Mercurial > pidgin.yaz
view plugins/docklet/docklet.c @ 12045:f610bde6966e
[gaim-migrate @ 14340]
This one sucks too. This plugin totally needs an exception list or something.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sat, 12 Nov 2005 00:26:19 +0000 |
parents | 1a86417abfc8 |
children | 46fcc0765187 |
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/* * System tray icon (aka docklet) plugin for Gaim * * Copyright (C) 2002-3 Robert McQueen <robot101@debian.org> * Copyright (C) 2003 Herman Bloggs <hermanator12002@yahoo.com> * Inspired by a similar plugin by: * John (J5) Palmieri <johnp@martianrock.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #include "internal.h" #include "gtkgaim.h" #include "core.h" #include "conversation.h" #include "debug.h" #include "prefs.h" #include "signals.h" #include "sound.h" #include "version.h" #include "gtkaccount.h" #include "gtkblist.h" #include "gtkconv.h" #include "gtkft.h" #include "gtkplugin.h" #include "gtkprefs.h" #include "gtksound.h" #include "gtkutils.h" #include "gtkstock.h" #include "docklet.h" #include "gaim.h" #include "gtkdialogs.h" #define DOCKLET_PLUGIN_ID "gtk-docklet" /* globals */ GaimPlugin *handle = NULL; static struct docklet_ui_ops *ui_ops = NULL; static DockletStatus status = DOCKLET_STATUS_OFFLINE; static gboolean enable_join_chat = FALSE; static guint docklet_blinking_timer = 0; /************************************************************************** * docklet status and utility functions **************************************************************************/ static gboolean docklet_blink_icon() { static gboolean blinked = FALSE; gboolean ret = FALSE; /* by default, don't keep blinking */ blinked = !blinked; switch (status) { case DOCKLET_STATUS_ONLINE_PENDING: case DOCKLET_STATUS_AWAY_PENDING: if (blinked) { if (ui_ops && ui_ops->blank_icon) ui_ops->blank_icon(); } else { if (ui_ops && ui_ops->update_icon) ui_ops->update_icon(status); } ret = TRUE; /* keep blinking */ break; default: docklet_blinking_timer = 0; blinked = FALSE; break; } return ret; } static gboolean docklet_update_status() { GList *l; DockletStatus newstatus = DOCKLET_STATUS_OFFLINE; gboolean pending = FALSE; /* determine if any ims have unseen messages */ if(gaim_gtk_conversations_get_first_unseen(GAIM_CONV_TYPE_IM, GAIM_UNSEEN_TEXT)) pending = TRUE; /* iterate through all accounts and determine which * status to show in the tray icon based on the following * ranks (highest encountered rank will be used): * * 1) OFFLINE * 2) ONLINE * 3) ONLINE_PENDING * 4) AWAY * 5) AWAY_PENDING * 6) CONNECTING */ for(l = gaim_accounts_get_all(); l!=NULL; l=l->next) { DockletStatus tmpstatus = DOCKLET_STATUS_OFFLINE; GaimAccount *account = (GaimAccount*)l->data; GaimStatus *account_status; if (!gaim_account_get_enabled(account, GAIM_GTK_UI)) continue; if(gaim_account_is_disconnected(account)) continue; account_status = gaim_account_get_active_status(account); if(gaim_account_is_connecting(account)) { tmpstatus = DOCKLET_STATUS_CONNECTING; } else if(gaim_status_is_online(account_status)) { if(!gaim_status_is_available(account_status)) { if(pending) tmpstatus = DOCKLET_STATUS_AWAY_PENDING; else tmpstatus = DOCKLET_STATUS_AWAY; } else { if(pending) tmpstatus = DOCKLET_STATUS_ONLINE_PENDING; else tmpstatus = DOCKLET_STATUS_ONLINE; } } if(tmpstatus>newstatus) newstatus=tmpstatus; } /* update the icon if we changed status */ if (status != newstatus) { status = newstatus; if (ui_ops && ui_ops->update_icon) ui_ops->update_icon(status); /* and schedule the blinker function if messages are pending */ if ((status == DOCKLET_STATUS_ONLINE_PENDING || status == DOCKLET_STATUS_AWAY_PENDING) && docklet_blinking_timer == 0) { docklet_blinking_timer = g_timeout_add(500, docklet_blink_icon, &handle); } } return FALSE; /* for when we're called by the glib idle handler */ } static gboolean online_account_supports_chat() { GList *c = NULL; c = gaim_connections_get_all(); while(c!=NULL) { GaimConnection *gc = c->data; if(GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl)->chat_info!=NULL) return TRUE; c = c->next; } return FALSE; } static gboolean focus_first_unseen_conv() { GList *l; GaimConversation *conv; GaimGtkConversation *gtkconv; /* find first im with unseen messages */ for(l = gaim_get_ims(); l!=NULL; l=l->next) { conv = (GaimConversation*)l->data; if(GAIM_IS_GTK_CONVERSATION(conv)) { gtkconv=GAIM_GTK_CONVERSATION(conv); if(gtkconv->unseen_state!