Mercurial > pidgin.yaz
view src/prefs.h @ 6310:f14718d7082e
[gaim-migrate @ 6809]
Robot101 is a fancy bastard. Regarding my fix for "Make Gaim not crash when
you unload the system tray icon when there are messages queued," he writes:
The correct fix for this is to use &handle as the function data, I have
a function that removes callbacks with that data pointer that gets
called at unload.
Fancy.
In other news, we now send a BR tag instead of \n for newlines for AIM.
And for ICQ we send CR/LF instead of \n. This is more correct, and should
make messages with new lines sent from Gaim to Miranda show up correctly for
Miranda users.
ICQ Lite sends CR/LF to Gaim for newlines, but I would rather use a BR
tag, and it seems to work with no problems.
In still other news, de purk und beans mit sauerkrauten.
In yet still other news, I don't have anything else to add.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 26 Jul 2003 20:40:44 +0000 |
parents | 158196b2db19 |
children | 4bc050b1af34 |
line wrap: on
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/** * @file prefs.h Prefs API * * gaim * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _PREFS_H_ #define _PREFS_H_ #include <glib.h> /** * Pref data types. */ typedef enum _GaimPrefType { GAIM_PREF_NONE, GAIM_PREF_BOOLEAN, GAIM_PREF_INT, GAIM_PREF_STRING, GAIM_PREF_STRING_LIST } GaimPrefType; /** * Pref change callback type */ typedef void (*GaimPrefCallback) (const char *name, GaimPrefType type, gpointer val, gpointer data); #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name Prefs API */ /**************************************************************************/ /*@{*/ /** * Initialize core prefs */ void gaim_prefs_init(); /** * Add a new typeless pref. * * @param name The name of the pref */ void gaim_prefs_add_none(const char *name); /** * Add a new boolean pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_bool(const char *name, gboolean value); /** * Add a new integer pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_int(const char *name, int value); /** * Add a new string pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_string(const char *name, const char *value); /** * Add a new string list pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_string_list(const char *name, GList *value); /** * Remove a pref. * * @param name The name of the pref */ void gaim_prefs_remove(const char *name); /** * Remove all prefs. */ void gaim_prefs_destroy(); /** * Set raw pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_generic(const char *name, gpointer value); /** * Set boolean pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_bool(const char *name, gboolean value); /** * Set integer pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_int(const char *name, int value); /** * Set string pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_string(const char *name, const char *value); /** * Set string pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_string_list(const char *name, GList *value); /** * Get boolean pref value * * @param name The name of the pref * @return The value of the pref */ gboolean gaim_prefs_get_bool(const char *name); /** * Get integer pref value * * @param name The name of the pref * @return The value of the pref */ int gaim_prefs_get_int(const char *name); /** * Get string pref value * * @param name The name of the pref * @return The value of the pref */ const char *gaim_prefs_get_string(const char *name); /** * Get string pref value * * @param name The name of the pref * @return The value of the pref */ GList *gaim_prefs_get_string_list(const char *name); /** * Add a callback to a pref (and its children) */ guint gaim_prefs_connect_callback(const char *name, GaimPrefCallback cb, gpointer data); /** * Remove a callback to a pref */ void gaim_prefs_disconnect_callback(guint callback_id); /** * Trigger callbacks as if the pref changed */ void gaim_prefs_trigger_callback(const char *name); /** * Read preferences */ gboolean gaim_prefs_load(); /** * Force an immediate write of preferences */ void gaim_prefs_sync(); /*@}*/ #ifdef __cplusplus } #endif #endif /* _PREFS_H_ */