view src/protocols/qq/group.c @ 14051:f78289db8977

[gaim-migrate @ 16664] Removed code for looking up specific Chinese geolocation info from a user's IP address. The code was defunct for two reasons: First, the file holding the geolocation data (QQWry.dat) was simply too large to package with Gaim. Second, the current version of QQ seems to have stopped broadcasting the user's IP address with his/her status. committer: Tailor Script <tailor@pidgin.im>
author Mark Huetsch <markhuetsch>
date Mon, 07 Aug 2006 08:30:36 +0000
parents ef8490f9e823
children
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/**
* The QQ2003C protocol plugin
 *
 * for gaim
 *
 * Copyright (C) 2004 Puzzlebird
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "internal.h"

#include "debug.h"
#include "prpl.h"
#include "request.h"

#include "group_hash.h"
#include "group_info.h"
#include "group_search.h"
#include "utils.h"

#include "group.h"

static void _qq_group_search_callback(GaimConnection *gc, const gchar *input)
{
	guint32 external_group_id;

	g_return_if_fail(gc != NULL && input != NULL);
	external_group_id = qq_string_to_dec_value(input);
	/* 0x00000000 means search for demo group */
	qq_send_cmd_group_search_group(gc, external_group_id);
}

/* This is needed for GaimChat node to be valid */
GList *qq_chat_info(GaimConnection *gc)
{
	GList *m;
	struct proto_chat_entry *pce;

	m = NULL;

	pce = g_new0(struct proto_chat_entry, 1);
	pce->label = _("ID: ");
	pce->identifier = QQ_GROUP_KEY_EXTERNAL_ID;
	m = g_list_append(m, pce);

	pce = g_new0(struct proto_chat_entry, 1);
	pce->label = _("Admin: ");
	pce->identifier = QQ_GROUP_KEY_CREATOR_UID;
	m = g_list_append(m, pce);

	pce = g_new0(struct proto_chat_entry, 1);
	pce->label = _("Status: ");
	pce->identifier = QQ_GROUP_KEY_MEMBER_STATUS_DESC;
	m = g_list_append(m, pce);

	return m;
}

/*  get a list of qq groups */
GaimRoomlist *qq_roomlist_get_list(GaimConnection *gc)
{
	GList *fields;
	qq_data *qd;
	GaimRoomlist *rl;
	GaimRoomlistField *f;

	g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, NULL);
	qd = (qq_data *) gc->proto_data;

	fields = NULL;
	rl = gaim_roomlist_new(gaim_connection_get_account(gc));
	qd->roomlist = rl;

	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Group ID"), QQ_GROUP_KEY_EXTERNAL_ID, FALSE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Creator"), QQ_GROUP_KEY_CREATOR_UID, FALSE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING,
				    _("Group Description"), QQ_GROUP_KEY_GROUP_DESC_UTF8, FALSE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_INTERNAL_ID, TRUE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_GROUP_TYPE, TRUE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Auth"), QQ_GROUP_KEY_AUTH_TYPE, TRUE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_GROUP_CATEGORY, TRUE);
	fields = g_list_append(fields, f);
	f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_GROUP_NAME_UTF8, TRUE);

	fields = g_list_append(fields, f);
	gaim_roomlist_set_fields(rl, fields);
	gaim_roomlist_set_in_progress(qd->roomlist, TRUE);

	gaim_request_input(gc, _("QQ Qun"),
			   _("Please input external group ID"),
			   _("You can only search for permanent QQ group\nInput 0 or leave it blank to search for demo groups"),
			   NULL, FALSE, FALSE, NULL, _("Search"),
			   G_CALLBACK(_qq_group_search_callback), _("Cancel"), NULL, gc);

	return qd->roomlist;
}

/* free roomlist space, I have no idea when this one is called ... */
void qq_roomlist_cancel(GaimRoomlist *list)
{
	qq_data *qd;
	GaimConnection *gc;

	g_return_if_fail(list != NULL);
	gc = gaim_account_get_connection(list->account);

	g_return_if_fail(gc != NULL && gc->proto_data != NULL);
	qd = (qq_data *) gc->proto_data;

	gaim_roomlist_set_in_progress(list, FALSE);
	gaim_roomlist_unref(list);
}

/* this should be called upon signin, even when we did not open group chat window */
void qq_group_init(GaimConnection *gc)
{
	gint i;
	GaimAccount *account;
	GaimChat *chat;
	GaimGroup *gaim_group;
	GaimBlistNode *node;
	qq_group *group;

	g_return_if_fail(gc != NULL);
	account = gaim_connection_get_account(gc);


	gaim_group = gaim_find_group(GAIM_GROUP_QQ_QUN);
	if (gaim_group == NULL) {
		gaim_debug(GAIM_DEBUG_INFO, "QQ", "We have no QQ Qun\n");
		return;
	}

	i = 0;
	for (node = ((GaimBlistNode *) gaim_group)->child; node != NULL; node = node->next)
		if (GAIM_BLIST_NODE_IS_CHAT(node)) {	/* got one */
			chat = (GaimChat *) node;
			if (account != chat->account)
				continue;	/* very important here ! */
			group = qq_group_from_hashtable(gc, chat->components);
			if (group != NULL) {
				i++;
				qq_send_cmd_group_get_group_info(gc, group);	/* get group info and members */
			}
		}

	gaim_debug(GAIM_DEBUG_INFO, "QQ", "Load %d QQ Qun configurations\n", i);
}