view plugins/Makefile.mingw @ 6310:f14718d7082e

[gaim-migrate @ 6809] Robot101 is a fancy bastard. Regarding my fix for "Make Gaim not crash when you unload the system tray icon when there are messages queued," he writes: The correct fix for this is to use &handle as the function data, I have a function that removes callbacks with that data pointer that gets called at unload. Fancy. In other news, we now send a BR tag instead of \n for newlines for AIM. And for ICQ we send CR/LF instead of \n. This is more correct, and should make messages with new lines sent from Gaim to Miranda show up correctly for Miranda users. ICQ Lite sends CR/LF to Gaim for newlines, but I would rather use a BR tag, and it seems to work with no problems. In still other news, de purk und beans mit sauerkrauten. In yet still other news, I don't have anything else to add. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 26 Jul 2003 20:40:44 +0000
parents 7c98adb00f3a
children 46355beb6c30
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim Plugins 
#

#
# PATHS
#

GAIM_PLUGINS := 	.
GAIM_TOP :=		..
GTK_TOP :=		../../win32-dev/gtk_2_0
OSCAR_ROOT :=		../src/protocols/oscar
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
TICKER :=		./ticker
TRANSPARENCY :=		./win32/transparency
WINPREFS :=		./win32/winprefs
PERL_PLUGIN_LOADER :=	./perl
DOCKLET :=		./docklet

##
## VARIABLE DEFINITIONS
##

# Compiler Options

CFLAGS =

DEFINES =

.SUFFIXES:
.SUFFIXES: .c .dll

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I$(OSCAR_ROOT) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP) \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src


##
## LIBRARIES
##

LIBS =			-lgtk-win32-2.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgobject-2.0 \
			-lgmodule-2.0 \
			-lintl \
			-lws2_32 \
			-lgaim

##
## RULES
##

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: plugins
	$(MAKE) -C $(TICKER) -f Makefile.mingw
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw
	$(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw
	$(MAKE) -C $(DOCKLET) -f Makefile.mingw

install:
	cp $(GAIM_PLUGINS)/*.dll $(GAIM_INSTALL_DIR)/plugins
	$(MAKE) -C $(TICKER) -f Makefile.mingw install
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw install
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw install
	$(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw install
	$(MAKE) -C $(DOCKLET) -f Makefile.mingw install

#
# BUILD Plugin
#

.c.dll:
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@.o -c $<
	$(CC) -shared $@.o $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $@

plugins: iconaway.dll spellchk.dll autorecon.dll


##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf *.dll
	$(MAKE) -C $(TICKER) -f Makefile.mingw clean
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw clean
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw clean
	$(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw clean
	$(MAKE) -C $(DOCKLET) -f Makefile.mingw clean