view src/network.c @ 8231:f50c059b6384

[gaim-migrate @ 8954] This is Tim Ringenbach's patch to move some IP-related functions into the new gaim_network namespace, improve the local IP checking functionality by opening a socket, change some prefs, and add the ability to modify these prefs in the UI. Some ft.c bugs were fixed, and OSCAR, Jabber and Yahoo were updated to reflect the changes. The DCC SEND portion of this patch was not committed, as per his request (unless I misunderstood? :) committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 12 Feb 2004 00:36:55 +0000
parents
children 5220e0898252
line wrap: on
line source

/**
 * @file network.c Network Implementation
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include <errno.h>
#include <unistd.h>
#include <string.h>
#include <netdb.h>
#include <fcntl.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/stat.h>
#include <arpa/inet.h>

#include "debug.h"
#include "account.h"
#include "network.h"
#include "prefs.h"

void
gaim_network_set_local_ip(const char *ip)
{
	g_return_if_fail(ip != NULL);

	gaim_prefs_set_string("/core/network/public_ip", ip);
}

const char *
gaim_network_get_local_ip(void)
{
	const char *ip;

	if (gaim_prefs_get_bool("/core/network/auto_ip"))
		return NULL;

	ip = gaim_prefs_get_string("/core/network/public_ip");

	if (ip == NULL || *ip == '\0')
		return NULL;

	return ip;
}

static const char *
gaim_network_get_local_ip_from_fd(int fd)
{
	struct sockaddr_in addr;
	socklen_t len;
	static char ip[16];
	const char *tmp;

	g_return_val_if_fail(fd > 0, NULL);

	len = sizeof(addr);
	if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) {
		gaim_debug_warning("network", "getsockname: %s\n", strerror(errno));
		return NULL;
	}

	tmp = inet_ntoa(addr.sin_addr);
	strncpy(ip, tmp, sizeof(ip));
	return ip;
}

const char *
gaim_network_get_local_system_ip(int fd)
{
	struct hostent *host;
	char localhost[129];
	long unsigned add;
	static char ip[46];
	const char *tmp = NULL;

	if (fd != -1)
		tmp = gaim_network_get_local_ip_from_fd(fd);

	if (tmp)
		return tmp;

	if (gethostname(localhost, 128) < 0)
		return NULL;

	if ((host = gethostbyname(localhost)) == NULL)
		return NULL;

	memcpy(&add, host->h_addr_list[0], 4);
	add = htonl(add);

	g_snprintf(ip, 16, "%lu.%lu.%lu.%lu",
			   ((add >> 24) & 255),
			   ((add >> 16) & 255),
			   ((add >>  8) & 255),
			   add & 255);

	return ip;
}

const char *
gaim_network_get_ip_for_account(const GaimAccount *account, int fd)
{
	if (account && (gaim_account_get_public_ip(account) != NULL))
		return gaim_account_get_public_ip(account);
	else if (gaim_network_get_local_ip() != NULL)
		return gaim_network_get_local_ip();
	else
		return gaim_network_get_local_system_ip(fd);
}

static int gaim_network_do_listen(short portnum)
{
#if HAVE_GETADDRINFO
	int listenfd;
	const int on = 1;
	struct addrinfo hints, *res, *ressave;
	char serv[5];

	snprintf(serv, sizeof(serv), "%d", portnum);
	memset(&hints, 0, sizeof(struct addrinfo));
	hints.ai_flags = AI_PASSIVE;
	hints.ai_family = AF_UNSPEC;
	hints.ai_socktype = SOCK_STREAM;
	if (getaddrinfo(NULL /* any IP */, serv, &hints, &res) != 0) {
		gaim_debug_warning("network", "getaddrinfo: %s\n", strerror(errno));
		return -1;
	}
	ressave = res;
	do {
		listenfd = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
		if (listenfd < 0)
			continue;
		setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on));
		if (bind(listenfd, res->ai_addr, res->ai_addrlen) == 0)
			break; /* success */
		close(listenfd);
	} while ( (res = res->ai_next) );

	if (!res)
		return -1;

	freeaddrinfo(ressave);
#else
	int listenfd;
	const int on = 1;
	struct sockaddr_in sockin;

	if ((listenfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
		gaim_debug_warning("network", "socket: %s\n", strerror(errno));
		return -1;
	}

	if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, (char *)&on, sizeof(on)) != 0) {
		gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno));
		close(listenfd);
		return -1;
	}

	memset(&sockin, 0, sizeof(struct sockaddr_in));
	sockin.sin_family = AF_INET;
	sockin.sin_port = htons(portnum);

	if (bind(listenfd, (struct sockaddr *)&sockin, sizeof(struct sockaddr_in)) != 0) {
		gaim_debug_warning("network", "bind: %s\n", strerror(errno));
		close(listenfd);
		return -1;
	}
#endif

	if (listen(listenfd, 4) != 0) {
		gaim_debug_warning("network", "listen: %s\n", strerror(errno));
		close(listenfd);
		return -1;
	}
	fcntl(listenfd, F_SETFL, O_NONBLOCK);

	gaim_debug_info("network", "Listening on port: %hu\n", gaim_network_get_port_from_fd(listenfd));
	return listenfd;
}

int gaim_network_listen(short portnum)
{
	int ret = 0, start, end;

	if (!gaim_prefs_get_bool("/core/network/ports_range_use") || portnum)
		return gaim_network_do_listen(portnum);

	start = gaim_prefs_get_int("/core/network/ports_range_start");
	end = gaim_prefs_get_int("/core/network/ports_range_end");

	for (; start <= end; start++) {
		ret = gaim_network_do_listen(start);
		if (ret >= 0)
			break;
	}

	return ret;
}

short gaim_network_get_port_from_fd(int fd)
{
	struct sockaddr_in addr;
	socklen_t len;

	g_return_val_if_fail(fd > 0, 0);

	len = sizeof(addr);
	if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) {
		gaim_debug_warning("network", "getsockname: %s\n", strerror(errno));
		return 0;
	}

	return ntohs(addr.sin_port);
}

void
gaim_network_init(void)
{
	gaim_prefs_add_none  ("/core/network");
	gaim_prefs_add_bool  ("/core/network/auto_ip", TRUE);
	gaim_prefs_add_string("/core/network/public_ip", "");
	gaim_prefs_add_bool  ("/core/network/ports_range_use", FALSE);
	gaim_prefs_add_int   ("/core/network/ports_range_start", 1024);
	gaim_prefs_add_int   ("/core/network/ports_range_end", 2048);
}