view libfaim/aim_global.c @ 228:f3b61c04f44e

[gaim-migrate @ 238] Buddy lists (and changes) are cached to ~/.gaimbdcache_<sn> where <sn> is your screen name (folder to uppercase). If for some reason, you log into the AOL server and the buddy list comes back empty, we check for a cache file, and, if we find one, read it in. This essentially implements recovery from a server crash at AOL (AOL does not back up machines that contain TOC-based buddy lists, unfortunately). committer: Tailor Script <tailor@pidgin.im>
author Syd Logan <slogan>
date Wed, 10 May 2000 07:41:25 +0000
parents 68b230f8da5f
children
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/*
  aim_global.c

  These are things that are globally required, but don't fit the
  naming of the rest of the functions.  Namely, the queue ptrs and fds.

 */

#include "aim.h" 

/* the dreaded global variables... */

struct login_phase1_struct aim_logininfo;

/* queue (linked list) pointers */
struct command_tx_struct *aim_queue_outgoing = NULL; /* incoming commands */
struct command_rx_struct *aim_queue_incoming = NULL; /* outgoing commands */