Mercurial > pidgin.yaz
view src/dnd-hints.h @ 6310:f14718d7082e
[gaim-migrate @ 6809]
Robot101 is a fancy bastard. Regarding my fix for "Make Gaim not crash when
you unload the system tray icon when there are messages queued," he writes:
The correct fix for this is to use &handle as the function data, I have
a function that removes callbacks with that data pointer that gets
called at unload.
Fancy.
In other news, we now send a BR tag instead of \n for newlines for AIM.
And for ICQ we send CR/LF instead of \n. This is more correct, and should
make messages with new lines sent from Gaim to Miranda show up correctly for
Miranda users.
ICQ Lite sends CR/LF to Gaim for newlines, but I would rather use a BR
tag, and it seems to work with no problems.
In still other news, de purk und beans mit sauerkrauten.
In yet still other news, I don't have anything else to add.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 26 Jul 2003 20:40:44 +0000 |
parents | 4691c5936c01 |
children | fa6395637e2c |
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/** * @file dnd-hints.h Drag-and-Drop arrow hints * @ingroup gtkui * * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org> * * Copyright (C) 2001 Ricardo Fernández Pascual * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _GAIM_DND_HINTS_H_ #define _GAIM_DND_HINTS_H_ #include <glib.h> #include <gtk/gtkwidget.h> /** * Conversation drag-and-drop arrow types. */ typedef enum { HINT_ARROW_UP, /**< Up arrow. */ HINT_ARROW_DOWN, /**< Down arrow. */ HINT_ARROW_LEFT, /**< Left arrow. */ HINT_ARROW_RIGHT /**< Right arrow. */ } DndHintWindowId; /** * Conversation drag-and-drop arrow positions. */ typedef enum { HINT_POSITION_RIGHT, /**< Position to the right of a tab. */ HINT_POSITION_LEFT, /**< Position to the left of a tab. */ HINT_POSITION_TOP, /**< Position above a tab. */ HINT_POSITION_BOTTOM, /**< Position below a tab. */ HINT_POSITION_CENTER /**< Position in the center of a tab. */ } DndHintPosition; /** * Shows a drag-and-drop hint at the specified location. * * @param id The ID of the hint to show. * @param x The X location to show it at. * @param y The Y location to show it at. */ void dnd_hints_show(DndHintWindowId id, gint x, gint y); /** * Hides the specified drag-and-drop hint. * * @param id The ID of the hint to hide. */ void dnd_hints_hide(DndHintWindowId id); /** * Hides all drag-and-drop hints. */ void dnd_hints_hide_all(void); /** * Shows a drag-and-drop hint relative to a widget. * * @param id The ID of the hint. * @param widget The widget that the hint is relative to. * @param horiz The horizontal relative position. * @param vert The vertical relative position. */ void dnd_hints_show_relative(DndHintWindowId id, GtkWidget *widget, DndHintPosition horiz, DndHintPosition vert); #endif /* _GAIM_DND_HINTS_H_ */