Mercurial > pidgin.yaz
view src/mediastreamer/mssoundread.h @ 12265:f82b6d559ea7
[gaim-migrate @ 14567]
sean noticed that i'm dumb
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
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date | Tue, 29 Nov 2005 23:59:36 +0000 |
parents | e67993da8a22 |
children |
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/* The mediastreamer library aims at providing modular media processing and I/O for linphone, but also for any telephony application. Copyright (C) 2001 Simon MORLAT simon.morlat@linphone.org This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef MSSOUNDREAD_H #define MSSOUNDREAD_H #include "msfilter.h" #include "mssync.h" struct _MSSoundRead { /* the MSOssRead derivates from MSFilter, so the MSFilter object MUST be the first of the MSOssRead object in order to the object mechanism to work*/ MSFilter filter; }; typedef struct _MSSoundRead MSSoundRead; struct _MSSoundReadClass { /* the MSOssRead derivates from MSFilter, so the MSFilter class MUST be the first of the MSOssRead class in order to the class mechanism to work*/ MSFilterClass parent_class; gint (*set_device)(MSSoundRead *, gint devid); void (*start)(MSSoundRead *); void (*stop)(MSSoundRead*); void (*set_level)(MSSoundRead *, gint a); }; typedef struct _MSSoundReadClass MSSoundReadClass; /* PUBLIC */ #define MS_SOUND_READ(filter) ((MSSoundRead*)(filter)) #define MS_SOUND_READ_CLASS(klass) ((MSSoundReadClass*)(klass)) static inline int ms_sound_read_set_device(MSSoundRead *r,gint devid) { return MS_SOUND_READ_CLASS( MS_FILTER(r)->klass )->set_device(r,devid); } static inline void ms_sound_read_start(MSSoundRead *r) { MS_SOUND_READ_CLASS( MS_FILTER(r)->klass )->start(r); } static inline void ms_sound_read_stop(MSSoundRead *w) { MS_SOUND_READ_CLASS( MS_FILTER(w)->klass )->stop(w); } static inline void ms_sound_read_set_level(MSSoundRead *w,gint a) { MS_SOUND_READ_CLASS( MS_FILTER(w)->klass )->set_level(w,a); } /* FOR INTERNAL USE*/ void ms_sound_read_init(MSSoundRead *r); void ms_sound_read_class_init(MSSoundReadClass *klass); #endif