view libgaim/win32/global.mak @ 15204:f814b2df9cce

[gaim-migrate @ 17993] Blocking on Google Talk. Our Privacy API sucks so bad that even with no prior support for blocking in Jabber, this has no interface changes. If someone wanted to implement the deprecated Jabber privacy lists API, though, that would be ok by me. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 14 Dec 2006 04:56:54 +0000
parents 7ca4a6820154
children
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#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions (after correctly defining GAIM_TOP).
#

# Locations of our various dependencies
WIN32_DEV_TOP := $(GAIM_TOP)/../win32-dev
ASPELL_TOP := $(WIN32_DEV_TOP)/aspell-dev-0-50-3-3
GTKSPELL_TOP := $(WIN32_DEV_TOP)/gtkspell-2.0.6
GTK_TOP := $(WIN32_DEV_TOP)/gtk_2_0
GTK_BIN := $(GTK_TOP)/bin
HOWL_TOP := $(WIN32_DEV_TOP)/howl-1.0.0
LIBXML2_TOP := $(WIN32_DEV_TOP)/libxml2
MEANWHILE_TOP := $(WIN32_DEV_TOP)/meanwhile-1.0.2
NSPR_TOP := $(WIN32_DEV_TOP)/nspr-4.6.4
NSS_TOP := $(WIN32_DEV_TOP)/nss-3.11.4
PERL_LIB_TOP := $(WIN32_DEV_TOP)/perl58
SILC_TOOLKIT := $(WIN32_DEV_TOP)/silc-toolkit-1.0.2
TCL_LIB_TOP := $(WIN32_DEV_TOP)/tcl-8.4.5

# Where we installing this stuff to?
GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir
GAIM_INSTALL_PERLMOD_DIR := $(GAIM_INSTALL_DIR)/perlmod
GAIM_INSTALL_PLUGINS_DIR := $(GAIM_INSTALL_DIR)/plugins
GAIM_INSTALL_PO_DIR := $(GAIM_INSTALL_DIR)/locale

# Important (enough) locations in our source code
GAIM_LIB_TOP := $(GAIM_TOP)/libgaim
GAIM_LIB_PLUGINS_TOP := $(GAIM_LIB_TOP)/plugins
GAIM_LIB_PERL_TOP := $(GAIM_LIB_PLUGINS_TOP)/perl
GAIM_GTK_TOP := $(GAIM_TOP)/gtk
GAIM_GTK_IDLETRACK_TOP := $(GAIM_GTK_TOP)/win32/IdleTracker
GAIM_GTK_PIXMAPS_TOP := $(GAIM_GTK_TOP)/pixmaps
GAIM_GTK_PLUGINS_TOP := $(GAIM_GTK_TOP)/plugins
GAIM_GTK_SOUNDS_TOP := $(GAIM_GTK_TOP)/sounds
GAIM_PO_TOP := $(GAIM_TOP)/po
GAIM_PROTOS_TOP := $(GAIM_LIB_TOP)/protocols

# Locations of important (in-tree) build targets
GAIM_CONFIG_H := $(GAIM_TOP)/config.h
GAIM_IDLETRACK_DLL := $(GAIM_GTK_IDLETRACK_TOP)/idletrack.dll
GAIM_LIBGAIM_DLL := $(GAIM_LIB_TOP)/libgaim.dll
GAIM_LIBGAIM_PERL_DLL := $(GAIM_LIB_PERL_TOP)/perl.dll
GAIM_GTKGAIM_DLL := $(GAIM_GTK_TOP)/gtkgaim.dll
GAIM_EXE := $(GAIM_GTK_TOP)/gaim.exe
GAIM_PORTABLE_EXE := $(GAIM_GTK_TOP)/gaim-portable.exe

GCCWARNINGS := -Waggregate-return -Wcast-align -Wdeclaration-after-statement -Werror-implicit-function-declaration -Wextra -Wno-sign-compare -Wno-unused-parameter -Winit-self -Wmissing-declarations -Wmissing-prototypes -Wnested-externs -Wpointer-arith -Wundef

# parse the version number from the configure.ac file if it is newer
#AC_INIT([gaim], [2.0.0dev], [gaim-devel@lists.sourceforge.net])
GAIM_VERSION := $(shell \
  if [ ! $(GAIM_TOP)/VERSION -nt $(GAIM_TOP)/configure.ac ]; then \
    awk 'BEGIN {FS="\\] *, *\\["} /^AC_INIT\(.+\)/ {printf("%s",$$2); exit}' \
      $(GAIM_TOP)/configure.ac > $(GAIM_TOP)/VERSION; \
  fi; \
  cat $(GAIM_TOP)/VERSION \
)

DEFINES += 	-DVERSION=\"$(GAIM_VERSION)\" \
		-DHAVE_CONFIG_H

# Use -g flag when building debug version of Gaim (including plugins).
# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
# (gcc 2.95)
CFLAGS += -O2 -Wall $(GCCWARNINGS) -pipe -mno-cygwin -mms-bitfields -g

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

# Build programs
CC := gcc.exe
GMSGFMT := $(GTK_BIN)/msgfmt
MAKENSIS := makensis.exe
PERL := /cygdrive/c/perl/bin/perl
WINDRES := windres

GAIM_COMMON_RULES := $(GAIM_LIB_TOP)/win32/rules.mak
GAIM_COMMON_TARGETS := $(GAIM_LIB_TOP)/win32/targets.mak
GAIM_WIN32_MAKEFILE := Makefile.mingw