Mercurial > pidgin.yaz
view libgaim/gaim-client.h @ 14238:f189327b9968
[gaim-migrate @ 16920]
Cancelable DNS queries. This eliminates crashes when you cancel
a connection attempt while we're waiting for a response from a
DNS server. I tested with all three methods, so they SHOULD be ok.
Let me know if you have problems. I should be around today, starting
in maybe an hour.
I feel like it's kinda dumb for us to have three implementations for
the same thing. I want to get rid of the child-process method
(currently used in Unix and OS-X) and use the thread-based method
(currently used in Windows) everywhere. Then we can get rid of the
third method, too (currently used when !Unix and !OS-X and !Windows)
Any objections?
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 20 Aug 2006 22:24:13 +0000 |
parents | 60b1bc8dbf37 |
children |
line wrap: on
line source
#ifndef _GAIM_CLIENT_H_INCLUDED_ #define _GAIM_CLIENT_H_INCLUDED_ #include <glib.h> #include "gaim-client-bindings.h" G_BEGIN_DECLS void gaim_init(void); G_END_DECLS #endif