view libfaim/aim_rxqueue.c @ 268:f8a29745247c

[gaim-migrate @ 278] Two star college football players need to pass the final to play in the big game. The professor loves football, but knows these guys aren't the brightest bulbs in teh box, so he gives them a special final, puts them in a room by themselves, and gives them an hour. The guys look at each other, and start in on the final, which has only one question: "What did Old MacDonald have?" One guy looks at the other and says, "Do you know the answer to this?" The other guy says, "Duh, a farm." "How do you spell that?" "Stupid! EIEIO!" committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Thu, 25 May 2000 18:58:21 +0000
parents 6ced2f1c8b24
children 501e09c51cbc
line wrap: on
line source

/*
 *  aim_rxqueue.c
 *
 * This file contains the management routines for the receive
 * (incoming packet) queue.  The actual packet handlers are in
 * aim_rxhandlers.c.
 */

#include <aim.h> 

/*
 * Grab a single command sequence off the socket, and enqueue
 * it in the incoming event queue in a seperate struct.
 */
int aim_get_command(struct aim_session_t *sess, struct aim_conn_t *conn)
{
  u_char generic[6]; 
  struct command_rx_struct *newrx = NULL;

  if (!sess || !conn)
    return 0;

  if (conn->fd < 3)  /* can happen when people abuse the interface */
    return 0;

  /*
   * Read FLAP header.  Six bytes:
   *    
   *   0 char  -- Always 0x2a
   *   1 char  -- Channel ID.  Usually 2 -- 1 and 4 are used during login.
   *   2 short -- Sequence number 
   *   4 short -- Number of data bytes that follow.
   */
  if (read(conn->fd, generic, 6) < 6){
    aim_conn_close(conn);
    return -1;
  }

  /*
   * This shouldn't happen unless the socket breaks, the server breaks,
   * or we break.  We must handle it just in case.
   */
  if (generic[0] != 0x2a) {
    faimdprintf(1, "Bad incoming data!");
    return -1;
  }	

  /* allocate a new struct */
  newrx = (struct command_rx_struct *)malloc(sizeof(struct command_rx_struct));
  if (!newrx)
    return -1;
  memset(newrx, 0x00, sizeof(struct command_rx_struct));

  newrx->lock = 1;  /* lock the struct */

  /* store channel -- byte 2 */
  newrx->type = (char) generic[1];

  /* store seqnum -- bytes 3 and 4 */
  newrx->seqnum = aimutil_get16(generic+2);

  /* store commandlen -- bytes 5 and 6 */
  newrx->commandlen = aimutil_get16(generic+4);

  newrx->nofree = 0; /* free by default */

  /* malloc for data portion */
  newrx->data = (u_char *) malloc(newrx->commandlen);
  if (!newrx->data) {
    free(newrx);
    return -1;
  }

  /* read the data portion of the packet */
  if (read(conn->fd, newrx->data, newrx->commandlen) < newrx->commandlen){
    free(newrx->data);
    free(newrx);
    aim_conn_close(conn);
    return -1;
  }

  newrx->conn = conn;

  newrx->next = NULL;  /* this will always be at the bottom */
  newrx->lock = 0; /* unlock */

  /* enqueue this packet */
  if (sess->queue_incoming == NULL) {
    sess->queue_incoming = newrx;
  } else {
    struct command_rx_struct *cur;

    /*
     * This append operation takes a while.  It might be faster
     * if we maintain a pointer to the last entry in the queue
     * and just update that.  Need to determine if the overhead
     * to maintain that is lower than the overhead for this loop.
     */
    for (cur = sess->queue_incoming; cur->next; cur = cur->next)
      ;
    cur->next = newrx;
  }
  
  newrx->conn->lastactivity = time(NULL);

  return 0;  
}

/*
 * Purge recieve queue of all handled commands (->handled==1).  Also
 * allows for selective freeing using ->nofree so that the client can
 * keep the data for various purposes.  
 *
 * If ->nofree is nonzero, the frame will be delinked from the global list, 
 * but will not be free'ed.  The client _must_ keep a pointer to the
 * data -- libfaim will not!  If the client marks ->nofree but
 * does not keep a pointer, it's lost forever.
 *
 */
void aim_purge_rxqueue(struct aim_session_t *sess)
{
  struct command_rx_struct *cur = NULL;
  struct command_rx_struct *tmp;

  if (sess->queue_incoming == NULL)
    return;
  
  if (sess->queue_incoming->next == NULL) {
    if (sess->queue_incoming->handled) {
      tmp = sess->queue_incoming;
      sess->queue_incoming = NULL;

      if (!tmp->nofree) {
	free(tmp->data);
	free(tmp);
      } else
	tmp->next = NULL;
    }
    return;
  }

  for(cur = sess->queue_incoming; cur->next != NULL; ) {
    if (cur->next->handled) {
      tmp = cur->next;
      cur->next = tmp->next;
      if (!tmp->nofree) {
	free(tmp->data);
	free(tmp);
      } else
	tmp->next = NULL;
    }	
    cur = cur->next;

    /* 
     * Be careful here.  Because of the way we just
     * manipulated the pointer, cur may be NULL and 
     * the for() will segfault doing the check unless
     * we find this case first.
     */
    if (cur == NULL)	
      break;
  }

  return;
}