Mercurial > pidgin.yaz
view src/Makefile.am @ 6310:f14718d7082e
[gaim-migrate @ 6809]
Robot101 is a fancy bastard. Regarding my fix for "Make Gaim not crash when
you unload the system tray icon when there are messages queued," he writes:
The correct fix for this is to use &handle as the function data, I have
a function that removes callbacks with that data pointer that gets
called at unload.
Fancy.
In other news, we now send a BR tag instead of \n for newlines for AIM.
And for ICQ we send CR/LF instead of \n. This is more correct, and should
make messages with new lines sent from Gaim to Miranda show up correctly for
Miranda users.
ICQ Lite sends CR/LF to Gaim for newlines, but I would rather use a BR
tag, and it seems to work with no problems.
In still other news, de purk und beans mit sauerkrauten.
In yet still other news, I don't have anything else to add.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 26 Jul 2003 20:40:44 +0000 |
parents | fcc28f5dd0c8 |
children | 2e23ccbccdec |
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EXTRA_DIST = \ getopt.c \ getopt.h \ getopt1.c \ Makefile.mingw \ win_gaim.c \ win32/IdleTracker/Makefile.mingw \ win32/IdleTracker/idletrack.c \ win32/IdleTracker/idletrack.h \ win32/MinimizeToTray.c \ win32/MinimizeToTray.h \ win32/gaimrc.rc \ win32/global.mak \ win32/libc_interface.c \ win32/libc_interface.h \ win32/libc_internal.h \ win32/resource.h \ win32/stdafx.h \ win32/untar.c \ win32/untar.h \ win32/wgaimerror.h \ win32/win32dep.c \ win32/win32dep.h \ win32/wspell.c \ win32/wspell.h \ win32/mingw_plus/winuser_extra.h \ win32/nsis/AddToPath.nsi \ win32/nsis/gaim-header.bmp \ win32/nsis/gaim-intro.bmp \ win32/nsis/gtkInstall.ini \ win32/themes/gtkrc SUBDIRS = protocols CORESOURCES = \ account.c \ account.h \ accountopt.c \ accountopt.h \ blist.c \ blist.h \ connection.c \ connection.h \ conversation.c \ conversation.h \ core.c \ core.h \ debug.c \ debug.h \ event.c \ event.h \ ft.c \ ft.h \ html.c \ html.h \ md5.c \ md5.h \ multi.h \ notify.c \ notify.h \ plugin.c \ plugin.h \ pounce.c \ pounce.h \ privacy.h \ proxy.c \ proxy.h \ prefs.c \ prefs.h \ prpl.c \ prpl.h \ request.c \ request.h \ server.c \ server.h \ status.c \ status.h \ sound.c \ sound.h \ util.c \ util.h bin_PROGRAMS = gaim gaim-remote gaim_SOURCES = \ $(CORESOURCES) \ about.c \ away.c \ browser.c \ buddy_chat.c \ dialogs.c \ dnd-hints.c \ dnd-hints.h \ gaim.h \ gaim-disclosure.c \ gaim-disclosure.h \ gaimrc.c \ gtkaccount.c \ gtkaccount.h \ gtkcellrendererprogress.c \ gtkcellrendererprogress.h \ gtkblist.c \ gtkblist.h \ gtkconn.c \ gtkconn.h \ gtkconv.c \ gtkconv.h \ gtkdebug.c \ gtkdebug.h \ gtkft.c \ gtkft.h \ gtkimhtml.c \ gtkimhtml.h \ gtknotify.c \ gtknotify.h \ gtkplugin.c \ gtkplugin.h \ gtkprefs.c \ gtkprefs.h \ gtkpounce.c \ gtkpounce.h \ gtkrequest.c \ gtkrequest.h \ gtksound.c \ gtksound.h \ gtkutils.c \ gtkutils.h \ idle.c \ internal.h \ log.c \ log.h \ main.c \ session.c \ stock.c \ stock.h \ themes.c \ ui.h gaim_DEPENDENCIES = @LIBOBJS@ $(STATIC_LINK_LIBS) gaim_LDFLAGS = -export-dynamic gaim_LDADD = \ @LIBOBJS@ \ $(GTK_LIBS) \ $(SOUND_LIBS) \ $(STATIC_LINK_LIBS) \ $(XSS_LIBS) \ $(SM_LIBS) \ $(INTLLIBS) \ $(GTKSPELL_LIBS) gaim_remote_SOURCES = \ gaim-remote.c gaim_remote_DEPENDENCIES = @LIBOBJS@ gaim_remote_LDADD = \ @LIBOBJS@ $(GLIB_LIBS) $(INTLLIBS) \ -L$(top_builddir)/plugins/gaim-remote -lgaim-remote AM_CPPFLAGS = \ $(GTKSPELL_CFLAGS) \ $(AUDIOFILE_CFLAGS) \ $(AO_CFLAGS) \ -DLOCALEDIR=\"$(datadir)/locale\" \ -DLIBDIR=\"$(libdir)/gaim/\" \ -DDATADIR=\"$(datadir)\" \ $(DEBUG_CFLAGS) \ -I$(top_srcdir)/plugins