GaimAutoRecon *info = data; if (info->timeout != 0) g_source_remove(info->timeout); g_free(info); } static gboolean plugin_load(GaimPlugin *plugin) { hash = g_hash_table_new_full(g_int_hash, g_int_equal, NULL, free_auto_recon); gaim_signal_connect(gaim_connections_get_handle(), "signed-off", plugin, GAIM_CALLBACK(reconnect), NULL); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { g_hash_table_destroy(hash); hash = NULL; return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ AUTORECON_PLUGIN_ID, /**< id */ N_("Auto-Reconnect"), /**< name */ VERSION, /**< version */ /** summary */ N_("When you are kicked offline, this reconnects you."), /** description */ N_("When you are kicked offline, this reconnects you."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(autorecon, init_plugin, info)