view console/libgnt/gntline.h @ 14428:f3645fe3da47

[gaim-migrate @ 17142] Let's find the ncurses.h we're after, without a bunch of hacking in individual files for it. This checks for some ncursesw specific stuff, and now will not build gntgaim unless we have ncursesw.h. This could be adapted to just add a define in case we want to support non ncursesw, but this is more than adequate for the time being. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sun, 03 Sep 2006 18:44:11 +0000
parents 0a0d2a1fd2bc
children
line wrap: on
line source

#ifndef GNT_LINE_H
#define GNT_LINE_H

#include "gntwidget.h"
#include "gnt.h"
#include "gntcolors.h"
#include "gntkeys.h"

#define GNT_TYPE_LINE				(gnt_line_get_gtype())
#define GNT_LINE(obj)				(G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_LINE, GntLine))
#define GNT_LINE_CLASS(klass)		(G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_LINE, GntLineClass))
#define GNT_IS_LINE(obj)			(G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_LINE))
#define GNT_IS_LINE_CLASS(klass)	(G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_LINE))
#define GNT_LINE_GET_CLASS(obj)	(G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_LINE, GntLineClass))

#define GNT_LINE_FLAGS(obj)				(GNT_LINE(obj)->priv.flags)
#define GNT_LINE_SET_FLAGS(obj, flags)		(GNT_LINE_FLAGS(obj) |= flags)
#define GNT_LINE_UNSET_FLAGS(obj, flags)	(GNT_LINE_FLAGS(obj) &= ~(flags))

typedef struct _GnLine			GntLine;
typedef struct _GnLinePriv		GntLinePriv;
typedef struct _GnLineClass		GntLineClass;

struct _GnLine
{
	GntWidget parent;

	gboolean vertical;
};

struct _GnLineClass
{
	GntWidgetClass parent;

	void (*gnt_reserved1)(void);
	void (*gnt_reserved2)(void);
	void (*gnt_reserved3)(void);
	void (*gnt_reserved4)(void);
};

G_BEGIN_DECLS

GType gnt_line_get_gtype(void);

#define gnt_hline_new() gnt_line_new(FALSE)
#define gnt_vline_new() gnt_line_new(TRUE)

GntWidget *gnt_line_new(gboolean vertical);

G_END_DECLS

#endif /* GNT_LINE_H */