=GAIM_UNSEEN_NONE) { gtkconv->active_conv=conv; gaim_gtk_conv_window_switch_gtkconv(gtkconv->win, gtkconv); gaim_gtk_conv_window_raise(gtkconv->win); gtk_window_present(GTK_WINDOW(gtkconv->win->window)); return TRUE; } } } return FALSE; } /************************************************************************** * callbacks and signal handlers **************************************************************************/ static void gaim_quit_cb() { /* TODO: confirm quit while pending */ } static void docklet_update_status_cb(void *data, ...) { /* The odd function arguments allow this callback to be used for * any signal which has a pointer as the first callback parameter. * Although ugly, it allows this single callback to be used instead * of multiple functions with different signatures that do the same * thing. */ docklet_update_status(); } static void docklet_conv_updated_cb(GaimConversation *conv, GaimConvUpdateType type) { if(type==GAIM_CONV_UPDATE_UNSEEN) docklet_update_status(); } static void docklet_signed_on_cb(GaimConnection *gc) { if(!enable_join_chat) { if(GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl)->chat_info!=NULL) enable_join_chat = TRUE; } docklet_update_status(); } static void docklet_signed_off_cb(GaimConnection *gc) { if(enable_join_chat) { if(GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl)->chat_info!=NULL) enable_join_chat = online_account_supports_chat(); } docklet_update_status(); } /************************************************************************** * docklet pop-up menu **************************************************************************/ static void docklet_toggle_mute(GtkWidget *toggle, void *data) { gaim_prefs_set_bool("/gaim/gtk/sound/mute", GTK_CHECK_MENU_ITEM(toggle)->active); } static void docklet_toggle_blist(GtkWidget *toggle, void *data) { gaim_blist_set_visible(GTK_CHECK_MENU_ITEM(toggle)->active); } #ifdef _WIN32 /* This is a workaround for a bug in windows GTK+. Clicking outside of the menu does not get rid of it, so instead we get rid of it as soon as the pointer leaves the menu. */ static gboolean hide_docklet_menu(gpointer data) { if (data != NULL) { gtk_menu_popdown(GTK_MENU(data)); } return FALSE; } static gboolean docklet_menu_leave_enter(GtkWidget *menu, GdkEventCrossing *event, void *data) { static guint hide_docklet_timer = 0; if (event->type == GDK_LEAVE_NOTIFY && event->detail == GDK_NOTIFY_ANCESTOR) { gaim_debug(GAIM_DEBUG_INFO, "docklet", "menu leave-notify-event\n"); /* Add some slop so that the menu doesn't annoyingly disappear when mousing around */ if (hide_docklet_timer == 0) { hide_docklet_timer = gaim_timeout_add(500, hide_docklet_menu, menu); } } else if (event->type == GDK_ENTER_NOTIFY && event->detail == GDK_NOTIFY_ANCESTOR) { gaim_debug(GAIM_DEBUG_INFO, "docklet", "menu enter-notify-event\n"); if (hide_docklet_timer != 0) { /* Cancel the hiding if we reenter */ gaim_timeout_remove(hide_docklet_timer); hide_docklet_timer = 0; } } return FALSE; } #endif static void docklet_menu() { static GtkWidget *menu = NULL; GtkWidget *entry; GtkWidget *menuitem; if (menu) { gtk_widget_destroy(menu); } menu = gtk_menu_new(); entry = gtk_check_menu_item_new_with_label(_("Show Buddy List")); gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(entry), gaim_prefs_get_bool("/gaim/gtk/blist/list_visible")); g_signal_connect(G_OBJECT(entry), "toggled", G_CALLBACK(docklet_toggle_blist), NULL); gtk_menu_shell_append(GTK_MENU_SHELL(menu), entry); gaim_separator(menu); menuitem = gaim_new_item_from_stock(menu, _("New Message..."), GAIM_STOCK_IM, G_CALLBACK(gaim_gtkdialogs_im), NULL, 0, 0, NULL); if(status == DOCKLET_STATUS_OFFLINE) gtk_widget_set_sensitive(menuitem, FALSE); menuitem = gaim_new_item_from_stock(menu, _("Join A Chat..."), GAIM_STOCK_CHAT, G_CALLBACK(gaim_gtk_blist_joinchat_show), NULL, 0, 0, NULL); gtk_widget_set_sensitive(menuitem, enable_join_chat); gaim_separator(menu); entry = gtk_check_menu_item_new_with_label(_("Mute Sounds")); gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(entry), gaim_prefs_get_bool("/gaim/gtk/sound/mute")); if (!strcmp(gaim_prefs_get_string("/gaim/gtk/sound/method"), "none")) gtk_widget_set_sensitive(GTK_WIDGET(entry), FALSE); g_signal_connect(G_OBJECT(entry), "toggled", G_CALLBACK(docklet_toggle_mute), NULL); gtk_menu_shell_append(GTK_MENU_SHELL(menu), entry); gaim_new_item_from_stock(menu, _("File Transfers"), GAIM_STOCK_FILE_TRANSFER, G_CALLBACK(gaim_show_xfer_dialog), NULL, 