view console/gntui.c @ 14278:f71894e1700d

[gaim-migrate @ 16963] Fix a crazy bug that we found at meebo. I'm not sure it affects gtk Gaim in quite the same way, but what was happeing is that the conversation sequence number should be incremented by 1 each time a new conversation is created (whether created by someone else or created by you). However, in one place in Gaim conv_seq was being incremented BEFORE it was used and in another it was being incremented AFTER it was used. This can lead to a sequence number being used twice. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 21 Aug 2006 22:50:58 +0000
parents 7573bd40a190
children 8375ecb6152b
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#include "gntui.h"

#include "gntaccount.h"
#include "gntblist.h"
#include "gntconn.h"
#include "gntconv.h"
#include "gntnotify.h"
#include "gntplugin.h"
#include "gntrequest.h"

#include <prefs.h>

void init_gnt_ui()
{
#ifdef STANDALONE
	gnt_init();
#endif

	gaim_prefs_add_none("/gaim/gnt");
	
	/* Accounts */
	gg_accounts_init();
	gaim_accounts_set_ui_ops(gg_accounts_get_ui_ops());

	/* Connections */
	gg_connections_init();
	gaim_connections_set_ui_ops(gg_connections_get_ui_ops());

	/* Initialize the buddy list */
	gg_blist_init();
	gaim_blist_set_ui_ops(gg_blist_get_ui_ops());

	/* Now the conversations */
	gg_conversation_init();
	gaim_conversations_set_ui_ops(gg_conv_get_ui_ops());

	/* Notify */
	gg_notify_init();
	gaim_notify_set_ui_ops(gg_notify_get_ui_ops());

	gg_request_init();
	gaim_request_set_ui_ops(gg_request_get_ui_ops());

	gg_plugins_show_all();

#ifdef STANDALONE

	gg_plugins_save_loaded();

	gnt_main();

	gaim_accounts_set_ui_ops(NULL);
	gg_accounts_uninit();

	gaim_connections_set_ui_ops(NULL);
	gg_connections_uninit();

	gaim_blist_set_ui_ops(NULL);
	gg_blist_uninit();

	gaim_conversations_set_ui_ops(NULL);
	gg_conversation_uninit();

	gaim_notify_set_ui_ops(NULL);
	gg_notify_uninit();

	gaim_request_set_ui_ops(NULL);
	gg_request_uninit();

	gnt_quit();
#endif
}