Mercurial > pidgin.yaz
view plugins/gaiminc.c @ 9259:f5f7482678d2
[gaim-migrate @ 10058]
Patch by Felipe Contreras. He says, "This patch creates a different
callback for the end of a slpcall, so there is no mistake with the current
callback for a sucessful slpcall ... when we reach the end of a slpcall the
slpcall data has been destroyed, the got_userdisplay cb should be called
only as the sucessfull slpcall callback."
Essentially, it fixes the corrupt buddy icon checksum issue, though it
needs another patch that has to be reworked first, if I understood right.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Thu, 10 Jun 2004 20:57:52 +0000 |
parents | 8f838ae3e710 |
children | 4d05b6e9e9cd |
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#include "internal.h" #include "plugin.h" #include "account.h" #include "connection.h" #include "conversation.h" /* include UI for show_about() */ #include "gtkplugin.h" #include "ui.h" #define GAIMINC_PLUGIN_ID "core-gaiminc" static void echo_hi(GaimConnection *gc) { /* this doesn't do much, just lets you know who we are :) */ show_about(NULL, NULL); } static gboolean reverse(GaimAccount *account, char **who, char **message, int *flags) { /* this will drive you insane. whenever you receive a message, * the text of the message (HTML and all) will be reversed. */ int i, l; char tmp; /* this check is necessary in case bad plugins do bad things */ if (message == NULL || *message == NULL) return FALSE; l = strlen(*message); if (!strcmp(*who, gaim_account_get_username(account))) return FALSE; for (i = 0; i < l/2; i++) { tmp = (*message)[i]; (*message)[i] = (*message)[l - i - 1]; (*message)[l - i - 1] = tmp; } return FALSE; } static void bud(GaimBuddy *who) { GaimAccount *acct = who->account; GaimConversation *conv = gaim_conversation_new(GAIM_CONV_IM, acct, who->name); gaim_conv_im_send(GAIM_CONV_IM(conv), "Hello!"); } /* * EXPORTED FUNCTIONS */ static gboolean plugin_load(GaimPlugin *plugin) { /* this is for doing something fun when we sign on */ gaim_signal_connect(gaim_connections_get_handle(), "signed-on", plugin, GAIM_CALLBACK(echo_hi), NULL); /* this is for doing something fun when we get a message */ gaim_signal_connect(gaim_conversations_get_handle(), "receiving-im-msg", plugin, GAIM_CALLBACK(reverse), NULL); /* this is for doing something fun when a buddy comes online */ gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on", plugin, GAIM_CALLBACK(bud), NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ GAIMINC_PLUGIN_ID, /**< id */ N_("Gaim Demonstration Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("An example plugin that does stuff - see the description."), /** description */ N_("This is a really cool plugin that does a lot of stuff:\n" "- It tells you who wrote the program when you log in\n" "- It reverses all incoming text\n" "- It sends a message to people on your list immediately" " when they sign on"), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(gaiminc, init_plugin, info)