Mercurial > pidgin.yaz
view gtk/Makefile.mingw @ 15058:f227feab8c78
[gaim-migrate @ 17841]
Ok... let's throw this to the wild.
Support for "So-and-so want's authorization" in the core.
It creates a new mini-dialog in the blist for this with an
Authorize and Deny button, which do as you might imagine.
Clicking Authorize will also spawn an "Add buddy" dialog
if that person isn't already a buddy. I'm not sure I like
this, since I never add buddies that I authorize, but it
seems the best option.
I considered a checkbox in the dialog (but it only applies
when you hit "Authorize," which could be weird), and a
third "Authorize and Add" button (but that was too big for
the blist).
I'll come back to the UI later, I'm sure. I'd like to see
that the prpl changes all work. Yahoo, especially, looked
confusing, and had the most changes.
I'm mostly happy with this.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Wed, 29 Nov 2006 01:13:21 +0000 |
parents | ca46f41aa433 |
children |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # GAIM_TOP := .. include $(GAIM_TOP)/libgaim/win32/global.mak NEEDED_DLLS = $(GTKSPELL_TOP)/gtkspell/libgtkspell.dll ## ## VARIABLE DEFINITIONS ## EXE_TARGET := gaim GTKGAIM_TARGET := gtkgaim EXE_NAME := $(EXE_TARGET).exe WINAPP := -mwindows LDFLAGS := $(WINAPP) ## ## INCLUDE PATHS ## LIBGAIM_INCLUDE_PATHS = \ -I$(GAIM_LIB_TOP) \ -I$(GAIM_LIB_TOP)/win32 \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/lib/glib-2.0/include INCLUDE_PATHS = \ $(LIBGAIM_INCLUDE_PATHS) \ -I$(GAIM_GTK_IDLETRACK_TOP) \ -I$(GAIM_GTK_TOP) \ -I$(GAIM_GTK_TOP)/win32 \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GTKSPELL_TOP) \ -I$(ASPELL_TOP)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_LIB_TOP) \ -L$(GAIM_GTK_TOP) \ -L$(GAIM_GTK_IDLETRACK_TOP) \ -L$(ASPELL_TOP)/lib ## ## SOURCES, OBJECTS ## GTKGAIM_C_SRC = \ gaimstock.c \ gtkaccount.c \ gtkblist.c \ gtkconn.c \ gtkconv.c \ gtkcellrendererexpander.c \ gtkcellrendererprogress.c \ gtkdebug.c \ gtkdialogs.c \ gtkdnd-hints.c \ gtkdocklet.c \ gtkeventloop.c \ gtkexpander.c \ gtkft.c \ gtkidle.c \ gtkimhtml.c \ gtkimhtmltoolbar.c \ gtklog.c \ gtkmain.c \ gtkmenutray.c \ gtknotify.c \ gtkplugin.c \ gtkpluginpref.c \ gtkpounce.c \ gtkprefs.c \ gtkprivacy.c \ gtkrequest.c \ gtkroomlist.c \ gtksavedstatuses.c \ gtkscrollbook.c \ gtksound.c \ gtksourceiter.c \ gtkstatusbox.c \ gtkthemes.c \ gtkutils.c \ gtkwhiteboard.c \ win32/MinimizeToTray.c \ win32/gtkdocklet-win32.c \ win32/gtkwin32dep.c \ win32/untar.c \ win32/wspell.c GTKGAIM_RC_SRC = win32/gtkgaimrc.rc GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o) $(GTKGAIM_RC_SRC:%.rc=%.o) EXE_RC_SRC = win32/gaimrc.rc EXE_C_SRC = win32/win_gaim.c EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(EXE_RC_SRC:%.rc=%.o) ## ## LIBRARIES ## LIBGAIM_LIBS = \ -lgaim \ -lglib-2.0 \ -lgthread-2.0 \ -lgobject-2.0 \ -lgmodule-2.0 \ -lintl \ -lws2_32 \ -lwinmm \ -lz GTKGAIM_LIBS = \ $(LIBGAIM_LIBS) \ -lidletrack \ -lgtk-win32-2.0 \ -latk-1.0 \ -lpango-1.0 \ -lgdk-win32-2.0 \ -lgdk_pixbuf-2.0 include $(GAIM_COMMON_RULES) ## ## TARGET DEFINITIONS ## .PHONY: all install install_shallow clean clean_exe all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) ./win32/gaimrc.rc: ./win32/gaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ -e 's/@ORIGINAL_FILENAME@/$(EXE_NAME)/' \ $@.in > $@ install_shallow: $(GAIM_INSTALL_DIR) $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll cp $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR) cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) install: install_shallow all $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_PIXMAPS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_SOUNDS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) install ./win32/gtkgaimrc.rc: ./win32/gtkgaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ $@.in > $@ $(EXE_OBJECTS) $(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H) $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a: $(GAIM_LIBGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(GTKGAIM_OBJECTS) $(CC) -shared $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll $(EXE_TARGET).exe: $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe: DEFINES += -DPORTABLE $(EXE_TARGET)-portable.exe: EXE_NAME := $(EXE_TARGET)-portable.exe $(EXE_TARGET)-portable.exe: clean_exe $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET)-portable.exe $(MAKE) -f $(GAIM_WIN32_MAKEFILE) clean_exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean rm -f $(GTKGAIM_OBJECTS) $(GTKGAIM_RC_SRC) $(EXE_OBJECTS) $(EXE_RC_SRC) rm -f $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a rm -f $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe clean_exe: rm -f $(EXE_OBJECTS) $(EXE_RC_SRC) include $(GAIM_COMMON_TARGETS)