view libgaim/dbus-useful.h @ 15055:f58283ce58ea

[gaim-migrate @ 17838] Validate the IP address entered by the user in prefs before trying to use it. This should fix a few crashes. I feel like we could get rid of gaim_network_ip_atoi() and just use inet_aton() committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 28 Nov 2006 09:05:34 +0000
parents 60b1bc8dbf37
children
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#include "conversation.h"

GaimAccount *gaim_accounts_find_ext(const char *name, const char *protocol_id,
				    gboolean (*account_test)(const GaimAccount *account));

GaimAccount *gaim_accounts_find_any(const char *name, const char *protocol);

GaimAccount *gaim_accounts_find_connected(const char *name, const char *protocol);