view src/win32/global.mak @ 6837:f098765ac919

[gaim-migrate @ 7382] The pounces subsystem now registers signal callbacks for all the pounce types. The calls to pounce code in server.c, and therefore in all the rest of gaim, have been removed. The pounce code is now more like its own separate island. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sun, 14 Sep 2003 21:05:11 +0000
parents bb7723f0b4b9
children 59ffe137176d
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#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions.
#

CC = gcc.exe

# Use -g flag when building debug version of Gaim (including plugins)
CFLAGS += -O2 -Wall -mno-cygwin -fnative-struct

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

VERSION := $(shell cat $(GAIM_TOP)/VERSION)

DEFINES += 	-DVERSION=\"$(VERSION)\" \
		-DHAVE_CONFIG_H