0, 0, NULL); gaim_new_item_from_stock(menu, _("Accounts"), GAIM_STOCK_ACCOUNTS, G_CALLBACK(gaim_gtk_accounts_window_show), NULL, 0, 0, NULL); gaim_new_item_from_stock(menu, _("Preferences"), GTK_STOCK_PREFERENCES, G_CALLBACK(gaim_gtk_prefs_show), NULL, 0, 0, NULL); gaim_separator(menu); /* TODO: need a submenu to change status, this needs to "link" * to the status in the buddy list gtkstatusbox */ gaim_new_item_from_stock(menu, _("Quit"), GTK_STOCK_QUIT, G_CALLBACK(gaim_core_quit), NULL, 0, 0, NULL); #ifdef _WIN32 g_signal_connect(menu, "leave-notify-event", G_CALLBACK(docklet_menu_leave_enter), NULL); g_signal_connect(menu, "enter-notify-event", G_CALLBACK(docklet_menu_leave_enter), NULL); #endif gtk_widget_show_all(menu); gtk_menu_popup(GTK_MENU(menu), NULL, NULL, ui_ops->position_menu, NULL, 0, gtk_get_current_event_time()); } /************************************************************************** * public api for ui_ops **************************************************************************/ void docklet_clicked(int button_type) { switch (button_type) { case 1: if(status==DOCKLET_STATUS_ONLINE_PENDING || status==DOCKLET_STATUS_AWAY_PENDING) focus_first_unseen_conv(); else gaim_gtk_blist_toggle_visibility(); break; case 3: docklet_menu(); break; } } void docklet_embedded() { gaim_gtk_blist_visibility_manager_add(); docklet_update_status(); if (ui_ops && ui_ops->update_icon) ui_ops->update_icon(status); } void docklet_remove(gboolean visible) { gaim_gtk_blist_visibility_manager_remove(); } void docklet_unload() { gaim_plugin_unload(handle); } void docklet_set_ui_ops(struct docklet_ui_ops *ops) { ui_ops = ops; } /************************************************************************** * plugin glue **************************************************************************/ static gboolean plugin_load(GaimPlugin *plugin) { void *conn_handle = gaim_connections_get_handle(); void *conv_handle = gaim_conversations_get_handle(); void *accounts_handle = gaim_accounts_get_handle(); void *core_handle = gaim_get_core(); gaim_debug(GAIM_DEBUG_INFO, "docklet", "plugin loaded\n"); handle = plugin; docklet_ui_init(); if (ui_ops && ui_ops->create) ui_ops->create(); gaim_signal_connect(conn_handle, "signed-on", plugin, GAIM_CALLBACK(docklet_signed_on_cb), NULL); gaim_signal_connect(conn_handle, "signed-off", plugin, GAIM_CALLBACK(docklet_signed_off_cb), NULL); gaim_signal_connect(accounts_handle, "account-connecting", plugin, GAIM_CALLBACK(docklet_update_status_cb), NULL); gaim_signal_connect(accounts_handle, "account-status-changed", plugin, GAIM_CALLBACK(docklet_update_status_cb), NULL); gaim_signal_connect(conv_handle, "received-im-msg", plugin, GAIM_CALLBACK(docklet_update_status_cb), NULL); gaim_signal_connect(conv_handle, "conversation-created", plugin, GAIM_CALLBACK(docklet_update_status_cb), NULL); gaim_signal_connect(conv_handle, "deleting-conversation", plugin, GAIM_CALLBACK(docklet_update_status_cb), NULL); gaim_signal_connect(conv_handle, "conversation-updated", plugin, GAIM_CALLBACK(docklet_conv_updated_cb), NULL); gaim_signal_connect(core_handle, "quitting", plugin, GAIM_CALLBACK(gaim_quit_cb), NULL); enable_join_chat = online_account_supports_chat(); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { if (ui_ops && ui_ops->destroy) ui_ops->destroy(); /* remove callbacks */ gaim_signals_disconnect_by_handle(handle); gaim_debug(GAIM_DEBUG_INFO, "docklet", "plugin unloaded\n"); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ GAIM_GTK_PLUGIN_TYPE, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ DOCKLET_PLUGIN_ID, /**< id */ N_("System Tray Icon"), /**< name */ VERSION, /**< version */ /** summary */ N_("Displays an icon for Gaim in the system tray."), /** description */ N_("Displays a system tray icon (in GNOME, KDE or Windows for example) " "to show the current status of Gaim, allow fast access to commonly " "used functions, and to toggle display of the buddy list or login " "window. Also allows messages to be queued until the icon is " "clicked, similar to ICQ."), "Robert McQueen <robot101@debian.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void plugin_init(GaimPlugin *plugin) { /* TODO: these will be removed once queuing is working in the ui */ gaim_prefs_add_none("/plugins/gtk/docklet"); gaim_prefs_add_bool("/plugins/gtk/docklet/queue_messages", FALSE); } GAIM_INIT_PLUGIN(docklet, plugin_init, info)